Foon → Ludum Dare Explorer → Users → daruudaruu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Your God Demands... | jam | 39 | 4.15 | 4.02 | 3.40 | 4.32 | 4.56 | 4.11 | 3.86 | 3.95 |
daruudaruu leaves an average of 31.0 feedback comments each event.
LD43 — Sacrifices must be made (31)
Revolver Curse by SkullPixel 2018-12-07T00:00:12Z ♥ 1
Hey! I loved the game. A bit floaty for my platformer tastes, but I kept playing til the end and I would be playing it more if it was more game! Good job.
FTD : Fixin' to Die by Dezzles 2018-12-06T17:49:38Z ♥ 3
One of the best games of this jam. Congratulations!
Ursa by Maksym 2018-12-06T17:35:21Z ♥ 5
Art direction is very cool. I like the overall idea. The controls are a bit harsh. For pixel-art, remember using only one size of pixel unit!
Sacrificio Inc. by Reality Blind 2018-12-06T00:16:03Z ♥ 1
Quite engaging! Ridiculously polished for a game jam! Good job! I miss a 'click' sound for when I move the pieces.
Spells and slimes by namnam 2018-12-05T23:58:26Z ♥ 1
I really, really loved this one! Listen, I find it harsh to have a TIME to write the words. While I'm finding a clever substitute for "fire" Mr. Slime McSlime is hitting me hard, haha!
Mr. Island by Jantaaa 2018-12-05T23:40:50Z ♥ 1
Haha! I love this! You could have put different faces to the island to make up for the absence of a health bar.
You Infidels! by Giustitia 2018-12-05T23:36:40Z ♥ 1
I love the music!!
Two things: it would be great to have a better visual feedback to the player when they 'use' a skull into a fire. Something like a flash, a bang, you know.
And the most important: don't feel bad, I'm just saying this to all games based on colour alone: think about colourblind people. Use silhouettes. Symbols. But no colours alone.
Cult Fever by iDesigns 2018-12-05T23:22:16Z ♥ 3
Ohhhhh maaan, I reaaaally liked the idea behind the game and it is so funny but... I find myself unable to play with ASKL. A piece of advice: I THINK it would be great to have tha actual letters show in the traps. Because even if I KNOW what letters correspond to what colour, I find it very hard to coordinate my fingers.
Also, and this is important: think about colour-blind people. They can't play this game. But if you add the letters...
Not-So-Nicer-Dicer by sadsmile 2018-12-05T23:15:42Z ♥ 1
I didn't really know what to do with the numbers on screen. The voice wasn't clear. But I enjoyed the level design. Cool work :)
Ghostly Getaway by Mors 2018-12-04T20:07:53Z ♥ 1
This is really good, the graphics are really charismatic, and the music is superb. Hey! Put the LD submission link on itch! I discovered your game through another hosted there and I had to search it manually here to vote!
Bloodcaster by YongminPark 2018-12-04T20:00:18Z ♥ 1
I LOVE this game. Frenetic, game feel just right. The music and the graphics were awesome. Just a nitpick: please include a button to actually quit your game instead of making me go ALT+F4 <3
BULUGH by verz 2018-12-04T19:33:05Z ♥ 0
Great one! Not my kind of game, but I find it very interesting. The graphic style is marvellous.
Tale of Nowheria by XCVZXC 2018-12-04T19:11:38Z ♥ 1
Charming game with charismatic graphics. I feel hard to distinguish the spike traps from the first dungeon (past the bridge) but its really addicting! It's a shame dying once makes you restart the game!
Everything Hurts ! by Michno 2018-12-04T18:47:16Z ♥ 1
It's fun! The controls were a tad slippery, but if I'd have to signal one thing that thing would have to be the fact that you have to restart all the game from the beginnin when you die, specially because there's no feedback when you're being hurt, too.
Omelettes by stevenjmiller 2018-12-04T18:29:17Z ♥ 1
I love the concept, the aesthetic and the gameplay. One thing: maybe you should make clearer the difference between height steps, they were a bit difficult to distinguish.
Sacrilicious by garethiw 2018-12-04T18:22:15Z ♥ 3
I LOVED the music haha! It's hard to differentiate the characters sometimes!
