Rocket Rider by Paul Nadan 2020-10-05T23:53:39Z ♥ 0
This was pretty cool! I am curious to know how you did the path generation! It appears they are presets but I wonder if there is a way to make it totally procedural. My game started looping the same segment over and over at some point and stopped spawning popcorn, though it was fun up till then. The music is pretty jarring, but I figure that's the point 😆. Moreover, it took me a while to realize that the reason the speed was changing so often is that time was slowing down when I had the option to go on another track! In any case. I think this game is the start of something pretty dang cool, there were just a couple issues on understanding what is going on when you first start playing. Got really into it!
@justuspan I believe Space is the button for switching
LD51 — Every 10 seconds (2)
Thunderstorm by Paul Nadan 2022-10-02T23:54:03Z ♥ 3
Nice! Was Fun to play through! I liked the art a lot, and it's a fun concept! I really like the 2nd to last and last sections a lot. The music does a good job of creating a sense of dread, and the monster chasing you is quite legitimately scary at first!
It did feel like, despite the theme, this game would've been a bit more interesting with a somewhat faster rate of lightning and platforming changes to match that! Regardless fun to play through!
Eleventh Second by Jeremy Ryan 2022-10-02T23:41:34Z ♥ 1
Polished as always! Beautiful Backgrounds and Particles! Simple and but engaging gameplay! I'm curious if you made the time charges less common the further up you go?
Verdict: You should release this as an app