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Super Smashed Bros
Super Smashed Bros
By n4tticus
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD43 | Ever |
|
| Overall | 533 | 3.42 | 33 | 49.7 | 57.3 | |
| Fun | 209 | 3.68 | 33 | 80.7 | 82.5 | |
| Innovation | 208 | 3.59 | 34 | 79.8 | 77.9 | |
| Theme | 281 | 3.83 | 34 | 73.5 | 74.4 | |
| Graphics | 938 | 2.27 | 34 | 3.3 | 6.6 | |
| Humor | 356 | 3.18 | 33 | 61.2 | 67.7 | |
| Mood | 893 | 2.67 | 29 | 11.8 | 16.9 | |
Comments
kindred
2018-12-05 09:51 ♥ 1
What an awesome entry! It definitely helped that I had a bunch of viewers on my channel to play with. The lag is a bit intense, but if you can get past it and play with a group of people it's really enjoyable I wish it were a bit easier to get going so we could have tried out other movesets.
twinghosts
2018-12-06 17:42 ♥ 2
Fun game, I mean it is pretty minimalistic but I had a lot of fun. Congrats on getting a networking game done within this timeframe :). Would smash Joshua through the floor again 11/10
aurel
2018-12-06 18:33 ♥ 1
It's impressive that you got a networking game working within the time limits! That said - the latency between pressing a button and seeing a response was a bit frustrating. That said, a good initial start on something.
n4tticus
2018-12-06 18:36 ♥ 1
@aurel Was the latency on your side or the server's side? Would be helpful to know!
aurel
2018-12-06 18:48 ♥ 1
@N4tticus Well I went back to try it out to let you know but I keep getting this: Capture2.PNG
n4tticus
2018-12-06 18:49 ♥ 1
@aurel I just restarted the server... Someone made about 2000 requests to the server :/
viktris
2018-12-06 19:13 ♥ 1
great concept, it was laggy as hell though but sacrificing movesets!
carbonara
2018-12-06 19:14 ♥ 1
I realy like how the sacrifices are looking, I think I will try in the future this view system where you see the player moves in an option menu: "jump is this key, pressing space: a player jump in a window". Nice game, nice job!
n4tticus
2018-12-06 19:17 ♥ 2
@viktris @carbonara Thanks for the feedback! Sorry you guys came at the worst time! I just finished some server maintenance to prevent people from making too many requests and crashing the server. If you try again it should be a lot smoother
tinykidtoo
2018-12-06 19:58 ♥ 1
Well done, implementing multiplayer in a jam is tough. I managed to find one over person and we were fighting it out quite well. I was really enjoying it, I was winning. However the sever stopped in the middle of the fight. I am unsure if they left the game or if it was an error. Overall I did enjoy the game.
s4m4di
2018-12-06 20:33 ♥ 1
hahahahaaaaaaaaaaa, so funny loved it. specially that air attack with head
eldogg
2018-12-06 21:16 ♥ 1
Great fun, not played a multiplayer Ludum Dare entry before.
And Ha oh dear derpezoid whooped Vinny's (me) butt. It was a good fight though.
Interesting that you're doing it through ngrok, I guess it's cheaper than a linode. Seemed to work pretty well. Good job!
Would be cool for some sounds whilst I hit someone and maybe some animations. But the multiplayer aspect is fun in itself.
hugonun
2018-12-06 21:37 ♥ 1
Fun multiplayer game for Ludum Dare, unfortunately I have some lag/delay. Nice mechanic sacrifice feature, that makes the game more competitive! I have been using the name field to chat with others, do add a better chat method on post ludum dare version 😄
comenoha
2018-12-06 21:41 ♥ 3
This is just amazing. That's all I have.
tigerj
2018-12-07 07:21 ♥ 2
https://www.twitch.tv/videos/345748006?t=03h03m18s
I sunk so much time into this game. It plays so well! The sacrificing mechanic allows for a huge variety in playstyle! Personally I always sacraficed all of my ground attacks and only went for aerials. It was so much fun.