shrinjoy-fox 2019-04-30 11:59
neat attempt man,almost like plant vs zombies,do check our game here(https://ldjam.com/events/ludum-dare/44/life-a-coin) we would love to hear your opinion
Foon → Ludum Dare Explorer → LD44 → My Life is Cactus
By aqshay, Dantrion and MrBrooms
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 689 | 3.30 | 49 | |
| Fun | 577 | 3.25 | 48 | |
| Innovation | 587 | 3.06 | 48 | |
| Theme | 568 | 3.33 | 48 | |
| Audio | 359 | 3.35 | 48 | |
| Humor | 515 | 2.87 | 47 | |
| Mood | 699 | 3.14 | 47 |
neat attempt man,almost like plant vs zombies,do check our game here(https://ldjam.com/events/ludum-dare/44/life-a-coin) we would love to hear your opinion
The music is awesome. The game is fun, but I guess something went wrong, because I only can move to the right. Pressed A or D I moved to the right. With controllers it works fine. Great game, nice job!
Good Game
Took a while to figure out how it works, but then I wanted to try to get better. Unfortunately it seemed really difficult, the damage and health boost seem to weak at the beginning and to get enough life for more cacti / upgrades takes so long that the whole place is swarmed with zombies.
I like how you used the different colors on the cacti to mark different cactus types.
Also, the move left key (a) seemed to move to the right, and I was unable to move to the left, which was a bit annoying.
But overall I liked it :)
The game is fun, but if you surround yourself with cactus it becomes very easy
Thx a lot for the comments, i will fix this bug this evening (GMT)!
Cannot move using A. The game looks visually good, the music is awesome. Good job.
Nice mood and music. I didn't understand the gameplay and it seemed buggy. I tried to upgrade my plants but the player just went left. I had no idea I could move untill I just did it. Some sort of tutorial would be awesome.
I liked the concept, a pretty god tower defence game, though after the first upgrade I didn't knew what the new upgrades did because the names didn't seem to be in English, so felt a bid lost. Also a exit button would be appreciated same with a fix of the movement, but overall a good game.
We are correcting all bugs ! Released is coming soon ;) We know for A but we are french so we didn't try it because we used Q :P you can use Q too ;)
And thx for the musician :)
Note even before playing: that is a one huge file for a jam game. Is all that necessary?
I like the idea of the first person tower defense kinda game. I wish that you’d somehow communicated and taught me in-game more on what I’m supposed to do. Took me while to figure out. Structuring the zombies in a wave system or spawning them in recognizable patterns would have helped. It all feels so random, and unnecessary difficult as a zombie would suddenly appear behind me.
I also encountered some (not game breaking but annoying) bugs: I could strife only right for some reason and sometimes the cactus upgrade mechanic would not work.
i really like this concept - the control "A" doesnt work. (WASD), that is a little bit annoying. The sound is nice. The graphic fits. a little bit unbalanced and bugging. i want to test it again. :hearts:
@tuomo @apace @banzi @mrstari @mia-devs @kregames @shrinjoy-fox @mimusangel @bentekiller @dev-dennis WE ARE HAPPY TO UPLOAD THE GAME YOU WANTED (without bug) ;)
Thanks to you for testing and commenting our project, hope you'll enjoy it and hope to read your comments soon :hearts: .
This looks and sounds lovely :)
Would love to see it fleshed out into a bigger game :D
Also what are your twitters so we can follow you? :)
Twitters :
Game Designer : Axel Denjean (@MrBr00ms)
Game Programmer : Aqshay (@Aqshy33)
Cute entry. Great use of free assets!
This has a great consept and it also sounds good. I like it.
I feel as if this game needs to have more game balance at the moment it is a bit impossible for me at least.
*My favourite entry so far*, easily played it half an hour. I LOVED it! Love tower defence. It's like a 3D PvZ, but totally legit, same way as Terraria is legit although there's "already" Minecraft. I'd seriously consider polishing that and putting it on steam for a few bucks if you want to. Grafics were beautiful. Music was fantastic and fitting. Level Design, as in the assets was pretty. The game felt very balanced and I liked that you had to wait for upgrades and had to estimate if you can make it in that time.
