FoonLudum Dare ExplorerLD43 → Space Station Gamma-7

Space Station Gamma-7

By kelbg

View on ldjam.com

CategoryRankScoreCount
Overall4992.2823
Fun4962.1123
Innovation4922.1123
Theme4532.6522
Graphics4102.6623
Audio2872.8523
Humor3732.0222
Mood4062.6123

Comments

jcmonkey 2018-12-03 18:42

the controls were super annoying for the isometric view, and since i couldnt tell what direction the character was facing cause it was a sphere it was hard. you did put a game out so congrats on that.

f4kethis 2018-12-03 18:48

The controls were difficult. It's hard to tell what way the character is facing - the only differentiator front to back being a curve for a mouth. Solid attempt though, and good job finishing in time!

kelbg 2018-12-03 18:57

@jcmonkey @f4kethis Thanks for the feedback. I agree, the movement is pretty bad, it was not like this when I started developing it, but I had to change it because I was having issues with collisions.

mattwagar 2018-12-03 20:13

I love the visuals! Very solid look for the spaceships and their animation. The concept is there. I agree the controls were difficult, but I see where you were going with this!

kszaku 2018-12-03 21:08

First of all, I would make the character slower. Tank controls are okay, but he does everything too fast. That little change would improve the game a lot. Overall it's good, and fits theme nicely, so good job :)

sam-hindson 2018-12-04 14:15

Apart from the controls, I liked this. The music & mood were awesome :)

tomdeal 2018-12-04 14:43

This reminds me of the Resident Evil 1 Tank controls. The Iso View is nice, and the gameplay is solid, however sometimes the people I tried to rescue got stuck on corners, and the time limit is really hard. Good entry!

shp 2018-12-04 16:27

The controls need a bit of work, the idea and the way it fits the theme are good otherwise

mrnyarlathotep 2018-12-04 16:39

Yeah, I don't want to dogpile you with the same comment everyone else has, but isometric tank controls in fairly narrow corridors is like a perfect frustration combo.

Its a shame, because the ideas pretty neat, and I think would have been a lot more fun with 'direct input' style controls

kaeveris 2018-12-04 19:57

I like the graphics a lot, cool style! I like the sounds, helps the mood a lot! The only thing I wasn't a fan was controls, hard to grasp

jequed 2018-12-08 06:12

Controlling the player was a bit frustrating. I often felt like I was going in directions I didn't want to go. I did like the use of colors and lighting, though. Had a really nice atmosphere.

bumdag 2018-12-23 07:44

I thought the graphics were nice, sound was great but the controls annoyed the shit out of me. Maybe I should grab my controller. Thanks for making it mate! I also like the concept and the ships taking off ..oh yeah the screen shaking is nice too

capital-asterisk 2018-12-28 10:08

The controls here remind me of my LD42 game, but crashing into the walls isn't that fun. It's stressful how the walls have a lot of friction; everyone, especially the player, gets stuck on them. It's also difficult to tell how much the player has rotated, and which direction forward is. The isometric graphics are pretty cool, though it doesn't feel that much like an exploding space station: lacks fires, explosions, some sort of broken up technology feeling. Good job anyways.