FoonLudum Dare ExplorerUsers → Carbonara

Carbonara

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be madeNo Armsjam2913.673.573.432.753.683.314.223.77

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Carbonara

LD43 — Sacrifices must be made

Hurt-It by recursor 2018-12-06T19:24:40Z

Realy nice looking game, the particles polish the gameplay like a charm, the music works pretty well, maybe its a bit hard for some parts but nothing impossible to me. Nice job! Thanks for this game.

ROBO-KEY by Togimaro 2018-12-04T17:11:52Z

Awesome game, the "realization level" was to hard for me and I dont know if in late game you realy can use all of the available mechanics. BUT, it was a good moment of gaming :), the song is lovely and graphics are gorgeous.

Nice job!

The True Treasure Hunter by Kahztein 2018-12-09T17:05:35Z

Nice game!

Maybe some introductions or help at the game start and a end at the last level can polish the game in the good way, but anyway its a jam and I can understand that you didnt had the time for this.

I realy enjoyed the concept and the graphics works perfectly!

Thanks for the game ;)

People/Power by SecondDimension 2018-12-08T12:20:56Z

I realy enjoyed it, It looks like a mix between "the fly game" and Pikmin.

It's sad that there is a lot of conflicts in the mechanics which often break what we are planning to do but if you fix it, it will be a true amazing game. (I understand that this type of game is realy hard to do as solid as a realy finished game in a ludum).

Awesome graphics and music by the way, 5/5 for those without any hesitation!

Nice job guys!

Bunnycula by pcmaster 2018-12-09T15:45:22Z

Nice looking game, I guess it need a more immersive introduction to the world like a main menu or a cimetic, because the concept just works and dont need to be polished by this side. I found it a bit hard to understand a strategy to catch those rabbits beside the objective so I had to make a lot of long journeys for one rabbit which without music can be annoying for the player.

I think if you add a background music, an introduction and something to do during those rabbit phases where you just run on them (maybe just a dash, I dont know), it's a perfect game for me.

Nice job, a pretty cool game here.

Garry's Sacrifice by Mordokay 2018-12-10T17:37:29Z

I enjoyed this game, maybe more hints on how addons works in game can help the player during the game? Because it just works but it need more explanations for a better start I think! :)

Nice job, a lot of work here!

Slime Laboratory by Jimbly 2018-12-10T17:55:50Z

Nice graphics and gameplay, realy enjoyed it. The slimy faces are awesome ahah. Good job!

Together by beta 2018-12-10T17:45:22Z

Realy nice creative game here, the music and graphics are awesome, thanks for the game!

JellyWay by auxC 2018-12-06T19:42:38Z

This game is gorgeous, you made a lot of clever decisions on many things and we can feel it in game. Thanks for this game, nice job!

Reap what you sow by ursagames 2018-12-05T19:15:24Z

I realy like the 3D low res art! Maybe with keyboard you have to be to precise for planting actions but it works anyway. Nice props features in the house. Thanks for the experience!

Scapesheeps by gilborn 2018-12-09T17:34:52Z

Realy nice theme usage, funny sound for sure ahah.

Interesting gameplay mechanics, maybe the controls doesnt fit them at their maximum potential? I think a RTS style control may be better if you still count the flak at one unit obviously.

Nice job dude! I realy enjoyed it.

Noroi by Drauthius 2018-12-09T18:47:22Z

Realy nice graphics, I like the way you did it for a jam, not costing to much but works enough to make this game beautiful. I realy like how the sacrifice mechanics works in this style of game. It reminds me "muramasa : the demon blade" which is a game where you have a lot of blades but you cant carry all of them in a fight.

Nice job guys!

Divine Favour by Willbl3pic 2018-12-09T16:34:02Z

I realy like the introduction idea where you turn around the tower and show messages for properly starting the game. The concept is nice but maybe more feedbacks when you do an action can make the game more enjoyable. Nice job!

Super Smashed Bros by N4tticus 2018-12-06T19:14:06Z

I realy like how the sacrifices are looking, I think I will try in the future this view system where you see the player moves in an option menu: "jump is this key, pressing space: a player jump in a window". Nice game, nice job!

SpaceCrafter by shrekshao 2018-12-07T13:19:42Z

Nice robocraft like game, I see the hard work behind this, nice job guys!

Wallace by MaximBegunov 2018-12-09T18:33:19Z

Nice game, I like the graphics and how you revisited the snake concept, it works pretty well in this way. I want to hear some 8-bit music on that game :)

Nice job!

Out of Frequency by Blizary 2018-12-09T18:10:36Z

Amazing game, the graphics and the sound are gorgeous, nice introduction, it makes the game pretty immersive and finally the controls works as they have to when we are talking about a spaceship game.

