Happy Life by scalliondelight 2020-05-07T10:24:30Z ♥ 2
really nice game. Haven't finished it, 'cause I'm just too slow. But I'll try again in the future, it's that great :D
Foon → Ludum Dare Explorer → Users → Akronsus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Demon Friend | jam | 2.30 | 1.60 | 1.50 | 3.20 | 2.90 | 1.25 | 2.80 | |||
| 2022 | 51 | Every 10 seconds | 👥 | 10 Second Seasons [WIP] | extra | ||||||||||
| 2022 | 50 | Delay the inevitable | 👥 | Heat Death | jam | 3.50 | 3.50 | 3.00 | 4.00 | 3.50 | 3.00 | 3.50 | |||
| 2021 | 49 | Unstable | 👥 | Warp Core Engineer | jam | 4.00 | 3.50 | 4.00 | 4.00 | 3.00 | 2.00 | 3.00 | |||
| 2021 | 48 | Deeper and deeper | 👥 | Deep Fried Diner | jam | 443 | 3.81 | 3.65 | 3.79 | 3.92 | 4.15 | 3.94 | 3.79 | 3.86 | |
| 2020 | 47 | Stuck in a loop | 👥 | Doc Miau and the Failed LD47Jam | jam | 1.75 | 2.00 | 2.00 | 2.50 | 4.00 | 3.75 | 2.00 | |||
| 2020 | 46 | Keep it alive | 👥 | Tamagojamy | jam | 1298 | 3.47 | 3.37 | 2.68 | 4.05 | 3.88 | 3.10 | 3.19 | 3.18 | |
| 2019 | 45 | Start with nothing | 👥 | No Bread for the Hungry | jam | 3.23 | 2.91 | 3.32 | 3.96 | 3.68 | 2.09 | 2.45 | 3.00 | ||
| 2019 | 44 | Your life is currency | 👥 | Get Me My Drones! | jam | 1120 | 2.56 | 2.51 | 2.46 | 2.94 | 3.14 | 2.53 | 2.21 | 2.45 |
Akronsus leaves an average of 7.5 feedback comments each event.
really nice game. Haven't finished it, 'cause I'm just too slow. But I'll try again in the future, it's that great :D
Interesting game. Might have potential for a larger project, if it gets a lot more polish :)
The hitboxes felt a bit off. Especially because of the shadows of the "virtual pets". The art suggests an angled view, so it is quite irratating, that they collide once their shapes overlap. The art itself is really cute though :)
Found a bug. Once you selected a soldier from the build menu, its placement blueprint is already active so to speak. It can be targeted by enemys and can attack back. Which let to the unusual tactic of the mouse laser :)
So my 11:59 run is not really legit, but I post a picture anyway: keepTheKingAlive_cropped.png
Hm I dont know what to make of it. The Concept definitely has potential, but in its current state it is just not that fun. The bugs are just too distracting: - fire not always propagating to other fingers, although there is still flesh on them - fire not illuminatiog the surroundings - camera scaling problem at the pentagram, so it is inverted at first and then wont zoom out enough to see anything
Really nice short and precise game. Audio is superb, look is really nice, feels good :)
Nice little game. Audio is nice, hedgehogs are nice, but gameplay is too much on the simple side for me. Btw thats how the street could look like after 11 minutes: HedgehogSurvival_2_cropped.png Although I let the hedgehogs crawl onto it. Maybe limiting the pickup distance could make situations like this possible in real gameplay :)
Nice idea, could be interesting. A bit easy and therefor doesn't really stand out as a puzzle game. But hey, you did a thing :D
What an awesome little game. Very much appreciate the minimalisim in graphic and level design. The ambient audio is just spot on. The Controls on the other hand are really fiddly. Nonetheless, definitly one of my favorit jam games so far.
Really nice idea for the theme. I think it would be cool if one could choose the key a spell is bind to and to autocast spells if a given key is pressed, this of course would change the game a fair bit and might not reflect your intentions.
Btw. my score is 6458
@yoanndeplo I think the visual artifact is a see through drinking straw. But yes it looks weird.
As for the game, it was hilarious in all the good ways.
