Micro-World Defense by SaxOps1 2017-05-11T15:00:10Z
That's some good game! Keep up the good work.
Foon → Ludum Dare Explorer → Users → josefalanga
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Protoware Planet | compo | 70 | 3.87 | 3.93 | 3.03 | 4.03 | 4.51 | 3.85 | 3.00 | 3.96 |
That's some good game! Keep up the good work.
All this feedback is so great and unexpected! Thank you all!
@dejvo As far as I understand, in order to apply motion blur, vector are calculated to apply it proportionaly along the screen according to the relative movement of the frame, and then the motion blur itself is a postprocess applied to the final frame with that calculations, so, if the UI is inside the frame at that point, the motion blur is applied to it too. Al I did was putting the canvases to be rendered by the same camera that had the post process pipeline. Btw, Unity new postprocess pipeline is great and easy to use, and much more performant than the ImageEffect components used until now.
i loved the concept, but the controls kinda ruined to me because it made me do lot of mistakes. maybe with a undo button instead of restart the experience would be nicer. that said, very nice graphics and a good theme interpretation. once the tutorial is done, the puzzles in the levels are very good and challenging. good work!
This game is so cute <3
I loved how the main menu was part of the actual game. Good work!
Great job! I liked the concept a lot, and I think the whole spherical camera system is a good aproach to explore little planets.
you have some music skills there! a wonderful concept applied with elegant style. The only thing I'm missing is more levels! (with obstacles and such) Good work!
Paperboy! I liked it a lot, but I didn't understand completly the aiming system for throwing the papers.
Killing birds is fun!
pretty graphics, nice core mechanic and audio!
Hard mechanics! I loved it, really loved it. Didn't manage to win, but it's a solid 5 for me!
Pretty nice art, good idea, but fails because the controls. I loved the concept you tried to apply of non-classic controls, but it feels unfair for the player, and I found myself more fustrated about that, than being beaten by rogue solar systems. As others have already said, I want to see some post-jam tuning. Congrats for the game, and good luck!
Solid game. The camera fucked heavily with my head at the begining. Great grapichs tho.
This game looks sexy!
good job! I just felt like it was a little slow, and the text in the walls was not 100% readable, but maybe that was intentional.
yup, still 404.
Big ass game! I downloaded the lite version, and it's still huge! This can be a obstacle for the people trying to judge the game. That said, good game!the music could have been less repetitive, but loved the visuals! This looks like a good material for a post jam development.