Nice job guys!

Feed those monsters! by ruba 2018-12-06T19:32:57Z

I enjoyed the game, The music works pretty well with those graphics, the gameplay is funny to play. Maybe some variations in the future? Nice job!

Satan's Island by Badosz 2018-12-03T22:24:15Z

Nice game, it make me think to the ascii art game "candy box". Maybe the end (farming 10+ banks when you have the necessary income) is a bit to long. The art style is gorgeous :)

Thanks for the experience!

Save the Sheep by Laien Pathfinder 2018-12-09T16:51:59Z

Nice game here, I like the rts tutorial concept (I give you this troup, go here).

I had some troubles on the selection because you pass maybe to easily from the single selection mode to the window selection mode, a limit between those can be a good idea (dont print the window before it get a minimum size maybe?).

When you select something the previous selection count to, which is a bit annoying without pressing any additional key like shift.

The sound design works pretty well and give to the player the necessary feedbacks and the graphics works. Maybe more challenges can be a good idea, like triggering the wolf barking on a key with a cooldown or something?

Nice job guys, realy enjoyed this rts like game.

The Cold Remains of Warmer Days by TheOneThatNeverWas 2018-12-03T22:53:54Z

Realy nice experience. The music in background looks like a "this war of mine" one, it works pretty well. Nice job!

Whole Hole by Bugord 2018-12-05T19:23:12Z

Realy nice low poly style, it works pretty well!

Howling Winter by Thiago Andre AS 2018-12-04T22:09:18Z

Hi there! I realy like the art style: Trees with this white fade out on the floor and on the edges works pretty well, the blur on running animations is cool, maybe the head of the wolf when its running is to abstract but it works anyway. The music nicely highlight the graphics. The puppies are so cute ahah. As you said, this game is not perfect but I'l take it as it is and I liked what I saw. Nice job!

We Fight "Together"! by StratosKakalis 2018-12-03T21:27:23Z

I think the main idea is cool!

Some easy tips that can help the game (It's obviously not sure):

If you set the walkspeed to a higher level and give the ability of the player to get a pile of projectiles, it can be funniest to play.

Also having waves of ennemies to kill can be something not that hard to implement and can complexify the gameplay.

I also had some troubles to find the canon, maybe having more lighting inside the tower can fix this problem? Or just javing multiple canons outside (monster hunter like) and a massive canon on the tower (not inside) which has something greater than lambda canons?

At least, it was funny to run around and finally understand what are the projectiles.

Thanks for the experience!

EXCHANGE by hatchet 2018-12-04T20:57:08Z

I love the humor at the beginning, the graphics are gorgeous and the old school dungeon crawler style works pretty well. Thanks for this play time!

Abbey Massacre by Sempiternal 2018-12-04T19:51:04Z

Maybe the music is to repetitive and you have sometimes the "resident evil" camera problem which is that you think going in a direction by pressing a key but you're not. In the other way, the graphisms are gorgeous + the theme and the gameplay are working nicely. Good job guys, i see all the work in graphisms and programmation and that's huge.

Life Is Hard by BlueMirror 2018-12-05T17:49:25Z

I realy like those games based on keyboard, the more you play, faster you are and the more you enjoy playing. The music works pretty well, this made the game not frustrating.

Some hints, things to improve if you want to continue this one (Maybe those are problems for me and not for the other players):

The difference between the N and the H is not clear and its a bit to long to understand that when you did a draw combo that can fill the main bar, all the words can now fill the bar (I did many time at the start a word combo and a switch to EAT or SLEEP after this instead of continue typing words in the DRAW category).

That's all, nice job and thanks for making this game! :)

Medic ! by Eryph 2018-12-03T20:57:03Z

Depending of the theme, this game was amazing.

Maybe 1 thing, the "validation" sound is probably a bit to high, but at least the music is great and immersive and about the emotion, you realy feel the sacrifices that you have to do to reach the next level (maybe the next city to save?). Not hard to take in hands, not hard to end, nice design.

Thanks for the experience.

Unnecessary Evil by Eva Abollivier 2018-12-09T16:19:06Z

Realy nice game, here are some things that I noticed:

Its a bit annoying that space bar do another action than the classic one, we have this "zelda botw" strange effect where we want to jump and an another character is selected. (in botw you throw a lot of time your weapon for nothing because the controls works in a weird way).

Maybe the "restart game" button just beside the "restart level" one can be frustrating if you miss-press the key (on trackmania its the delete key to restart the game for example).

The characters lines works pretty well and makes the game very immersive, the graphics are awesome, maybe the return of the jumps are a bit to high but you can restart the level easily and you dont have to wait to long before the moment where you failed so its ok, and I understand that this type of jumps can be done this way because of the game design (mechanics based on jumps).

