The Questiest Quest of the Intertwined Feast by Stending 2018-12-09T20:33:22Z
Funny game. Good work!
Foon → Ludum Dare Explorer → Users → hechi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Message in a Bottle | jam | 356 | 3.78 | 3.27 | 4.07 | 3.25 | 4.44 | 3.25 | 4.05 | ||
| 2019 | 44 | Your life is currency | Oh my blood! | jam | 55 | 4.07 | 3.93 | 3.23 | 4.17 | 4.34 | 3.48 | 3.82 | 3.82 | |
| 2018 | 43 | Sacrifices must be made | 👥 | Rain Away | jam | 392 | 3.57 | 3.43 | 2.82 | 3.47 | 3.92 | 3.35 | 2.94 | 3.23 |
Funny game. Good work!
I Really like the concept of reverse metroidvania. Graphics are successful, controls are smooth and the main theme is catchy. Great work!
Funny game with curious mechanics, I love the voices of the lemmings :D. Good work.
Beautiful game, I've enjoyed playing it. I've been following you for some time ago on twitter because I love your art and when I saw your ludum dare entry I didn't hesitate to try it. Keep up the good work :smile:
I really enjoyed playing this game. Good dialogues, simple but effective pixelart and catchy music. Great job!
Really funny game! The velocity of the character is a bit frustrating but I understand that it's made in this way on purpose. The pixelart is very successful and the music helps to create a good mood. Good job!
I've enjoyed playing this game. Controls are smooth and the pixelart is simple and beautiful. Pretty good work.
Pretty nice game. Good pixel art and smooth controls. Really fun!
Pretty nice game! I love the UI that you made for it, looks pretty sick. The main concept is really intresting too. Great work!
Interesting concept. Would be nice to see more levels and more mechanics, but main mechanic is really versatile and pixelart looks cool. Good work!
Great work, maybe need to improve te balance but it's really funny. Good game.
Excellent graphics, it's a good clicker game. Maybe invoking satan is a bit expensive, 500 souls would be more reasonable, but great work!
Cute game! looks really polished. Great work!
Good game, the illustration and the music are very successful. Sometimes everything goes very fast and doesn't give time to compare people, but it's funny. Good work
I really like how music fit with gameplay movements. Great work!
Pretty fun game! graphics are pretty, good mood & smooth controls. As a idea, It would be nice if the dungeons were randomly generated to make each run different. Good work!
This game has impressed me. It's very well balanced and generally well executed. Great job!
Funny game, good work ;)
Pretty immersive game. The effects of the camera are very successful. I have taken several good scares :D
Nice experience, a little sad but fits correctly with the theme. Great work!
Really fun game. Lovely art and good music. I wish there were more levels but good work :dog:
Cool Idea. The chromatic aberration with this pixelart looks pretty nice. Good work :v:
Nice graphics and sounds. I've enjoyed this hat-making simulator. I'm a monster :cry:
Very polished game, I enjoyed playing it :D
Well polished game, everything fits together perfectly. Good job!
Wow, I have no words. Probably one of the best atmospheric games that I' ve seen in Ludum Dare. The sound treatment is brilliant and the storytelling is pretty good. Well done.
Pretty interesting concept, It has entertained me for a long time. Well polished game, good job!
Nice entry! Maybe it's a little unfair the damage received as you enter into certain rooms. But i enjoyed playing it.
Pretty nice pixelart, music fits perfectly with the game and controls feel well polished.
Good job!
Good work dude, i really like the pixelart here and the feeling of the controls. I understand that you want the game to be challenging by putting only one life into it, but it would be nice if enemies made some kind of noise when they enter on agro to notice the player.
Great game anyways!
I love puzzle games and have enjoyed this, good job, the puzzles are perfect.
Nice one! Graphics looks great, controls feel fluid and this spooky drum&bass fits perfectly with the game. Maybe it would be nice to know what the upgrades do before we get them.
I enjoyed playing your game. Congrats :smiley:
I realy enjoy playing your game! well polished scroller. The music fits perfectly with the gameplay.
Maybe you should increase the difficulty on a reasonable curve.
Stardew valley meets guns. I've enjoyed this game, well done :smile:
@gorrion @garys @danielk @furtive-pygmy Thank you so much for your feedback and for playing my game :smile:
@copper-aardvark-games
Thanks for your feedback :smile:. The button to accelerate the dialogue was supposed but I didn't have time to implement it, in the next build I' ll include it.
@TiagoRrech
Thanks for your words. I just played your game and I was impressed :smiley:
Great game, Punchs feels so painful with the screenshake and the sound :smile:
Nice one! I see you've put a lot of work into this game. Pixelart here is pretty nice, I would like to see the 8 directions of the character animated, but I understand there's no time for everything. The mood you've created between music, pixelart and survival elements is pretty sick. I really like the robots, they looks badass.
Good pixel art, and well polished controls, maybe the enemy archers are a little unfair, but the game is funny!
Very addictive, I liked it a lot. Maybe you need a catchy background song :smile: Good job!
The scream during the sacrifice is very hilarious. Funny game ;)
Nice pixelart, the concept of the game is fun. Good job!
I don't know if the blinking in the character's movement is on purpose or not. If not, try moving the character's rigidbody into the FixedUpdate() method instead of Update().
Pretty well polished game! Controls transmit a good sensation, Pixelart looks pretty cool and music fits very well.
Good Job :smile:
Nice one! graphics are cute and the concept is really ingenious.
Wow, this game is pretty sick! I really like how you implement the movement on your character, it feels pretty good, and weapons are well polished. I've really enjoyed playing this entry, congrats!
