Foon → Ludum Dare Explorer → Users → Michno
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Everything Hurts ! | jam | 602 | 3.34 | 2.97 | 2.70 | 3.15 | 3.70 | 2.88 | 2.97 |
| 2018 | 42 | Running out of space | 👥 | Get To The Park | jam | 1122 | 2.82 | 2.52 | 2.54 | 2.70 | 3.30 | 2.80 | 2.85 |
Decent game man ^^ Some minor bugs at places but eh it was still good ^^
Definitely a good game ^^ Was fun, however it really suffers from the controls. Aiming of the ship is off by 20 degrees compared to where to mouse is (you should fire towards your mouse clicks instead of firing out from the ship in a a degree)
Didint fit the theme too well, but i can see how it's ment to me intergrated.
Music is a bit too repetitive but does fit the style.
Overall a 3 star game in my opinion. fix the aiming bug and it's a 3.5
Quite a cute game :) Some slow background music could really have helped the feel of the game :) over all a 3.5 star game. Also the skateboard level is really creative haha nice one.
My only gripe is that i dont see the theme anywhere :b
The theme fits perfectly just because it isint actual space doesnt mean it doesnt fit the theme :b the theme is there for people to be creative around an idea not just make 300 different boxes that fit into spaces game :b:
Now for my opinions on the game, the art style, sound design and in general most of the visual stuff is amazing. enough to keep me playing for 6 minutes. however the gameplay needs a bit of work. But still everything felt tight in that department, the controls were extremely well made. no floatyness of the charcether. So overall an amazing feat for such a small amount of time.
I gotta be honest i didint like the controls :b felt a bit too quick for me ^^ but the artstyle was really nice
Well the main thing that made it feel like it did was the fact that you have full in air control. i always halve my control in air. that way it feels less floaty. (even tho my game isint perfect on that part i do know that haha)
Most people are taking the running out of space theme too literally. thanks for making something fresh and creative :bird:
Thanks man ^^ and no there is more than one beer ^^ they are just hidden.
@falk-bruskeland thanks man ^^ and @sdrrv it's a creative interpretation of how Homeless people dont actually feel like they have a space in normal day to day. reality :b I do agree that it's a stretch haha. But for my first game i am happy with it ^^
@Sunlark @benjamin123 @danielefisher Please check again i hope this fixes you guys issues :)
Thanks @earnso Thats seems to have fixed it and @danielefisher It should work for you now :)
@albin Thanks for the kind words Albin ^^ And yeah the Theme was really not my first choice so i had to spin it as hard as i could to make something i would enjoy working on haha.
I cant see your rating anyways ^^ But thank you very much :)
@REBDC Maybe for the next game jam haha
I will continue to build upon the homeless lore xD
@REBDC Maybe for the next game jam haha
Yeah i made some patches fixing the difficulity of the game :b once the game jam is over i am gonna update it ^^
@ursagames Thanks for the kind words man ^^ I have two states of animation for the jump. falling and ascending. :b:
And yeah hopefully for my next one i will be able to judge difficulty better ^^
@blinkenlights @mza @fmressel
Thanks for all the great feedback ^^
And yeah i should have spent more time on the controls, it's the main thing i cringe at everytime i replay it :D
This is the first 5/5 game i've rated, nothing i can say. Super game.
I like it ^^ some of the sounds are a bit jarring ^^
Cute game, and definitely something different. Everything seems to work.
Awesome game ^^ Could have used a jump that could reach the 2nd platform without grabbing the monsters. But apart from that cool game / concept.
I am not a fan of the controls at all. But the game has some fun aesthetics ^^ and the music is awesome. Good job
Overall. 2.5
Really like this game ^^ A bit more polish on the building sprites is the only place i feel like it fell short. everything else flows nice together and feels polished :)
Really nice entry ^^
Thanks man ^^ @mateusboga
Yeah @dougdevs Thats mainly down to us using the Function MovePosition in unity.
And i would have done that, but we ran out of time. so we decided to just go with the static down idle :slight_smile:
Thanks for the input tho ^^ will definitely try to take that into account for next Ludum Dare and when i update this ^^
@blobo Glad you liked it ! :slight_smile:
@daruudaruu Yeah thats one of the things i felt was needed too, i actually left in a bug that was supposed to do that. ( the guy turning darker when being hit ) but in the end i didint have enough time to add that :(.
And yeah the controls need to be reworked. I'd love top stop using the inbuilt Unity physics(and ontop of that we should have used AddForce instead of MovePosition) but i didint have time for that this time :slight_smile: But i am thinking of doing a Post Ludum Dare rework of the game. Since the art is decent ^^ the game just needs some tuning.
Awesome game ^^ the idea is perfect, i am not the biggest fan of Rick and Morty but the game itself makes up for that ^^ 4.0 overall!