The gamedesign is realy polished and I realy appreciate how you took the theme, its original compared of many of the other games, this take the player by its feels when you just understand "oh, why I did so easily all those sacrifices when it was possible without".

Awesome job guys!

The Missing Piece by comenoha 2018-12-15T13:32:09Z

Pretty nice game, I like the paper design, maybe some times I have the feel that I won but not in the way that I was supposed to do? Realy intesting game mechanics, probably one of the best that I tried during this ludum.

Great job!

castleton. by MattDaCat 2018-12-03T22:33:33Z

The concept to do a game in 2 phases is cool. Maybe, the camera during shooting phase can be improve to get a better filling but anyway, its a jam :) Nice job!

Oregon Tail by DoctorMozart 2018-12-09T18:25:51Z

It works prety well, I realy enjoyed playing this game until the end.

I like how you see your player moving on the map along the path like a common map cinematic. Maybe its to easy but I can understand that its not that easy for every player so its ok for me. The graphics and the sound works together like a charm but maybe the font that you used is a bit difficult to read in a full screen mode? Thanks for the tutorial by the way, it realy help.

Nice job guys!

Merciless gods by Raindrinker 2018-12-03T23:33:30Z

I realy like the art design and the feeling when you do the actions (drag and drop + sound + graphisms) works pretty well. The game design looks enough balanced when you go deeper inside mechanics.

Nice job!

Mudul's Trial by Kanacell 2018-12-04T22:24:23Z

Nice game, the graphics are awesome, the music works, maybe we miss some feedback like previously said when we are taking damage, the aim with the mouse is sometime lock in a direction which can be frustrating. I probably want more massive destruction weapons with of course more ennemies to fit them ahah. I can feel the hard work behind this. Thanks for this and nice job guys!

Shepards Island by Zhorky 2018-12-03T20:25:34Z

Nice graphisms, the animation do the job and the choice of colours is elegant. I had some trouble to know when I had reach the full potential of this game, but it was relaxing and interesting to play.

Thanks for the experience.

EXECUTIONER KIT 2000 by andrazg 2018-12-08T16:44:42Z

Interesting game, It was hard to understand that you have to click on buttons and when you understood it, it was simply to hard to click on them, maybe something easier like letters on them to press can be a solution? To finish, the graphics are polished and it works pretty well with this "hunger game" style narration. :)

Berserk by Doey 2018-12-09T17:15:59Z

What a nice game! All work, the graphics, the audio, the gameplay.

Just one thing, its maybe to hard to get in late game a huge wave of archers surrounding you but anyway I realy enjoyed playing this gorgeous game!

Nice job dude!

Sacrafices_LD43 by LukeL 2018-12-09T17:58:09Z

I enjoyed the game, maybe disabling pawn collisions when picking up sacrifices will help a lot for camera bugs. Nice job dude!

CROM by Fluffy_Kaeloky 2018-12-04T21:45:06Z

Graphics are amazing and the gameplay works pretty well. Maybe the swing with the sword is a bit to slow, I know that it's intentional but I think less delay can give to the game more nervousness. The audio is pretty good! its funny to see how stupid can we are when you have to trade an armor or a dog, and you chose to leave the armor ahah. Nice job!

Dark Villagers by AwiX 2018-12-06T16:48:43Z

The graphics are gorgeous and the gameplay works pretty well. Maybe a tutorial will give more hints to the player for a better start? Nice job!

God's Thirst by Vlad Ilisan 2018-12-13T19:13:45Z

Nice game.

Elder Loop by cyriaque 2018-12-03T22:39:19Z

I like this type of old school games with loading spell bars on top of the player head and a large dungeon scroller.

Nice job!

Slime Dungeon by ZachZ 2018-12-09T17:25:02Z

I chosed luxury, I'm a monster :'(

Realy cool gameplay mechanics, it's original and I liked it.

Devil figurine by Vlad Dae 2018-12-04T21:56:49Z

I like the artstyle and the RTS controls works pretty well with this AI system which target the nearest ennemy. Maybe a single selection when you just click without draging anything will make the game better but I know, it was a jam and it works actually without that so it's fine anyway. Nice job dude! I realy enjoyed it :)

Sacritech by SandLantern 2018-12-05T18:06:42Z

This game works pretty well but the difficulty curve without tutorial is maybe a bit to hard? Also the controls (ASDW) which are depending of the player orientation are hard to take for me (but its probably me, to dumb to understand those controls as they are ahah). Nice job guys and thanks for this game!

