Foon → Ludum Dare Explorer → Users → mikouaji
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Demon Bringer | compo | 3.00 | 2.50 | 3.00 | 3.00 | 3.00 | 2.50 | 2.50 | 3.00 | ||
| 2022 | 51 | Every 10 seconds | escape | jam | 1075 | 2.95 | 3.07 | 2.65 | 2.85 | 2.78 | 2.90 | 1.97 | 2.78 | |
| 2022 | 50 | Delay the inevitable | Distant Colony | compo | 532 | 2.97 | 2.90 | 2.77 | 3.27 | 3.10 | 3.00 | 2.61 | 3.10 | |
| 2021 | 49 | Unstable | Hell's Dishes | compo | 463 | 3.02 | 2.58 | 3.00 | 3.68 | 2.87 | 3.06 | 2.81 | 2.64 | |
| 2021 | 48 | Deeper and deeper | Dig it out! | compo | 659 | 3.15 | 2.87 | 2.80 | 3.72 | 2.90 | 2.92 | 2.52 | 2.86 | |
| 2020 | 46 | Keep it alive | Ultimate Planet Habitat Support Tester 2020!! | compo | 1018 | 2.73 | 2.58 | 3.53 | 3.61 | 2.37 | 2.30 | 2.53 | ||
| 2019 | 44 | Your life is currency | ThoseBloodyGoblins | compo | 460 | 2.75 | 2.71 | 2.42 | 2.53 | 3.17 | 2.53 | 2.07 | 2.57 |
played the web version, really liked it, very engaging, with all the actions you can make its not an easy decision after some time, at first play didnt notice the description of actions on right click so the second play went better, very nice :D !
man that ship is hard to control and those pesky aliens fly so fast :D fun idea, cool music, really works well, only the controls are a pain
hahaha nice one :D man did the kid get on my nerves :D very fun and funny, only thing i would change is the conttrols, i would prefer the player to follow the cursor
Hahaha so simple yet so fun :D tried to get a multiplier of 10k but something over 7k was the best i could get :D
Very cool game :) love the variety of all the units!
its a bit hectic at the beginning, and the controls are a bit wonky, but overall its really fun :D with all the explosions and chaos it was a challenge to keep it together
Very well polished, the movement and everyting is very good :) Gets challenging, fun to play multiple times :)
This one is great :D Love the idea! Nice gfx and sound also, very addictive, but man those guys are fasttt
Very fun and addictive, great pixelart and music :D Very cool!
Fun game, cool premise, had to concentrate a lot to keep everyone from boredom
cool vibe, and all around atmosphere the only thing I didnt really like is the movement physics (instant stoping after letting go of left/right), it made it more challenging but to the point of frustration, other than that very cool :)
Very cool simulation :) A bit slow at the beginning but after a while it gets running really well :)
Cool physics game :D Love the wonky controls in this one, and the option to throw the hive far away when you get mad that your build collapsed for the 5th time :D
Very nice and challenging :D The level it gets more complicated is good, I would get a bit mad but after a few more tries get to the next level :)
fun concept, gets more challenging every level, very nice! a fox counter/indicator would be a nice feature, cause you dont see the full map and I sometimes had to search for foxes
Cool graphics, could use more waves or some more enemy types, other than that very nice and polished!
Very simple yet fun :D A spell to freeze the cat would be helpful, the little guy gets annoying :D At first I thought you sould close him in a circle, couse of the circles on the floor
Very fun game! Love the tune, its catchy :) Nice graphics. The enemies could be more challenging or have more types in later waves, but overall very nice :D!
Love the particle effects :D Nice upgrade system, it gets hard at levels 3+. Some more UI like HP would be nice.
@amazura yes, plants breed alone when certain conditions are made, animals also breed but they need to be healthy and find a mate (see how many males/females there are) and every offspring can mutate a bit to have different traits, as for variation every creature generated is different i just didnt have time to make more that 3 sprites or add anything to identify them better :(
Very nice graphics and music, too bad the combat wasnt finished, it looks promising in the how to play menu. Very nice idea :)
love blowing up stuff :D and blowing up stuff to save the planet is cool cool graphics, fun style it was a little linear but probably with more time to work with could get better :)
Sooo cool :) It really feels like the classic toy :) Also thought about this but finally made a different game. Love the toilet paper pile :D very funny
super fun and challenging! love the double shoot angle mechanics, it gets a little crazy with the ranom ammo and it makes it more fun imo
Hahaha that was fun :D The graphics and sound go so well together :D Very fun and well made :)
Love the art style and moody music :) the controls are a bit wonky or Im really bad at it :D either way very nice!
