Kill Kill Bank Bank by Larnin 2019-05-14T21:35:08Z ♥ 0
Great game, fits well to the theme, great artstyle and design. It has it all :D
Foon → Ludum Dare Explorer → Users → TwinGhosts
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Darkest Depths | jam | 1.00 | 1.00 | 1.00 | 1.00 | 1.00 | 1.00 | 1.00 | |||
| 2019 | 45 | Start with nothing | Necros | jam | 493 | 3.52 | 3.25 | 3.57 | 3.43 | 3.85 | 3.65 | |||
| 2019 | 44 | Your life is currency | Summoner's Siege | jam | 2.80 | 2.60 | 2.50 | 2.50 | 3.00 | 2.80 | 2.70 | |||
| 2018 | 43 | Sacrifices must be made | The Fallen Prince | jam | 242 | 3.74 | 3.54 | 3.32 | 3.67 | 4.30 | 3.93 | |||
| 2018 | 42 | Running out of space | Digital Abyss | jam | 211 | 3.75 | 3.77 | 2.92 | 3.94 | 4.12 | 3.88 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Dungeon Drifter | compo | 223 | 3.58 | 3.39 | 3.26 | 3.53 | 3.57 | 3.26 | 3.44 | ||
| 2017 | 40 | The more you have, the worse it is | Intergalactic Misfortune [Compo] | compo | 37 | 4.04 | 3.88 | 3.79 | 3.52 | 3.82 | 3.70 | 3.80 | ||
| 2017 | 38 | A Small World | Cosmic Flinger | compo | 3.25 | 3.13 | 3.13 | 3.88 | 3.13 | 3.14 | 3.38 |
TwinGhosts leaves an average of 15.9 feedback comments each event.
Great game, fits well to the theme, great artstyle and design. It has it all :D
A shame that you ran out of time, but good attempt though. Scoping is so difficult for two days. I liked what you presented and I'd like to see it built upon for sure. The idea felt good :)
I like the concept of the game. I'm not sure whether I like the integration of the theme, but oh well thats personal I guess. The only things that I didn't like are the UI (scales horribly) and no visual feedback. I would just remove that whole sidebar, put it at the top or in the corners. It doesnt contain a lot of info anyway, and it makes it easier to scale for a gamejam :)
I did like the pace and just playing it, it wasted (in a good sense ofcourse) a lot of my time so thats great!
I played this with my girlfriend and it was fun to play. Took me some time to get used to the gameplay but it was fun! This graphical style always hits home for me :) so I liked it, simple but effective and clear. I also like the fact that you made it based on personal experience, pretty cool to try and visualize it!
The game played fluid which is always a + :) The core concept is interesting, yet I didn't really think about the sacrificial part while playing it. The graphics felt a bit static, uhh how would I say this. It felt so different from the UI graphics and the general feel of the game was bit all over the place.
Yet the gameplay (though unclear at the start) was pretty fun and easy to learn!
Cutesy art style, you guys got a lot of work done this jam! It reminded me a bit of the overlord franchise :)
It felt a bit lackluster gameplay-wise but the overall idea was interesting. I would like to see it worked on after the jam :D I think it could be pretty fun.
Apart from some unclear parts, I did have fun during my playthrough so that is always important!
Interesting game :) I liked the art when I started playing, it was simple but effective. The light effects were really cool. As the person above me said @barkergames I also had this problem a bit, it wasn't huge but it still bugged me a little.
Good submission though, you go a lot done in such a short amount of time :)
Interesting game, but I had some trouble with the controls :) it felt a bit clunky. The collision boxes felt a bit off and it was a bit jittery at times.
But it is nice that you managed to make a full game with multiple stages and an interesting concept for the compo, well done!
Interesting game :) The design aspect of the game is well thought out, I like that. It's awesome that you managed to get a dialogue system in there, gives it a lot more character!
Fun puzzles, some took me multiple tries so it didnt feel too unfair or easy! Awesome entry!
Interesting game :) Dark setting, decent difficulty, generation and good graphics. I mean it has a lot of good qualities! I did find the physics a bit wonky and navigation was hard at times, yet I did have fun and played through the game :)
I always like point and clickers and this one is no exception. The graphics are great, it sets the mood. I like it that there is a story, makes me feel like you actually wanted us to feel immersed even more :) It was a bit short, but that is to be expected and like @renegadepunisher said, I kept my items the second time around.