MeowByrinth by KiisuK 2018-12-03T20:12:53Z

I realy like the art style animated on 2 frames. I ended it in 682 secs, but hell, my last item was boots and it was hard to find the last path ahah! Nice job, thanks for the experience.

Save the Kittens! by Drunk Wizard 2018-12-06T19:06:25Z

Very nice polished game, thanks for the tutorial, you took the time to make one and it realy help. The graphics works pretty well, the music is not frustrating and the gameplay works like a charm. Nice job!

CMD JUMP by YetiBytes 2018-12-03T19:57:51Z

The idea of typing commands is not something new, but its all time a pleasure to see how games can be designed with that, the command menu is also one of the coolest ones with this concept. Wasnt able to end the game, its a bit hard. A tutorial will just make it easier to understand i guess? (or maybe i'm just to bad ahah). Thanks for the experience.

Burn-Out by Tom Kurcz 2018-12-05T18:22:48Z

Wow, amazing job guys, my tears were rising on the mom part, I have no words, It realy highlight how our student condition can be hard sometimes like when your work and your life are too heavy to carry. You all time have choices to do and you only understand at the end of your studies that you did those choices, because you thought they werent choices. Thanks for making this game, I will call my mom now ahah!

Bloodlust X by Mitch Cutler 2018-12-04T21:13:26Z

Nice game, it will be great to have a sprint which can decrease depending of your percentage of blood to allow a better backtracking. Maybe the depth of field is a bit to strong? The graphics works pretty well and I feel the quantity of work behind this (in programmation and graphics direction). Nice job!

Antidote by Mimi 2018-12-08T12:32:37Z

The game mechanics are interesting, the level graphics works pretty well, I want to try it with more levels/maybe mechanics and with a true character. :)

No Arms by Carbonara 2018-12-06T18:55:03Z

Thanks everyone, this game is based on a stanley parable GDC conference, I know that I'm not one of the stanley parable creators and this type of humor cant work on every human on earth but if it can make a bit lighter a hard day for a few people, I'm happy that it worked in this way. Thanks again for your feedbacks. (And sorry for my english which is as bad as my jokes ahah).

No Arms by Carbonara 2018-12-09T11:41:10Z

@hugo-kieffer yes it's exactly this part of the conference which was my main inspiration and more generally the conference by itself (plus some parts of antichamber). I tried to mixup this humour in a more general context with a theme which can lead the game direction.

I know that the time of the experience doesnt fit every people (especially meta game experienced peoples) but I tried something which works, maybe in a reduced time, but which can works without any "boring corridors".

It was my first jam only by myself (I did it like a compo in 48h) so I had to think about "how I'm gonna make my post process materials to work without hd models" and some things like that which cost me a lot of time to.

I think I will try for my next solo jams some more complex mechanics like portals and maybe some voices for having a more "antichamber style" in mechanics and a more "stanley style" in the narrative scenario.

Thanks for your feedback !

No Arms by Carbonara 2018-12-13T10:45:24Z

@ajayajayaj Thanks for the feedback, yes there is a way to get out of the "idiot room", The game give you some hints at 10 and 20 tries but you can escape directly from the first if you find how.

Sacred by Stonis 2018-12-03T23:05:26Z

I like the design of this game, it makes me think to Labyrinth from Ravensburger (a board game). Maybe the gameplay is a bit slow but with only few changes, it will works pretty well!

Nice job guys!

Return to Kreswick by Arwith 2018-12-04T20:45:32Z

I like wizard games, I think it can be a good idea to continue this one. The voice acting was good, maybe the time needed for spell cast is not clear. I think for most of the problems, you already know that it need more time on to fix it and you probably have the hints to do that. Keep going like that guys! It was fun to play.

ScrapShips by Sharpyfile 2018-12-03T21:42:41Z

The main idea works well.

I think that you can die a bit to fast but at least it's funny to play!

Thanks for the experience.

Peregrinations by Mathilde 2018-12-04T21:22:45Z

This game is hard to take in hands, it makes me think to "human fall flat" in the controls and the gameplay but the player rotation is still to slow i guess? The graphics and the sound works pretty well and the fact that you can throw everything is realy funny depending of what you have with you :) . Nice job!

Slimy abilities by kinuni 2018-12-04T21:32:56Z

Hi there! I'm a bit sad to not hear any music which can highlight those gorgeous graphics. The gameplay works, maybe the key mapping is not the best one? CTRL + SHIFT doesnt work very nice. I was jumping again and again at the start because the jump animation is so cool :). Nice job!

LD45 — Start with nothing

Glue Delivery by Jane-pr 2019-10-08T11:06:14Z

Making a game with different phases in a jam is hard but you realized it with success! The graphics with the music work very well. :) Good job!