Great entry, fast fun! The sound effects were more lizard than robot but did fit! Took me 202 seconds to finish :)
well that was a trip :D some information about the controls would help a lot as for not being sure what to expect this was something :D
simple mechanic, but just as you think you got it, you can get overconfident and burn :D a restart button would be helpful, other than that very fun minigame :)
hahaha very nice :) reminded me of blobby volley :D as @overmolo said a 3 touch rule would be nice as in real volleyball
haha nice :D I had the same idea and also didnt quite finish, its fun too see how far each of us got within the time limit
am also very curious about how you handled some stuff under the hood, gonna check the source :) great job!
Very nice, I dont fully understand what couses the fires to spread or not, sometimes it went well and other times it just died at the beginning :< Love the imple graphics :)
web version worked very well, the beginning is a great scene, too bad its so short :(
Very nice graphics :) The sound was a bit too loud on my default settings. Gets hard really quick :D
very cool concept, great pacing and nice balance, if you wander off or get greedy you can regret it
would love to see more levels!
Too much to read/learn to start playing and having any chance of winning imo. Some kind of a visual tutorial is a must in a game with so many rules. Background music is cool, the dice rolling part felt great. Also the ui with the tips all over the place made more chaos than helped
The game looks very nice, the controls are nice but I couldnt get around to guessing how to mine the block that i wanted, it seemed based on movement direction or cursor or both? Also the upgrade prices are too high, someone could easily get bored before getting to the first 100
This is great! The only thing I could though that was missing was a jump-spray and thats only to make the player fell even cooler :D Amazing visuals with the particles/shaders!
Great art, nice execution! Missing sound and maybe other effects. Gets a bit boring after a bit, overall very nice :)
As a cheese fan and frequent eater I love all the puns :) Very nice small game with a lot of mechanics baked into it
Nice mechanic, the tiles are very similar to a card game sabotour. I had some errors with path finding in longer tunnels but other than that very nice!
Just wow, the polish on this one! For a compo game this is amazing, the art music and overall vibe and replayability!
thanks for the nice comments :)
@s1lv3r-dr4g0n-games the sound clipping might be a problem with exporting from sfxr, heard that but didnt have time to investigate
@devnoob yup, this time I wanted to submit something that felt finished instead of a mess (its still a mess but noone will see whats under the hood while playing :D)
@cjol the "quickly getting boring" part got to me while playtesting but without adding more tools/items I could figure out a fast way to correct that (and there were plans for more items but no time)
@miltonnh25 and thats why you need the rope, to get back and fix your shovel quickly ;) definitely gotta work more on making better ui and descriptions
@lisichka if you mean movement by `peremischenie` I have decided on this style of it to make digging up the tiles easier in code, had to tweak it for a while, it was way more annoying at first :P Glad you liked my musical improvisation :D
@gamedev-and-architecture @guilherme-oliveira @doctortm thanks :)
@digitaldude555 other than the upgrades there is no goal, in challenge mode you have 100 days to get to 1 million gold, already at 20 thanks for the kind words :)
@voidsay last top view game I made people were mad about not using mouse cursor to aim :D maybe it would have more sense if I have had implemented everything that I planned, also choosing and clicking with cursor made sense for me from the beginning, happy you liked the sounds :)
The game is fun, the levels are diverse so its not boring. The controls above the water felt weird and the underwater controls felt ok for me.
Wow, so many things done and done so well :D Very fun game
Very nice, the upgrade system is nicely balanced, everything plays well and the music is catchy :)
Very nice entry :) A bit slow at the beginning but as you upgrade it gets easier and faster :)
The game look solid, props for finishing :) The character controls while swimming feel ok but on land/in rooms was really bad :< It was really hard to guess where would the player go when jumping, sometimes I would stick to places also.
Nice art, everything that is implemented is working very nice :) Solid entry
Cool graphics, lacks some background music, and the ship is a bit too slow for my taste, specially when the fish attack so fast. Overall very solid entry :)
Feature rich, fun game loop :) some sound would would add a lot. Very good game :) !
Fun to play! a bit frustrating at times (specially when i slipped and felt in the same place 5 times in a row :D ) Graphics are great, music if very fitting! Has great speed running potential just add a timer and also a death score at the end would be a nice addition :D Nice!
Yep, who designed this sub? Very fun little game. Fun concept, has that something that keep you want to try again :) Could use some background music. Also sometimes the fish would be placed in positions that there was no chance of survival, adding a short invincibility period would help that
A nice idea and it gets addicting as you go into next levels. Nice there was sound but I didnt get what it was supposed to indicate? My guess is the number bouncing off each other? Either way solid entry :)
PS If you want more people to see and rate your game you should rate other games ;)
The walking/sliding physics are a bit wonky and I would die due to getting stuck sometimes, but other than that a very solid first entry :) Shooting mechanics are nice and the reloading adds to the difficulty
This was fun :) Beating the boss on a touchpad was tricky but I made it :) Great mood and nice level design
Love the puns :D Very creative and fitting use of the theme!