Interesting game :) awesome graphics. I like the continue after you died mechanic, although it feels like it negates the 1UP in the shop. The enemies are pretty strong, but I like that. It resulted in some nice dogfights and them smashing into things! I did not like the integration of theme too much, it feels a bit bland. But overal I think it is a great game!
I liked it! It is just so quirky and whimsical :) The hand is a bit too annoying though, it always grabs me when I dont always run in a straight past it. It would be awesome to see this game made bigger after the jam! With different scenarios or something!
Fun game! I liked the graphics and the concept of it, and the text was also fun to read. Yet after 2 levels I just looked at the numbers. It is cool that you incorporated multiple levels with different objectives in such a short amount of time!
After playing for a while I wouldve loved to make it speed up, the animations start to take long and it becomes quite cumbersome.
It was such an interesting game though, I loved playing it!
I liked the idea of the game and the art is amazing. Though, I don't really feel like I can do anything, I won on the first try and I didn't see anything happen or change throughout the playthrough. I also see what you tried to do with the theme but it didn't really feel like sacrificing since I usually had like 3 cards of the same type, so it happened anyway.
I would love to play it again when it is updated though :) I think that it has a lot of potential! I mean for 2/3 days of work this is beautiful :)
Fun game, I mean it is pretty minimalistic but I had a lot of fun. Congrats on getting a networking game done within this timeframe :). Would smash Joshua through the floor again 11/10
Cool game, I just like how you went with it. Spaghetti, why not. Stealth, sure! Haha well I like it.
Fun game, the graphics are perfect for what the game is: Fast, Thematic and Funny. - I like the timer as I love challenging myself and others to be competitive, yet it would've been nice to have one or two decimals and to see my score at the end of a level - The Audio is funny, I love the midi renditions of "popular" songs - The theme does come forth, but not a lot. I never really looked at my healthbar during my playsession - I love that there was a boss (more games should have those in my opinion haha), but I one-shotted it three times in a row, so you might wanna look into that :P - Three distinct levels, I like that. It does give me a feeling of progression! - I didn't like the camera movement unfortunately, it was too slow so I couldn't see things coming when I jumped. Yet it did force me to take my time instead of rushing, which gives speedrunning it a bit more merrit. - The final thing is the gravity, it feels really floaty. In a quick and reactive platformer I would love to have quicker controls. - The level design feels nice, the levels get more difficult as you progress and they are interesting
I like the game a lot. I was just looking to give some feedback, so here you go. Nice game, I'd download it if it was on the Appstore!
Interesting, good job for your first entry :) The graphics clash a little, maybe try to collect some that fit together next time? But the theme does come forth well
Pretty sweet game, easy to play harder to master.
The physics feel a bit wonky at times and it feels kinda difficult to gain speed when you are hanging. Yet I liked the overal game, it's fun
Insane, I was on the edge of my for the whole duration. The atmosphere is awesome, the graphics are good and music and sounds are horrifying! Awesome! The theme is really well integrated, it feels needed and logical at times.
One thing I wish it had was 3D (2D) sound positioning, I got spooked by the NOPE from a unexpected angle too many times, which is cool the first time, but it gets annoying rather quick.
But a great game nontheless :D
Hey man awesome job, especially for your first entry :)
I liked that you tied a story to the actions of the game, that already gives me a reason to like the world and characters! The graphics are decent, they convey what they need to convey! The audio is simple but im glad that you added it!
It's difficult to see whether you can get hit or not, so I died to some annoying situations at times.
But good job!
I really liked this game :) I played it with my girlfriend and we had a blast. It would probably be more fun with 2+ people though. Feels like fun party mini game, the graphics are fun to look at, the audio is whimsical, I like it :)
One thing though, I would lower the timer a little bit. It feels kinda long and it makes replaying it a bit of a chore at times.
Awesome submission, especially since I'm usually not fond of multiplayer games during the Jam
The visuals look really good. Yet the UI is pretty bad in my opinion, it is so cluttered. So many different font sizes, no highlights. Why is thread text so big compared to other elements. The filler bars left and right in the UI feel way too flat compared to the rest of the graphic quality, it actually annoyed me a bit. And there are so many types of text filling the screen at points in the game, it becomes overwhelming.
The Audio felt okay, it fit the game well... although also in the same negative manner. It felt really repetitive in a neutral to negative way. I didnt see the sacrifice them coming forth. It felt more like debuffs, which is as you said probably a play of words, yet I dont see it.