ASTERION by conk 2018-12-04T18:11:06Z ♥ 1
Cool aesthetic. I have a feedback suggestion to you, let's see if I can explain it as my english is not native: when you are pressing right and up in the keyboard, and you crash against a wall, the character stops. It would be pretty nice to have the character just keep moving right instead of negating all your input.
Travelers by Ballo 2018-12-04T17:34:56Z ♥ 1
I think the aesthetic is great, but the controls make it VERY hard to play :(
Mudul's Trial by Kanacell 2018-12-04T17:25:40Z ♥ 2
The game idea is cool, but please, remember to give proper visual or audio feedback to the player whenever they're hit or they hit an enemy. It could have been a lot better!
Teddy Bear Triage by BitJester Media 2018-12-04T12:21:30Z ♥ 1
Cool concept! Maybe some sound effects for when a teddy dies outside your view would have been cool
Tezcacoatl's Dance Dance Paradise by numeralien 2018-12-04T11:35:56Z ♥ 1
I made 21! The game is pretty fun! I love rythym games. I was laughing the WHOLE time everytime the sacrifices went WAAAAAAAAAAAAAA. Hahaha
The diagonals are pretty hard to strike, tho!
Typeless by Naihto 2018-12-04T11:28:10Z ♥ 1
Very cool concept! I was surprised by the game, was really fun! I know pixelart is probably not your strongest skill, but consider using only one size of pixel unit! That's the only critique I can make though, the game is cool, the concept is great and the interpretation of the theme is superb.
Eternal Home Floristry by Deconstructeam 2018-12-04T11:17:08Z ♥ 1
This is extremely good. Well done, team! I love the narrative flow in this one. It's superb. The graphics are charming and comfy, and the music is astounding (fingerspit's a goddess with this moody, sorrow feeling). I love how the music was layered and progressed.
If I had to say ONE bad thing... I clicked the right mouse button a couple of times and I skipped some dialog when I didn't want to T_T
Good job!
Chicken Itza by Isaac Surfraz 2018-12-04T00:04:07Z ♥ 1
OMG this is too funny, haha! I love the aesthetic. Sometimes right click to change the color of the chicken doesn't work, so it feels a bit clunky. But it's a fun concept. The camera may be a bit too confusing though. Great work!
PD: Praise chickens our true lords.
bouncy arts by wowa 2018-12-03T23:53:00Z ♥ 1
Very nice game. Love the vector-style graphics. It's really fun, the gamefeel is great.
Save The Ginions by ytaha 2018-12-03T23:39:47Z ♥ 0
Really good. I like how the howling sound makes perfect sense in a game like this. With music, it wouldn't be the same. I feel like you have done it well, I don't think you need to label the machines, because this way you learn by discovery. In one run I ran out of gillions. I suppose it's intended you have to wait until you die without energy, right? Anyway, cool one!
Fallen Girl by fullmontis 2018-12-03T21:02:11Z ♥ 1
Loved the art and the idea. Consider applying a 'force back' motion when you're hurt!
Bomba Ball by bwalter 2018-12-03T20:49:45Z ♥ 1
Was funny! It would be great tho, if when you select a role, said role appeared on the head of the character in the role selection screen. Would make it more clear.
Also, this is really nitpicking, but try to use a single pixel size if you're using pixelart, although I've just seen it in the title screen.
TrickyShot by William Derksen 2018-12-03T20:35:26Z ♥ 1
It's a reeeally strange use of the theme BUT the game is extremely good, I loved it! It's addicting and it has great gameplay. As a suggestion for the next time, maybe if it was a crosshair or something... I felt I died sometimes because I didn't know where I was pointing at (keeping track of the little canon the player has was difficult).
Total Party Kill by adventureislands 2018-12-03T19:46:39Z ♥ 0
I REALLY love your game, in all aspects. Great, simple, crisp and beautiful pixelart (minimalistic in a good way). Great chiptune music (what did you use to make it? Curious).
I liked the concept a lot, but what I love the most is the order you presented the levels. A nice, nice, nice way to make a tutorial!
The Lamb by f4kethis 2018-12-03T19:35:07Z ♥ 0
A bit rough. The overall idea is cool, but the game will surely benefit by having a slower start! Also those enemies who push you back really break the momentum, they are sooo hard to evade.