TnT: Tracks 'n Towers by TheCze 2018-05-09T03:52:32Z ♥ 2
That was fun, nice work! The car controls are a little strange at first, but they are also easy to get used to. The graphics and the sounds and music are all very nice, but I feel that it could have used some more sound effects, such as when you place towers, when they fire, when you have enough money to place them, when you crash into a wall, etc.
I only played the web version, so I'm not sure if the same thing happens with the other versions, but the game got really laggy in the last wave of the first level, which made it very difficult to control the car.
LD43 — Sacrifices must be made (8)
Dog Dog Dungeon by bubblewandgames 2018-12-04T13:55:39Z ♥ 1
Nice game all around, the visuals, sounds, music and level design are all pretty good. I got stuck on the last level though, I threw the dog at the door and it landed on the edge of the platform as my character fell into the pit, but the level did not restart nor did it seem to register that the dog had been saved.
JOURNEY by Syrapt0r 2018-12-04T13:26:45Z ♥ 2
Great entry! The visuals are simple but still aesthetically pleasing. The sound and the music go well nicely with it. The game itself is quite challenging and pretty fun. I also really liked how you decided to sacrifice game mechanics to fit the theme, it worked well and so you get bonus points for originality.
Evil Cult Managment System v1.0 by Kszaku 2018-12-04T12:53:29Z ♥ 1
Wow, this one is really creepy! It fits the theme very nicely, altough I found the interface and the game itself a bit confusing, still not exactly sure what I'm supposed to do keep the evil gods happy. Good job on making it creepy with the pop-ups, audio and even the exit confirmation when you close the tab, that was a nice touch.
Gossip by MattWagar 2018-12-04T12:31:55Z ♥ 0
This is an interesting concept. I do like the sort of comic style you went with on the buttons and dialogue bubbles. And nice use of the lighting to highlight the characters, it really makes them stand out.
The game seems to get stuck and show some errors if you click on a character before it asks you to. So you should probably check that out if you still plan on developing it further.
The Lamb by f4kethis 2018-12-03T20:34:00Z ♥ 0
Found a bug where your character can get stuck at the start: thelamb_bug.gif
It happens if you jump as soon as the game starts, I think.
Other than that, the game is fun, has a nice atmosphere and graphics. I do wish the enemies didn't just appear so suddenly, it's hard to avoid them sometimes.
The Temple of Falala by JCMonkey 2018-12-03T20:01:06Z ♥ 1
Good game, but there a few issues that have already been pointed out which are a bit annoying, like the hitboxes, not being able to tell where you are on the map, the apparently invisible traps (there's one on corridor to the right of the altar at the start).
Overall, I liked the atmosphere, the art, the music, which is simple but effective in setting the mood of the game. The combat can get kind of tedious quickly, as you always see the same type of enemy just with more hitpoints.
And another thing, the console keeps spitting this error:
ERROR: Node not found: enemytotem At: scene/main/node.cpp:1524
I don't know how it affects the game though.
Floofs by kaeveris 2018-12-03T19:07:53Z ♥ 2
Nice work. The floofs do look nice. One thing that stood out for me though, is that the faster the platform moves, the harder it is to shoot at them, since the bullets don't go where you're aiming. Is that intentional or a bug?
Leave Them Behind by RedE 2018-12-03T18:44:01Z ♥ 0
Nice work! The game is fun and a lot more challenging than I first thought, I made it to level 7 but couldn't get past that.
I noticed that the little triangle that shows which character you are controlling is rendering behind the characters themselves and the objects on the scene, which sometimes makes it difficult to see which character you have selected when they are all hanging.