The sound effects felt fitting (although sometimes a bit loud or sharp). The voices did sound really well done, insane... because such additions usually feel cheap.
I really like the general feel of the game, yet it also feels like a bland endless runner to me. But it is fast, which in my opinion is really nice. I love the feeling of going insanely quick while dodging for my life.
All in all I did have good fun playing it even though I worded it in a negative manner. But I don't think I'll pick it up for a second time.
Great game I really enjoyed the mechanics! It let me play around with building the great wall of china to save me from those reckless figures (spoiler it didnt work out as planned). Still though its cool to see mechanics being used in different ways for different strategies, that is good game design in my opinion!
The graphics, music and effects are great! The replay value is high as well, I just want to beat the 700 score :/ and win with my great wall.
Wouldve ben nice to have the charge connect with the blocks a bit better and to maybe hit 2 at once when you go inbetween. And the red ones are just hell, a wind up time might be nice :)
Great game, had a blast, please let me know when youve updated it!
Fun game! Quite unique as well and it gets really difficult within a short amount of time haha. Had a blast playing it, all of the aspects of the game go well together! I had to get used to the controls a bit and the mechanics but after that it was pretty fun to play.
Switching between the two modes was quite challenging especially when youre running low on ammo and a slime is standing on your crops. It would be nice to have some form of damage when youre out of bullets, maybe just a low damage hit or something.
I digged the game, good job, solid entry in my opinion :D
Short and fun! I liked being bounced around at the beginning, trying to somehow survive the onslaught of jumping dark clones of your dark past :)
Might be fun to lower the hitboxsize and make the enemies bounce aswell if you want the luck factor to still apply. Fun game, cool that you used monogame as well!
Cool game I really like these types of games, a bit of planning and smacking. The graphics were cool and fit the game really well. Same with the audio, the high pitches of the music became a bit annoying at times though.
A lot of levels which were fun to play but not really more difficult than the previous levels. Wouldve been nice to have some more types of enemies or tiles. And I noticed that the clicking doesnt always register when I clicked on a slime. And as described above, platforms didnt always fall.
The game was really solid though, had a blast playing it and I hope you will expand on this!
First of all, lovely dogs :D I liked the game, it was short and difficult. The mechanics were easy but at the same time difficult due to time and space management! Loved the variation in the dog types!
The time inbetween dog spawns couldve increased a little for me, i didnt have time to think about the arrangement so I stacked horribly a lot of times. Also I cant see the small dogs behind a pile of dogs :)
Great game nontheless :D
Fun little game, liked the idea of a sort of tower defense with shooter aspect. The overall feel of game was pretty neat as well and you designed a little world for your story to take place in!
Unity's physics are janky as always :D but nice game either way, especially for your first time! Wouldve loved ab better alternative for buying the turrets and fighting multiple enemies. Also locating the enemies is sometimes a bit hard.
Great effort put in and thanks for the submission, i liked it :)
My god this game is the reason people should stream LD games. I mean that scream is pricesless while youre smacking bums to their deaths. But I liked the art actually and the gameplay was pretty unique, got destroyed completetly but I had fun :D
Great game man, love maze game type of games! I liked the difficulty, wasnt too hard but it felt nice to win levels! The graphics were great, loved the camera effect! Nice dialogue system it worked really well and im looking out to your main project!
Wouldve loved the boss battle to be a bit more than it was, and maybe some more alternate paths to give the player more of a playing style like celeste. It also felt strange to have time based abilities in a turn based environment, lost alot of control because of that but still a great game :D
Insane, this game is the perfect representation of this theme in a good way. I had so much fun playing it on stream, I might even play it offstream some more! Funny texts, great graphics, smooth gameplay, this game has it all :)
Congratulations with this great product you guys!
One thing that Id like to see in this game is a "Next Item" indicator so i can plan ahead since the order isnt always the same :) Other than that I cant even think of anything else to say!
Fun game! Loved the graphics, the concept and the execution :D That boat though, just ploughing through the pinguins, just like real life :(
It takes a long time before it gets more difficult, but when you play it for the first time its just a treat!
Its just so funny when the game starts and you see that pinguin with its swagger :) Lovely game!
