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koltzow

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be madeSanta's Listcompo1303.683.233.383.963.894.093.663.86

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by koltzow

koltzow leaves an average of 8.0 feedback comments each event.

LD43 — Sacrifices must be made (8)

bouncy arts by wowa 2018-12-04T18:46:47Z ♥ 1

Fun little game! Nice and clean graphics and really cool effects. I wish i had a little bit of control while in air and rather have harder levels. Just felt really helpless at times when i overshot my target. Didn't really feel the sacrifice bit was really strong, but non the less a very solid entry. Great job.

Suicide Sanctum by Hagge 2018-12-04T15:51:54Z ♥ 1

You really nailed the theme. You learn the mechanics instantly which is great. Graphics look very polished for a jam game. Controls feel a bit slow. I wish it was more responsive and had some more weight to it, if you know what I mean. Sound design is ok, but wish it was more immersive and had more effects (like jump sound). Level design was also great and challenging. Overall, good job!

Altruist Project by syverlauritz 2018-12-04T09:10:53Z ♥ 4

Great mood and really well put together game. Love the movie The Cube. The concept is strong and fits the theme perfectly. Sound effects can be a bit harsh a few times, but overall it sets the mood perfectly, ambient is top notch. It's a bit hard to choose a good strategy at times as the concept is random rooms that kills you but overall a very solid entry. Good luck!

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Spacefight by recyx 2018-12-04T08:35:55Z ♥ 2

A solid entry, really well made. Love that you included a tutorial. Graphics look really good and polished. Even though the controls where smooth i did have some difficulty avoiding getting hit because the enemy is always facing you (even when they turn) and projectile is so much faster then than my ship speed. It gave me very little reaction time and made it even harder to avoid when you have to counter whatever momentum you already have. Maybe if the enemies wheren't facing me at all times, but had to turn around like me it would balance it out correctly. They feel a bit OP. But again a really solid game, great job

Healthy... Pointy... Spiders! by UnknownEviI 2018-12-03T20:33:26Z ♥ 0

I like the stickman graphics and concept, but wish the animations was a bit better considering their simplicity. Controls feel a bit sluggish and janky. Could probably move a bit fast and have more enemies. Ui and feedback also feels a bit lacking. It's hard to get what's going on with your health as the bar isn't clearly defined and there is nothing to indicate that you are regenerating. After I figured out a strategy i got 56970. Good luck!

Finding the Lamb by John Gabriel 2018-12-03T20:20:22Z ♥ 1

Great atmosphere, i got the setting and vibe straight of the bat, but the text animations was really slow. Got a bit impatient and just guessed… correctly! Played it again properly, but failed… lol. Should have had a classic reveal text/skip button or something. I also wish there where more practical ui elements to break up the waves of pure text like mrnyarlathotep mentioned. Great job overall though and on hitting the theme.

Spaceships Must Explode by Maksim Chugunov 2018-12-03T19:54:23Z ♥ 1

I really like this gameplay concept. It has great potential, got the hang of the mechanics quicly. The graphics look decent, but i just wish there were some sounds or music to give it a tempo or sense of urgency as the silence really slows the gameplay down. I also wish i had a bigger canvas to play on. There aren't that much space to move around to make those long term strategic choices. Now you only have one or two move until you hit something. Overall though i think this is great for such a short amount of time.

Lost In The Flames by WongKongPhooey 2018-12-03T10:28:33Z ♥ 1

This game reminds me of 60 seconds (in a good way). Really like the graphics and music. It's makes it look fun and you get a feeling of urgency with the music. It's a bit short to get fully into and I did have plenty of time to gather everything, so i didn't feel like I had to make any difficult sacrifices. But other then that, great job :)