This game is a blast! I (unironically) loved flying around, spamming the spacebar, and collecting wheat!
My main problem is that due to getting lost, I stayed completely scrolled out to see the entire map, but this took away the any sense of surprise. It took away some of the fun of flying around and getting lost. I wish there were some indicator when scrolled in of where the mothership was.
I also realized - I don't think you destroy any lasers that miss. After I died one game and respawned, I saw a line of lasers I had fired last game shooting off into the distance. After a few games, the page became unresponsive and crashed. Taking a quick look at your code, I'm not sure what's causing this, as [the prefabs are destroyed when they become invisible](https://github.com/cobear25/Space-Harvester/blob/main/Assets/Bullet.cs#L19-L22):
```csharp private void OnBecameInvisible() { Destroy(gameObject); } ```
I may look into this more later if I have time.
All in all, fantastic game, like seriously. The sound, particle effects, and everything comes together so well. It's been added to a private collection I have of my favorite game jam games!