Great game you guys, loved the graphics as they fit the game really well. The gameplay was a frantic as I had hoped! Loved the wall mechanic as HP basically and the levels felt pretty diverse actually :)
Might be nice to have a eased out camera because it feels a little rough with all the quick movements I make in the game. It might also be nice to see a Indicator for how far the walls are away from you outside the screen.
Awesome first entry for a LDjam and I hope to see more of you guys in the future!
Always loved me some tycoon games :) Well executed and a damn nice tutorial. Even though i didnt really kept track of the timer at times, it was still a fun creative game. As soon as the space gets more limited I really started to panic because I knew that I needed to make more radical decisions. The art style is just perfect for this, I love isometric pixelart and this game does it well!
Good job guys, nice team effort :D
Good game in all regards :D - I liked the sound effects, the art-style as it did what was required and it fit the gameplay really well! I especially like the level design, it kept me thinking and the difficulty increased with each level while the solution was rather easy after taking my time to look at the level.
It wouldve been nice to have some sort of animation for the wall part that opens up when youve collected the eggs and for the vines as it was a bit difficult to see at times, and as youve said during the stream, a tutorial wouldve been nice. But ah well a great game nontheless :)
Nice teamwork guys, great effort and it'd be nice if you continued on the game :D
Really innovative because most people probably had a platformer in mind where the ground falls from below you. But this is just that but way better! I could see this on the mobile platform instantly, id play it gladly!
Even for such a short amount of developement time, youve managed to create a diverse amount of enemies and trakc pieces! Please let me know if you continue to work on this project, Id love to play it again!
PS the drawing effect and the models are awesome!
Fun little game, reminds of the older arcade games where you have a time limit to complete an objective (as main mechanic). The bus controls apart from the braking felt pretty good, I liked driving around with the bus and destroying half of the village while i was at it :D
The braking mechanic could use some work, it feels slippery :) And after the third level? the game sort of bugs. But if you incorperate the planned features, this could be even more of a blast :D
Great game, I mean I couldnt even find anything wrong about it. Lovely voice acting, fun to watch art and story, humor was on point. I mean this deserves newgrounds. You can see the work put into this and it really pays off! Good job to you and your bro! ๐
Please publish it somewhere after the jam!
Cool game man, lovely simple art-style. The music and situation really hit home on the subject :D, it made me chuckle at times :) Cool that it was a sort of collab with ur gf! The idea felt unique, I havent seen anything like it so far!
One thing that did lower the fun value unfortunately were the arms getting stuck and not having a lot of control over the body in general. But other than that it was a cool game I really liked it.
I really liked the game! Especially the grappling hook mechanic, reminded me a bit of Attack on Titan (game). The animations of the guns were awesome, as were the enemies and their animations.
I did notice that I could just skip reloading and regenerating altogether by just going for the portal. It might be nice to have some sort of blockade or different monsters that block progress (blackholes?).
Good job to the three of you :D
Loved your game man! Awesome idea and it feels well polished. Clean animations, graphics and gameplay. Also, the music is beautiful especially when you know youve fucked up!
The jumping felt a bit wonky at times, wouldve been nice to see the depth a bit better because i cant really feel whether im going to make it!
Love it :D
Funny game, loving the artstyle just like last time :D Took me a while to get used to it but it felt really polished :)
Great game, the mood insanely well done :) Sucks that the game is really large, but the genres mixed rather well. How did you guys finish all this in time, its a miracle ๐
FUn game and great avoice acting but as other have stated, very difficult controls :/ Great game otherwise :D
Awesome game, it felt really solid :) I played both the GameJam version and the post and I really dig this game. The artstyle is nice, it plays well and fluid, nice feedback. Cool idea to use a gridlike overlay, unique aesthethic!
Lovely
Fun game, the concept is great. I actually spent a while playing this and I seem to agree with @Shivur completely. It would be nice if you could continue this project! Id be interested to play it :) Good job. The artstyle felt a bit lacking at some points, but then again (im no artist myself so I feel horrible to judge you there for your efforts) you made this during a gamejam. I feel that you have great potential in my opinion :D
Funny game, the idea is nice and it worked out pretty well in a fun way. Though I have to say that the controls became a bit frustrating after a while. The artstyle was oddly funny, it'd be cool if you would continue this project!
Fun game, looked really nice as well! The art was superb, it set the mood really well and there was quite a bit of visual feedback. Felt rather polished and well designed even with the cat dragging the player down haha.
