Foon → Ludum Dare Explorer → Users → Sam Hindson
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Oblation | compo | 37 | 4.00 | 3.48 | 3.32 | 4.26 | 3.98 | 3.84 | 3.35 | 4.08 |
Doing a project using a self-made engine is no mean feat, but making one which looks/feels as solid as this is pretty commendable. I like the game's sense of humour too :) well done!
Cool! Perhaps try make it a little clearer that the mouse controls which way the character is facing - I was quite confused on my first playthrough :)
Apart from the controls, I liked this. The music & mood were awesome :)
It's so macabre, I love it :') 5/5 audio for the voice acting and sound effects. Well done!
Idea & execution are on point. The dominoes are also pretty cute. Nicely done :)
Really quite fun! I find it great that the mechanic which seems so simple to grasp in the first few rounds remains unchanged yet ramps up in difficulty later, while remaining playable and rewarding. Well done :)
Overall a decent compo entry. I like the mechanic and how it fits into the theme :)
Sounds like an interesting game, but the itch page is giving me a 404 :(
It's got a cute art style, and I quite like the music :)
Nicely done! I like the teleportation mechanic -- but I couldn't get past level 7, since the sheep I was trying to absorb got stuck in limbo at one of the purple orbs :) still a fun entry.
I'll always have a soft spot for games written using Swing, but you've got an exceptionally sweet aesthetic with this one! I'd suggest putting on the page the rules for when you can explode -- I was unsure until I had died and seen the text on the endgame screen. Nonetheless I dig this game :)
I was initially sceptical of that large file size, but it really paid off -- those graphics are beautiful! Very good jam entry :)
My bad! I've made fullscreen optional in itch.io so the controls are there permanently. I've also added a hint for the first obstacle :)
I really like this entry. It's looks very pretty and is easy to grasp yet somewhat more challenging to master. My village is thriving while I write this - just gone on 215 inhabitants haha. I did notice that the help screen neglects to show that the Receivers are the yellow squares, so maybe just include that on the game's page. Otherwise, a good entry :)
Not bad for a first-time LDer! Although as time progresses the screen becomes more cluttered with enemies which makes things a little difficult to see :)
A really solid game. I love the mechanic and how it ties into the theme -- props to you! Really liked the mood and how it was created with the music and lighting :)
Nice concept! The game works pretty well too, except somehow my anvil got destroyed by a skeleton and I couldn't buy a new one