Encountered another nasty bug. If you spawn a knight it is under the control of the enemy
As I saw the looping effects I was worried the game might just crash, but I couldn't resist. Really nice game. Got limitless first in turn 4, then realisied I could go all in on all the stats in turn 5. Again, was a lot of fun :) [edit]: actually, it was so much fun I just have to rate everything with 5 Stars. It's a concise little experience I just didn't expect
Yep. That were fun 30 min, although if my graphics card wouldn't have crashed (it does that sadly fairly often), I could have just let it run in the background for an eternity, because the cacti are invincible and therfor perfect wall components.
Hm, the jump from the tutorial rythm to the fast paced rythm of the "real" game is quit jarring to me. I think it would be better, if the tutorial would really train you for the games actual speed. Maybe slowly speeding up, everytime you manages to defeat the master, then releasing you once you are ready for the first few enemys. Besides that, it is a really nice small thing you did
Really nice concept, although not really theme appropriat. I really could imagine an approach, where you have a desk, which lets you have multiple different books open at the same time. Each with different potion recipes inside, so you do not have to memorize all potions at all time, but must know in which book you will find each specific one to be effective.
Managed to get until wave 60 or so, made 237 kills. It was glorious. Really nice concept.
That were short 20 minutes. Really good core gameplay. I sincerly hope, you will expand on what you now have
LD48 — Deeper and deeper (12)
Callous by MateusBoga 2021-04-29T11:17:11Z ♥ 1
Was super lost at first and didn't know what to do. Manly because I haven't seen the gate at the beginning and because a skull and flower totem spawned right above each other leading me to believe that the flowers are not special xD
Finished with 14 stones
Safe Cave by Papaver 2021-04-29T10:32:02Z ♥ 2
Wow! Really cool idea and an awesome spin on antigravity mechanics. Definitely has potential for the future, if you are willing on working on this further.
Singularity Dive by JmO14 2021-04-29T08:39:12Z ♥ 7
Liked the game! Graphics are nice and ship movement is smooth, though there were a few problems:
After a score of roughly 12000 the music stops playing (which doesn't feel intentional so I a assume it's a bug).
As other commenters said, it is at times kind of hard guessing the distance of obstacles, manly because one doesn't have a reference frame for scale. Maybe that could be avoided with coloring the objects in a different color when collideable, or maybe add some warning markers over the objects, like it where the ships warning systems for a collision, or smth.
Oh and the finish screen, doesn't completely cover the gameview. There is one pixel column missing left and right (good to see at the edges of the accretion disc of the black hole)
singularitydive.png
Molehills by voidfishing 2021-04-28T20:48:50Z ♥ 1
Well its really short, but the graphics are really nice and the moles are so cute!
Get Rich or Dive Trying by Human Writes Code 2021-04-28T20:41:22Z ♥ 2
Ahoy captain! It was an honor to sail on such a nice pixelated ship :D
A Cat in the Aliens' Lair by Sheinxy 2021-04-28T20:10:28Z ♥ 1
Thanks for saving the world from this alien invasion ;)
🔥 Magma Eater 🔥 by landosilva 2021-04-28T19:29:56Z ♥ 2
Really nice puzzler. Sad, I don't have the situational awareness to beat level 3 xD
It would be really nice, if the head of the Eater would also change on the player itself, instead of only on the ui :)
Fathomless by SilkyPantsDan 2021-04-28T13:46:42Z ♥ 1
Really awesome idea, though after 20 min of failing I have to give up xD Maybe the players hitbox feels sometimes a bit unfair and the sideways moving platforms feel really counterintuitive, but maybe that's by design?
DD-7 - Underwater Exploration by James Gillespie 2021-04-28T13:17:26Z ♥ 1
The whale got me xD nice game, a bit short, but nice :)
Logistics Boy by Dis0rder 2021-04-28T13:07:01Z ♥ 2
really liked this trip down memory lane :)
(btw. fingers are not visible 'till the end in the web version)
Below the Ocean by Ismael Rodriguez 2021-04-27T20:48:54Z ♥ 1
Wow that is my 7th game I am rating this jam, and it seems I already struck gold. This game has really nice Celest vibes (which was a pico-8 gamejam game befor). I am really impressed by the polish of this little gem :) keep it up and maybe take this further!
To the Core by Eric Smith 2021-04-27T20:04:50Z ♥ 1
Neat game. One could win with more time on the clock, but here is my highscore:
ToTheCore.png