I just felt hindered by not being able to jump with the W key as space didnt feel natural to me. And the melee attack was difficult to hit on the smaller enemies resulting in the cat or me dying time after time, a bit of a leeway against the enemies wouldve been nice. But still I really like the game and loved the cat!
Nice guys, really well done in such a short amount!
Wow this is really well made, I love visuals especially! Fun combination and fun to play. Unfortunately it became repetitive really fast, but I dont judge because its a gamejam game and a good one at that!
This was great, played better than I expected! Had a great deal of fun.
Feels original and well executed. Id like to see more levels and boss :D
Good job Dan Im glad tha plan C worked out for you!
I really liked the game,simple, fun and addictive! Nice combination of cool arcade games! God I got frustrated after a while when my perfect lovely lane got rekt by the ball.
Great fun game Dan, would be nice to be able to customize parameters like nr of balls or tetris difficulty!
Nice game, I found it a fun idea and it worked well, I had fun :)
As @SecondDimension said, mashing buttons was the key for me as well haha. And I wouldve liked to have a bit more time in the tinder Phase. Also some more visual feedback would be awesome.
I really liked the idea and the implementation of it, well done!
After taking some time to learn to play this, I have to say that it was a blast! Its packed for a Jam and I love it, its a shame that you couldnt finish it in time for the Compo. You combined two of my favorite genres, so thats great already!
A bit more visual feedback would be nice, as someone else said, I got lost with the camera position and sometimes actions aren't that visual. I'd love to hear some audio in it as well if you continue to work on it, that would finish this game rather well!
Good job, liked the game a lot, it felt rather balanced as well!
Beautiful, nice entry guys! The game set a great mood. The gameplay was okay it felt fun to play and was quite responsive. As said above, the text was a bit small and the main theme felt too cheerful, but still great nontheless.
I loved it!
Awesome game! I love rythm games in particular, and shooters for that matter. Especially when combined with great music, awesome visuals and smooth gameplay (which reminds me of Crypt of the Necrodancer!). Loved the music as well, so catchy and fitting!
Great job guys!
Just plain awesome. Great combo between some sort of dodger and a memory game. I didnt have too much trouble with the difficulty of the game, so it was quite a lot of fun!
I'd love to be able to set the size of the playing field. That would make it easier for people who aren't good at these type of games and it can make it insanely difficult for people who like a challenge.
Great job man! :D
Feels like on of those games schools use to teach students. Probably great potential to build it even further. More lanes, different subjects. Id love to take tests this way haha. Good job clean game and fits the theme! :D
Sick game, nice idea, interesting graphic and gameplay. Probably one of the most original entries ive seen at moment.
As many others have said, it lacks additional visual and audio feedback. But other than that it really plays well. The controls feel smooth as all hell too.
Definitely waiting for VR port ๐ค
Feels and plays like a really polished game. Can see this going up on the Appstore right away! The only things that annoyed me a bit were that the beat seemed of by a small margin, which gave me the need to look at the bar all the time instead of feeling the beat.
Great job, you've made a lovely game!
Short but fun. It plays smoothly and has great potential when more time and work can be put into it.
Pro's - Smooth and responsive gameplay - Good concept - Art is fun to look at - Easy to pick up, probably later on hard to master with more content
Con's - Abrupt ending and relatively short gameplay time - Single enemy type - Bounds of the stage are unclear - No real usage for leveling - You seem to be missing the theme of the jam a little in your game - No real distinction between the classes other than damage and attackSpeed which cancels each other out (sort of)
Some things I'd like to see in this game in the future maybe. (Disregarding the fact that you might change the whole concept when you continue to work on it).
- Character Levels actually doing something - I'd love to see my stats - Different unit types - This has great opportunities for boss battles - Skills/Abilities for a unique experience per class - These type of pitfight games are lovely when driven by a deep narrative
Noice
The game really has a lot of great things to it! First of all I loved the art style and inventory system, the subtle humor was nice. The game was easy to understand and gave me fun for a while. The hitboxes made me hesitate a lot during the game (as I choose +3 attack) as I wasn't too sure how big they were, even after playing for a while. The exploration aspect of the game was pretty nice as well, unfortunately it takes really long to run back and forth which becomes rather tedious as the game progresses.
Loved the game, a great time waster! Well done in such a short amount of time!
