Peacemaker by Mehozavr 2018-12-08T15:06:56Z ♥ 0
as JohnLee said, the idea is really interesting. With some polish and more impacts with your choices, it can be a game I like to play as for example "This War of Mine". Nice work.
Foon → Ludum Dare Explorer → Users → Kanacell
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Soul Travel | jam | 4.32 | 3.77 | 3.91 | 3.77 | 4.88 | 4.14 | 4.54 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Mudul's Trial | jam | 618 | 3.32 | 3.04 | 2.77 | 3.23 | 3.81 | 3.02 | 2.94 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Stellar Storm | jam | 650 | 3.40 | 3.32 | 2.90 | 3.00 | 3.53 | 3.61 | 3.47 |
Kanacell leaves an average of 10.0 feedback comments each event.
as JohnLee said, the idea is really interesting. With some polish and more impacts with your choices, it can be a game I like to play as for example "This War of Mine". Nice work.
the game seems to have an interesting idea, but when i enter in the first publishing house an error occurs and block the whole game :/ tell me if you have the same bug from the web link and if it's the case, tell me when you fixed it, it will be a pleasure to test your game.
well... your download link seems to not work so I can test it :/
the game is pretty fun and fit well the theme. it's maybe a little bit too easy as the sacrified souls are always count to the next day and not reset (or maybe it's your decision ?) i notice that the hitbox of melee attack (type 1) is only on the blade, so if you're too close to the enemy, when you attack, you will not hit him. Otherwise, it was enjoyable to play it. Nice work !
Even if i already played some games with the same mechanic to fit the theme, you work well on your. when i played, i got the good old feeling on arcade game and i like it. Maybe it could be interesting with some map events but anyways, nice work !
if you have time, test our game, it's the same principe but you will not sacrifice only health ;)
the concept of manage and sacrifice (or not) workers depending of their behaviour is interesting. As dapotap said, the game requires a lot of attention on the message log each month, but maybe this message disappear a little bit to fast (in my case, but i'm a little bit slow to read ^^') You could also add more impact about firing people (like, i don't know, they're angry and that can also affect the reputation, but it may be too much if combine with the impact at the end of each month) Anyway, nice work.
If you have time, come to rate and comment our game.
a very great game. It reminds me the "anxiety" when i play at 911 operator (and the graphics also remind me it). Like in a previous comment, i think that the description is more of less useless, maybe you could add "effect" on cards that need to be read and treat with specifics medics and then the player will have to make a "greater sacrifice" than just the amount of civils to save. The music work finely on me and add some presure during my shifts. The gameplay in general is nice (the 2 events timeline, the upgrade system, the rest time after each event) In conclusion, nice work ! If i see this game in sale on steam, be sure that i will be a player :)
funny game. It can become interesting if you work on it after the rate period and add more questions and "effects" :).
a nice concept with nices graphics. To me, there's just the controls which are a little bit weird. otherwise, it's great work !
interesting idea where you will have to keep a balance between your income and your "dead workers". it's great and i think that after the LD rate period, it can be a nicer game with some other features of management or even with some events during a day.
interesting concept, it reminds me of the lemmings game.
with friends, when we see the graphics and the concept, we though immediatly of the game "Trine" that we love it and... We're not disappointed about yours. The concept is different as it's only 1 player and it works very well with the differents mechanics on the differents characters. I can't rate 5/5 because to me, the perfection doesn't exist but your game right now is not too far ;) Great work !
the choices in graphics and color fit really well with the game objectives. As TheGameDev said, maybe it could be interesting to add a counterpart if you kill too many elves in a shot time and during the whole game. anyway, nice work !
I really love this game. the gameplay is simple but there's a lot of polish. if you add some cooperation and some features to make the map dynamic and you can be sure that i would be a buyer ! :) Nice work !
I like the global mood and the objective to find a victim to stay alive. The animations made the game alive but maybe it would be cool to see the characters move at random positions sometime to make the game a little bit harder. Anyway, nice work !
ok, my bad, I wasn't comment the right game ><. Anyway your game is interesting but maybe the followers are a little "troublesome" in our movements.
Nice compo, like in previous comments you managed to transcribe the feelings we all have during a GameJam. Nice work ! When you have some time, come rate our game.
really good concept which fit the theme. The graphics are nice and the controls are instinctives. For a compo (and even for a Jam), it's a really good game.
Really cool idea and really nice game. I have nothing more to say ^^'.
really good combination and innovation, I like it. And the potential behind with all the differents cards that can be added later... Really really great compo, nice work !
interesting game, even if i feel the order/execute phase a bit too fast. but the idea is good.
I love this mixe, the graph and the mechanics, even if it's could be interesting to do forehand move and backhand move according to the mouse buttons.
really great job in only 48h. as you said in a previous post, a group selection could be usefull.
I love this result, really great work. there's just the bug on the over speeding velocity on the ball which appear sometimes when the ball is stucked between 2 blocs.
really great game and combination. there's just the controls that i find a little bit "weirs" (like use one hand to the direction and the other to the speed).
LD45 — Start with nothing (3)
Nully by Joshua Young 2019-10-10T16:04:48Z ♥ 1
it's a bit shame it's so short because i think it could be a great game with more levels :) really great work !
Lurking in the shadows by Shad 2019-10-08T21:09:54Z ♥ 2
really cool game with a nice atmosphere and simple gameplay so, to me it's great ! :)
BitterSweet by Conroy 2019-10-08T20:54:15Z ♥ 0
as in the previous comment, it's easy to see the use of assets but you juste said that you're 2 coders so it's quite understandable but you did good to create atmosphere with also the music. The attack ranges seems a bit simple/weird. Anyway, for only 2 peoples, great job to you !