FoonLudum Dare ExplorerLD43 → Sacrifice for the wall

Sacrifice for the wall

By darkanice

View on ldjam.com

CategoryRankScoreCount
Overall8882.9223
Fun8272.8123
Innovation10342.0423
Theme10152.1423
Graphics6063.3523
Audio2.8113
Humor5432.7722
Mood9362.5222

Comments

sam-hindson 2018-12-04 12:45

Sounds like an interesting game, but the itch page is giving me a 404 :(

darkanice 2018-12-04 12:48

@sam-hindson Oh okay I should look into that, give me a moment!

darkanice 2018-12-04 12:52

@sam-hindson It should be fixed now, accidentily added the page as a draft instead of a public page! Thanks for telling me!

mrjackhpil 2018-12-04 13:13

Nice graphics and music. It can be cool to add some nice sounds when you restore your jump meter.

jamesdude 2018-12-04 13:18

very funny concept, I think the sacrifice mechanic makes it less fun as you just have to skip all the enemies and try to get to the end in as few jumps as possible

sam-hindson 2018-12-04 13:21

It's got a cute art style, and I quite like the music :)

darkanice 2018-12-04 13:22

@jamesdude Oh I forgot to mention that if you kill an enemy you restore some HP, I should've added it to the description my bad! Glad you liked it though! :D

limered 2018-12-04 13:22

Very nice Idea. You Game would be way more playable if your Camera didnt lag behind the player, but instead show whats in front of it, line in super mario world. I often ran into spikes because of this, whitch leads to frustrations. I like that you could jump on the enemies, so you can extend the jump. Thats a important mechanic, when every jump costs energy.

darkanice 2018-12-04 13:23

@mrjackhpil Thanks! Yeah I didn't really have time for sound effects anymore so might add them in later! Thanks for playing! :D

staxx6 2018-12-04 13:27

Good idea! Just the third level feels compared to the first two levels really hard for me.

darkanice 2018-12-04 13:38

@staxx6 Yeah kinda bumped up the difficulty level too much, I'm sorry for that! I kinda rushed the last level so I should take a bit more time for the level design next time. Thanks for the feedback!

darkanice 2018-12-04 13:38

@sam-hindson Thanks dude appreciate the feedback! :D

wigner-matos 2018-12-04 15:12

Congratulations on the work, the game was awesome, good songs, I just believe that you lacked a sonorous feedback of when you hit enemies or kill them. Great game !. Sorry for bad english.

darkanice 2018-12-04 15:20

@wigner-matos Thanks dude, appreciate the feedback!

darkanice 2018-12-04 15:42

@limered Thanks for the feedback i will look into the camera, it might be a great addition to show what's in front of you.

twinghosts 2018-12-06 11:53

Fun game, the graphics are perfect for what the game is: Fast, Thematic and Funny. - I like the timer as I love challenging myself and others to be competitive, yet it would've been nice to have one or two decimals and to see my score at the end of a level - The Audio is funny, I love the midi renditions of "popular" songs - The theme does come forth, but not a lot. I never really looked at my healthbar during my playsession - I love that there was a boss (more games should have those in my opinion haha), but I one-shotted it three times in a row, so you might wanna look into that :P - Three distinct levels, I like that. It does give me a feeling of progression! - I didn't like the camera movement unfortunately, it was too slow so I couldn't see things coming when I jumped. Yet it did force me to take my time instead of rushing, which gives speedrunning it a bit more merrit. - The final thing is the gravity, it feels really floaty. In a quick and reactive platformer I would love to have quicker controls. - The level design feels nice, the levels get more difficult as you progress and they are interesting

I like the game a lot. I was just looking to give some feedback, so here you go. Nice game, I'd download it if it was on the Appstore!

wowa 2018-12-06 14:30

Nice little platformer i enjoyed to play. The one thing which could be better is the behaviour of the camera. At some points if the player have to move down, it's impossible to land on a save position without a lot of luck or to die and try it again. But nevertheless well done :)