Found it pretty funny when i had to draw an orange with everything but orange :) lovely little game, wish it would give relevant colors to paint with, but had a lot of fun nontheless!
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* Master painter
Even though it is lacking at some smaller aspects, I do think that it is really cool that you made a split screen game :) Really cool idea. My computer can handle 4 input keys at the same time so that was good and all! As LMB said, visual feedback would be nice to have, but still good nontheless!
Hard game to grasp at first, but it was great fun once i got the hang of it :) Lovely pixel art style, good job man!
Probably my favorite game of Ludum Dare so far! Great graphics, chaotic, but i love it. Tons of content and a lovely boss. No idea how you managed to do this in so little time, hats of to you sir!
Neat idea, fun looking visuals and great animations! Playing the game however felt rather slugish and not too rewarding. Still taking into account the time and the fact that it is a game jam, it is a really good entry :)
Nice game, I liked the fact that you could carry more of the artefacts with 4 keys, the robot felt like a haunting presence especially on the final map when it comes from above haha. Noticed some slight anomalies in the game, threw the orbs on accident at the door and couldnt get them back anymore and when I jump and land on the ground I get a couple of frames in which I cannot jump.
Fun game though, lovely music and interesting concept :)
Fun game, would spam again 10/10
This was really really cool. Picking other ships apart and scavenging the sea for stuff to put on your - or their boats is just awesome. Has some issues with grabbing things from affar would lose the objects to the sea, but other than that this is probably my favorite entry so far!
Cool take on the theme. Frantic and chaotic, still fun to play. Been playing for a long time now! :D
Lovely game. Nice ambience, and as the top comment said, I made up a whole story of myself with the resources given by the game. Love the line of sight mechanic as well. It felt like it was rather easy but I liked it that way
Holy moly, this game is awesome, unique idea, awesome graphics, just all around perfect :D
Awesome game, nice visuals, had trouble at first though
Lovely and chaotic!
Probably one of the best games on here! Engaging and fun :) lovely idea. I did notice that the targeting AI put me in bad spots at times, but what the hell the game is awesome as it is right now!
Holy moly, this is a nice game :) . Always loved sim-city type games. I was a bit quick to "finish" the game, but still an awesome job.
Cool game, especially for the amount of time you had. The controls felt a little weird at the start but i got used to them rather quick. The melee combat worked for me, knew the range of the weapon and enemies quick enough. Nice graphics to support the gameplay, wouldve loved to see some other mechanic than slowing you down by collecting coins. Otherwise awesome!
Nice use of the flappy bird type of gameplay! Got RNGed a couple of times which made it frustratingly lovable. Liked the grapics and the flapping sound, well done :D
Fun game man, enjoyed it. The controls felt a little too floaty for my liking but a nice game nontheless! Liked the messages at the start of each level too!
Fun little game! Simple style and simple to play :D
Lovely adaption of the snake game! Was fun to play, nice graphics to look at, good audio and fits the theme perfectly. Gotta love old games getting renewed!
Fun FPS, lovely that you got this done within the timeframe. Wouldve loved a longer level with more branching and less obvious paths and maybe more enemy types. Also a timer would be fun for speedrunning.
Awesome game, how did you guys even finish this in the limited amount of time? Just amazing, lovely gameplay, awesome graphics. Great music and so polished!
Cool game, took a while to figure everything out, but it was cool and my time was well spent! Awesome voxel graphics, it gave it a really interesting look overall.
Lovely difficulty and nice game all around!
Awesome game! lovely style, fun and quick. Would love to see this game in a later stage with more features like the people above explained.
Noice game ๐
Awesome game, love the theme. The game plays rather well, loved the controls and the idea ๐ The graphics are nice, even though everything is red; it doesnt really clash. Nice wave system and overal a lovely time waster!
The graphics caught my interest in an instant! I just love the pixel art ๐
The gameplay did feel a bit clunky at times, it did not feel nice playing the game with mouse and keyboard, I died quite a few times because of the text box clicking while I was surrounded. Also I did get surrounded really early in the game, it felt a bit unbalanced.
I did love the characters and the sort of questlike feel, Id love to see where this game ends up!
You did edit the game quite a lot though, but I will vote anyways because of the amount of effort put into it. Please make a link to the older game though for fair reviews and votes!
A nice game with a cool concept. I noticed that I did spent quite some time playing this game ๐.