I really liked the implementation of the theme, good job!
The atmosphere of the game envelops you and completely traps you. Telling a story by interacting through a smartphone is a concept that fascinates me, I would love to see more games that implement something like this. Everything feels quite polished, great work!
Really polished game. I loved it. The puzzles and mechanics make it extremely fun and addictive. Congratulations!
The pixelart on this game is outstanding! great work :smile:
The game concept is really original, so funny. I would like to see it in the future with more features. Great work :smile:
Great game. I especially liked the aesthetics and sound, they manage to create a quite unique atmosphere. Congratulations! :smile:
Wow, I was totally surprised by your game.
I can see the care that you have put in all the details. The sound design and voices are simply brutal, the voice of the wolf has left me shocked. The pixelart sprites and animations are great. Controls feel super smooth and gamefeel details make the difference.
The overall result feels like a short but very elaborate game, just what you'd expect from a great jam entry.
Congratulations :smile:
An really original interpretation of the theme, and it's a lot of fun. Congrats!
Keep it simple rule works perfectly on your game. The graphics and atmosphere are very good. Well done! :smile:
What a great idea, I loved the way you used the theme. The game looks really polished, great work!
Wow... I have no words. What a unique game, great work! :heart:
@janku @reronin Thanks for the feedback :smile:
@midblue Thanks for your comment! I am currently working on a webGL version
@subvertissement Working on it! thanks for your interest
@cursedembassy @nash @erryndev @linnet5 Thanks! I appreciate it :smile:
@raphiell Whops... ofc this is a feature! :sweat_smile:
@exaggegen It looks like you found a way to escape from the island :sweat_smile: Thanks for the feedback!
@malikengd) Sorry about that. I will try to reproduce this bug to fix it. Thanks for the comment.
@alexthehuman2 It was a lot of fun watching you play on your stream, thanks for that :heart:
@frasse @okamit I'm glad that two such talented guys have this opinion about my game, thank you very much.
@lichead-studio @wendel-scardua @ediamonds @benjamin @yukimiitsuka @ffffchai @aeonarch Thanks a million for your feedback, I really appreciate it :heart:
@mortus I understand perfectly what you say, I was thinking of adding some more features like being able to vote the messages, include a fishing system and a radio with channels, but due to time issues I couldn't include anything else. Anyway, I think your idea is quite interesting, thanks for the feedback!
@hekateras @gdesecrate Sorry for that, in the next version I will include the graphic configuration, thanks for your interest!
Thanks to the feedback from people who have played the game I have been able to add some improvements and fix the following bugs:
:point_right: **Fixed** a bug that allowed the player to fly infinitely
:point_right: **Fixed** a bug that allowed the player to swim out of bounds
:point_right: **Added** a new option to the configuration menu: Graphics quality
:point_right: The **size of the game has been considerably reduced** following an optimization of texture and sprite compression
The browser build will have to wait a bit longer, it requires more complex work and due to my IRL job I can't dedicate much more time to it, sorry for that.
@hekateras @gdesecrate Sorry if this mention bothers you, but I just wanted to let you know that the game already allows to change the graphic quality, thank you very much for your feedback!
@simon-rahnasto I apprecciate a lot your nice words, thanks! :heart:
@hare-software @langotriel @f1krazy Thank you very much for your feedback and your nice words!
@potkirland Yes, the game will continue to work after the jam. Thanks for your comment!
@molpe Thank you very much for playing the game and for recording yourself while doing it. It's always very nice and helpful to see people's reaction live. I had a lot of fun watching it :smile:
Cool game. It has a lot of vibes of Wario Ware and Pureya. In each mini-game you understand quickly what you have to do thanks to the UI indications and the visual simplicity. Great work, Congratulations! :smile:
Highest score: 210
Great game. Very wise choice of theme. The mechanics are quickly understood, I didn't feel confused at any time. The graphics and sound fit very well to create a good atmosphere. Good job!
Gameplay is so frenetic, keeps you on tension and at the same time feels really satisfying. Art and atmosphere are brutal. Great work! :smile:
The theme is on point! dance mechanics feels good :smile:
I really wish you continue with the development of this game, it's wonderful. The sound design and the art is outstanding. I am impressed with how polished it feels. The WarioWare developers would be proud. Congratulations! :heart:
I really like the atmosfere of this game. Great work.
I loved your game. Fun, tense, exceptional art and a great atmosphere.
There have been several situations where I didn't know where I had left the tools and I had to look for them fighting against the adversity of the clock, increasing the tension considerably. I liked that a lot.
Things I would add/change: (I know, it's a gamejam and we don't have enough time for everything).
- Basic configuration menu to be able to adjust sensitivity, resolution, volume and to be able to exit the game. - Increase a little bit the triggers of the different interactive elements.
Congratulations for the game! :hearts:
Simple and nice, good work!
I liked the mood of this game. When the light of the candle begins to dim as it burns down, it generates a very well achieved anguish. Good work!
I loved the main character, is so cute :smile:
The controls feel polished. The atmosphere of the game is very accomplished and the theme is on point. Great job!
Excellent game, very successful choice of theme, I liked the way you used it to make a powerful social criticism.
At first I found it difficult to understand how to predict the movement of elephants, rangers and poachers, but after reading carefully the explanation on itchio it becomes more understandable and enjoyable. I seem to have assumed that the description the developers put on the ludum dare page is the same as the one on the itchio page. Maybe it would be interesting to add that information here as well for clueless people like me.
I found it very interesting and fun, well done! :smile:
Brief but intense, great work
I really liked the pixelart and the use of the theme. Great work!