Very interesting :) Kinda weird but a good kind of weird. The visuals are nice, the sounds and music fit very well together :)
Very cool graphics and sound design, plays really nice, the only problem I had I couldnt get used to the controls for a while, maybe its better on a controller :) The leaderboard is a very nice addition!
BTW Since you used Godot you can easily export a HTML5 version :)
Very interesting story, gonna try to get a living ending :D I dont really play text games, so I dont have much experience with them, very nice either way :)
Very nice execution on the idea :) I like that there are consequences for staying too long in the other dimension
Very nice! Made my first land after a few tries :D There is a little bug when you reach the end of the map, but noting game breaking :) I had fun!
Haha very cool :D Really fun to play, controls feel good. Very nice sound effects!
Once you get a hang of it it feels really cool to score more and more points :D Very nice visuals and sound :)
@octahedronsoftware glad you liked it :D I played it quite a few times and it never went below 0, there must be some collision bug in the dishwasher :D
Very cool and fun mechanic :) Would love to see more levels!
Great, simple and addicting! Really like this kind of puzzle games I can see it doing well on mobile :D
Nicely made, everything fits, the sound and graphics :) Gets a bit boring after a while though
Very nice, the mood is very fitting. The items are a great thing, I found myself running back to places where I left some when I needed them, added a lot to the gameplay :)
I tried both the web version and the exe, and in both of them I had problems with shooting (or I didnt understand how the mechanic works). The web version also seemed to have some invisible walls while replaying. Beside that a solid entry, the sound effects fit. The transformation bar is a nice thing, well done :)
It gets hectic very fast :D Very cool idea! Nice graphics and good sound design!
At the beginning it feels a bit boring and then it gets you by surprise :D That got me the first time, used all my money on poweups and the poor server couldnt handle it. Very cool idea!
Very clean and nice graphics! After a few tries it got me and I felt challenged to do better each try :D I couldnt remember how to connect stuff :< maybe a chart on the side would be helpful to remember how to connect the objects, or maybe it would turn it too easy, hard to guess
Gosh darn emus! The music and audio effects stole the show for me :D Nice graphics. Everything works very nice and has a high replayability :)
The game is really short, but I get it, only 48h :D
You can destroy the ships with their own lasers if you position yourself on the same Y axis.
Fitting graphics and sounds, some music in the background would do wonders :)
Really a nice entry! and f*ck putin
Very nice! Everything fits nicely, the graphics with the music are super cool. Got attacked at like 6% first try and on the second I rushed for the ring so they couldnt get me :D
Plays very well :) As you said some sound would help a lot. Other than that it was very pleasant. Those poor carrots though ;( :P
The first thing I did was cheat it by moving out of the circle. If you look past that and that you can fall forever its a decent entry. Nice minimalist graphics and a chill theme in the background :)
It doesn't work with wine and on firefox, does work in chrome so I was able to play it :) Lacks sound :< And as mentioned in the other comments the controls aren't good. It's getting frustrating really fast as you have to start from the beginning every time and don't really know where you are going and what you are supposed to do (apart of just trying to get further and further ahead.
Simple idea, great execution :)
Fun fast paced running from mom :D Really like that some furniture could fall over :) Nice graphics style and the music fits it really well
Cool entry :) The controls feel a bit weird, I dont know if its the web version or just me. Very cute visual style!
Very impressive for a compo entry! The story isn't too long, but all the rest is great. The controls feel very nice, visuals and sounds are really really good and fit together nicely. The game feels polished and plays really well.
Played the webGL version and haven't got any problems :)
@usernam-e hey, just uploaded a fix for both :)
@rolly I'm just taking the web version down, don't have time to fix it now especially when I'm exporting from a beta release and anything might be at fault.
As for the time balancing problem, that's 100% on me and lack of time for proper play-testing. I was planning an option to speed things up but only got the play/pause speed working in time. Same goes for sounds unfortunately.
thanks for the feedback :)
thanks for the feedback :) @zimny11 - there was a plan for the button but I was only able to make a play/pause one - there is the camera control on RMB and I didn't want to add this at first, after some playtesting I 've seen the issue but it was too late to mix with the controls at that point :< - they were supposed to be behind a fog, but the shader didn't come to life
@tanis thanks, yeah the slow pace at the beginning is a common thing people say
@christian-zommerfelds - no time for optimization :P but for real there was an enemy counter that was supposed to stop them from spawning at some point but it vanished (probably deleted too much code at some point) and when it became obvious that the spawning doesn't stop it was too late to fix it - balancing is the hardest when there is little time. I get this with every jam and never learn :D - I think there may be a problem with the path finding and some range math, I have used a beta version of the engine that and probably some settings could use some tuning
@honey-pony thanks for playing :) the tower particles are attacks (actually placeholders that were supposed to be replaced with something more visible), the large crystal is just a large crystal :D its there in the middle to encourage building your base there
Interesting use of the theme :D The game plays very good, nothing broke. Visuals are nice and the sound is very good :) Impressive how much you have done and the quality of the game in such short time!