What I would definitly polish if you even want to: *Add Numbers to health bar.* That was also the only thing bugging me right now when playing. I have no idea how much 300, 400 oder 600 is and wether I have enough or not. *add a "tutorial stage"* where you explain everything and the part of the UI lights up, flies into the screen, squash/stretch animation, whatever; depending on how bored your artist is lol edit: just saw you didn't use an artist, well, look for an artist ^^ or buy every asset, artist may be better in the long run though. What I think might be cool as well is if you add a *round map* with yourself in the center (like in the witcher), so you get a feel how the game progresses, with a lot of red dots coming closer etc (I realized pretty late that I shouldnt just invest in damage haha)
Really a great game, you can be proud of yourselves :)
Wow, we spent 30 minutes playing this game! Love graphics, audio a bit repetitiv but fit at all ! Loved spent my time on this, really good job!
this game was quite fun! if a little unpolished. i really liked the game's audio and visual aspects, they brought out a mixture of sillyness and grimness that perfectly matches the game's circumstance. the game is really buggy; i wasn't able to strafe left, some of the text is left in french, zombies would attack cacti but not destroy them, a few zombies kept walking into the invisible walls at the edge of the map, healing cacti didn't seem to heal, text would overlap awkwardly in some places, and sometimes upgrading a cactus would instantly kill you (though that may have just been the ninja zombies). but i do love the first person tower defense concept as a whole. figuring out an optimal way to survive was a lot of fun; there were just enough options to provide flexible strategies without feeling too overwhelming. all in all, a solid game! i'd love to see it once the polished version is out.
@snowdozer there is an update in legit time of the 48h left to polish : Windows - Game Update https://mrbrooms.itch.io/my-life-is-cactus
So you can play this game and there are just zombies blocked on the map and cactus (but they are not attacking them, they are just blocked) :)
@sparkysam5 @angiemon @vuvuzuellainc We will polish the game as soon as possible and may try to put it on steam. But as you said we need graphism and a long time to test to fix the balance.
Thank you for feedbacks :heart:
Great interpretation of the theme, graphics, audio and fun to play. Controls are simple once you get the hang of them and I enjoyed the concept a lot. My only problem was that planting cacti and upgrading them took so much time and life force it was actually just easier to run away from the zombies than fight them. Still a great, fun entry!
Nice Game and best Name ever :D
I had fun. Played this game for almost an hour. :see_no_evil:
finally, someone with good taste in plants.
This game is pretty interesting. I expected it to play like a tower defense at first, but it quickly became "spread my cacti out very far and run between them so i can DRINK."
Nice entry. =)
Can't totally see the theme here, but none the less, this game is very very nice. I am a fan of tower defense games, so this one is just by my heart... :)
Very well done. The only thing that needs balancing is the scale of things... unless that was completely intentional :smile:
Fun game. Working out what the different cactus types do was was cool and had a surprising amount of variation. Well done.
Yep. That were fun 30 min, although if my graphics card wouldn't have crashed (it does that sadly fairly often), I could have just let it run in the background for an eternity, because the cacti are invincible and therfor perfect wall components.
It was pretty hard at the beginning, but gets easy then and I enjoyed it. And actually it was fun to play! Really nice art!
Funny game, it let me be relaxed and just chill planting cacti. I was able to prevent the zombies from doing anything to me by walling in, not sure if that was intentional. Music and audio were good, and I liked the mechanic of using your HP to pay for everything, then harvesting the cacti to recover HP.
Good job!
Awesome! Solid, felt very complete, no issues/bugs, nice sound FX. The textures alone make me wanna give UE a try instead of Unity :)
Nice work!
Nice use of the theme. Played a solid twenty minutes and especially enjoyed it after the game warmed up a bit at the beginning. The ever-growing zombies were great and the music went well with the overall tone. I was a little unclear on the mirrored health bar. Unique icons for the upgrades would be a nice addition. Great entry!