FoonLudum Dare ExplorerUsers → josefalanga

josefalanga

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201738A Small WorldProtoware Planetcompo703.873.933.034.034.513.853.003.96

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by josefalanga

LD38 — A Small World

Micro-World Defense by SaxOps1 2017-05-11T15:00:10Z

That's some good game! Keep up the good work.

Protoware Planet by josefalanga 2017-05-11T03:59:37Z

All this feedback is so great and unexpected! Thank you all!

@dejvo As far as I understand, in order to apply motion blur, vector are calculated to apply it proportionaly along the screen according to the relative movement of the frame, and then the motion blur itself is a postprocess applied to the final frame with that calculations, so, if the UI is inside the frame at that point, the motion blur is applied to it too. Al I did was putting the canvases to be rendered by the same camera that had the post process pipeline. Btw, Unity new postprocess pipeline is great and easy to use, and much more performant than the ImageEffect components used until now.

Dwarf World by rnlf 2017-05-11T04:17:14Z

i loved the concept, but the controls kinda ruined to me because it made me do lot of mistakes. maybe with a undo button instead of restart the experience would be nicer. that said, very nice graphics and a good theme interpretation. once the tutorial is done, the puzzles in the levels are very good and challenging. good work!

Bunny On A Plane by ocarson 2017-05-11T16:38:33Z

This game is so cute <3

I loved how the main menu was part of the actual game. Good work!

Statera by Kristian David 2017-05-12T13:56:20Z

Great job! I liked the concept a lot, and I think the whole spherical camera system is a good aproach to explore little planets.

The Life Amoebic by Baby Dino Herd 2017-05-11T04:06:26Z

you have some music skills there! a wonderful concept applied with elegant style. The only thing I'm missing is more levels! (with obstacles and such) Good work!

Moped Mayhem by Meenners 2017-05-12T14:07:04Z

Paperboy! I liked it a lot, but I didn't understand completly the aiming system for throwing the papers.

Killing birds is fun!

Bedroom Fishing by Devigner3D 2017-05-11T18:53:58Z

pretty graphics, nice core mechanic and audio!

Crash Cassini FOR SCIENCE by 2kah 2017-05-17T13:39:42Z

Hard mechanics! I loved it, really loved it. Didn't manage to win, but it's a solid 5 for me!

My Precious Orbit by SwiftIllusion 2017-05-01T15:56:43Z

Pretty nice art, good idea, but fails because the controls. I loved the concept you tried to apply of non-classic controls, but it feels unfair for the player, and I found myself more fustrated about that, than being beaten by rogue solar systems. As others have already said, I want to see some post-jam tuning. Congrats for the game, and good luck!

Planet Beat by Luke Perkin 2017-05-11T16:35:06Z

Solid game. The camera fucked heavily with my head at the begining. Great grapichs tho.

Song of Fungus by DGSpitzer 2017-05-01T05:15:56Z

This game looks sexy!

The Inner Lock by EveningWayward 2017-05-01T16:29:56Z

good job! I just felt like it was a little slow, and the text in the walls was not 100% readable, but maybe that was intentional.

Toy wars :Tower defence by Geekappa 2017-05-18T03:21:43Z

yup, still 404.

One Giant Leap by AmnonLevi 2017-05-01T16:06:57Z

Big ass game! I downloaded the lite version, and it's still huge! This can be a obstacle for the people trying to judge the game. That said, good game!the music could have been less repetitive, but loved the visuals! This looks like a good material for a post jam development.