Very nice game, semms like everything is in the correct place :D Nice visuals and audio. The gameplay is very good!
At first I didnt understand the weapon system, I got to use them only after reading the description, thats what I get for clicking space too fast.
I like the theme interpretation a lot, game works without any problems, cool graphics and sound :)
Cool game, had me wanting to go again :) Could use some tune in the background. Really liked the the modifier and attack cards. Cute zombies and nice UI!
Interesting idea! Very nice graphics and a really cool soundtrack :)
Would certainly use some kind of tutorial level or longer explanation of how everything works (the [?] instruction does help but imho its not enough). It also can get a bit frustrating with the resets, but I didnt mind
Congrats on your first LD entry!
Aside from the controls that everybody mentioned already I would suggest making the altars as checkpoints, it helps people progress faster without losing too much progress. Keep making more stuff it gets better and more interesting every time :)
Very nice entry, here are some thoughts - the rope mechanic is nicely executed - very nice graphics - didnt like how long I had to wait for doors to open, at first I thought something didnt work, a timer would fix it - some aliens clipped through the walls
After placing many of those spinny-slappy machines you kinda gets to a point that you cannot lose. Very cool art! I don't know if its wine (am on linux) or there is no sound, could use some sound. Congrats on finishing :)
At first I was losing because I was shooting the generator myself :D dont know if that is supposed to be a feature. I really liked the controls, the graphics style is a bit all over the place imo but its ok, sound and effects are nice. A big plus is the upgrade system, that can take some time to implement so kudos for that. Very nice entry!
Very cool, love the music, the art style is simple but it work really well. I'm really impressed with how much gameplay you were able to achieve with such simple mechanics :)
Plays well, nice graphics, but needs more levels :)
Plays really nice. Some blasting/firing sounds would do wonders. I like the range indicator, so you know where to aim, nice touch.
Very nice game, polished and feature full. I hate doing dishes irl and its the same in game, it would be great to see a dishwasher upgrade for like $200-300 :D. Great graphics and sounds!
Very nice graphics. I like the idea, but as people mentioned at some point it gets impossible to allocate all the resources. The tutorial is a great helper and is done very well, straight to the point with only needed info.
Very fun game :D I dont know what do you mean with the music, I think it fits very well and sets the mood! Didnt find any bugs in different sizes of maps.
17 times, I couldnt fit everything in the time limit after I got how to solve them individually. Very nice art style and fitting music, would be cool to see more :)
Very fun :) A nice mix of a physics and puzzle gameplay!
The level generations makes it that sometimes you cannot get the clue, other than that its very good.
Everything feels very responsive and the gameplay loop is simple but very fun :) I've just had a problem where my mouse would sometimes move outside the game window and that would stop the gun movement.
Very unique controls. I think I'm not enough coordinated for this or just need more practice because I tend to lose very fast. Very nice graphics and sound. Really like it :)
Very fun fast-paced gameplay :)
I dodnt read the instructions on my first try and didnt know how to eat, the second attempt went better :D Very nice graphics and sounds, plays really fun
Nice game, cool minigames, kinda wish there were more of them because it gets a bit stale at the end. Love the graphics :D Sounds are good, the code click noise is a bit too loud, but i dont know if its a me issue (browser or system settings) or the webGL version.
Nice entry! Gameplay is nice, sometimes the meteors would be too much (like 6 goin straight into me :D ) but overall it plays well. I had some scaling issues, but playing with the fullscreen button kinda solved them :)
A lot is happening in a very short time after the start :D For me the controls feel a little off and dying from my own ball was a surprise, makes the whole game a lot harder. Would be cool if the player could bounce the red balls maybe or just didnt die from the green one.
Neat idea :) Controls and collisions feel a bit clunky but other than that very nice
Very neat idea :) I dont like the way that the metal platforms are placed, the lighten up square indicator seems a bit clunky, other than that it good. The sounds and the music add to the feel that you have to hurry up, nice graphics, a great game!
Cool idea and music :) Plays well, a bit short
Really liked it :) At first I thought it will be monotonous but then the asteroids started to grow in size :D