I do think that I missed audio and some visual feedback, also the game was quite heavy on my laptop. The drawn graphics didn't really fit in with the other art, but I do get that time was limited and I freaking loved the 3d graphics!
Played this with a couple of friends, loved it and it was a fun time waster! The graphics were really nice to look at and the music was nice. The controls felt a bit weird at times, but yeah playing with 4 people on a keyboard is not easy haha.
Lovely game, pretty fun! That last sucker always managed to get me somehow haha, love the style and music. Good idea, well executed, responsive and fun!
Really cool, even though it is unfinished! It reminded me a lot of games like Deponia, Freddy Fish etc. Lovely artstyle!
The links work just fine for me, nice game. I like the look and feel of it!
LD45 — Start with nothing (12)
Neon Void by egawag 2019-10-21T23:30:08Z ♥ 2
Great game, looks and feels really good. It's relaxing and fun to play, love that you added the fog, and the minimalistic graphics work pretty well!
VoidTech by loganthemanster 2019-10-21T10:15:20Z ♥ 2
Fun game! Such a big scope for a jam and you guys still managed to deliver a game like this. Nice story telling, a stylized theme, good controls.
The font felt a bit out of place though and the gameplay is kind of lacking, but hey it's a jam.
Gun Fury by Gehad 2019-10-17T15:19:54Z ♥ 1
Lovely gameplay loop, the stealing was fun, reminded me of stickman arena-ish gameplay :) I'd play an extended version for sure!
Red Metal Gatherer by Yohsk13 2019-10-13T12:50:38Z ♥ 1
A fun time waster, which is good in my opinion :D It'd be nice to have a bit less trash, but it's fun either way. Spent more time on it than I thought I would
POLYMON by PIXAMENTORY 2019-10-13T12:46:45Z ♥ 2
โImpressive game, Very cool concepts. I left wishing that there is more. Had a lot of fun โ
BEHOLD: The Doodle Godgame by BradleyAshley 2019-10-13T09:53:17Z ♥ 1
This feels really interesting, in a good way :D It's unique and it fits the theme well! The general feel/mood of the game are nice as well. I just love sandbox-y games like these, great job!
I'd love some more painting tools though, right now everything I make feel rather empty and hollow
Monolith by Kalucifer 2019-10-13T09:50:02Z ♥ 3
It was pretty fun to play, the graphics are really nice and fit together well, the mood as well!
As others have noted; The deflect feels a bit annoying to use because of the hitbox, the camera feels a bit weird and the fake crashes felt kinda strange. But man this game feels fun though!
Awesome
War For Nothing by kubs 2019-10-12T22:43:30Z ♥ 1
Fun little game with fun to look at graphics and music + sfx!
I played through it until I passed the first area, but I kept dying and didn't really see when I got hit other than my hearts being removed. The tileset was also flickering the whole playthrough (if you use Unity, then I'd recommend using a sprite atlas for the background to stop the flickering :) )
Like the top commenter said, it does lack some additional feedback, but I know that it's difficult in this amount of time!
I mean all in all for a gamejam, I liked it. It'd be fun to see an updated version which addresses some of the feedback points.
What's the Coal here? by Faiorb 2019-10-12T22:37:57Z ♥ 1
I think I figured out what to do, but I don't know what to do after placing the conveyors from the coal source to my collection point.
It'd be nice to be able to drag the mouse and place conveyors that way. And it'd be nice if the conveyors would line up automatically based on the previously placed one for convenience.
CreepyCandy by Slipultura 2019-10-12T22:29:30Z ♥ 1
Great graphics, I like the mood it sets, but as others have noted; the controls really do feel bad. I'd be interest in an updated version where some of these mentioned issues are fixed, like the jumping and falling through the floors.
You remember nothing. by Milestone Games 2019-10-12T20:31:31Z ♥ 0
I liked the game, I'm already a lover of those text-based games, but this one was fun :)
Would've loved to be able to use abbrevations though, nothing you haven't already heard!
Tagatorni by lilou_cormic 2019-10-09T21:52:16Z ♥ 0
Fun little TD game, kept me busy for a moment!
Not going to repeat what others have said. It'd be nice to have to planes fly in a different path each time they come so that placement becomes a bit more important.
For the time that you had it feels pretty solid, I reckon a day more and you'd have addressed all of the people's feedback points! And awesome music by Joshua as usual! The shooting sound effect felt a bit too loud and crunchy in my opinion.
Thumbs up!