FoonLudum Dare ExplorerLD43 → Spells and slimes

Spells and slimes

By namnam

View on ldjam.com

CategoryRankScoreCount
Overall884.0021
Fun544.0021
Innovation104.2722
Theme274.4022
Graphics334.5222
Mood1153.9221

Comments

azamatika 2018-12-05 17:03

Tsunami OP. Nice, i like it. Would be good if player can use some help, just a bit. For example, the tips like "This letter can be used in spell of fire type". Because there's a lot of words and elements from different games and game universes.

sempiternal 2018-12-05 17:07

This is amazing! Replayability aspect is huge, you keep discovering new words but have to strategize on your next run to not sacrifice any much-needed letters too early Great job!

namnam 2018-12-05 17:18

@azamatika I totaly agree with you, you were supposed to be able to buy words, but I ran out of time.

verysoftwares 2018-12-05 17:18

What a creative entry. Are there really 97 spells?!

namnam 2018-12-05 17:30

@verysoftwares there is 97 words to do a spell but most of them do the same thing (with more or less damages) like if you say "wave" you get the same animation than if you say "tsunami" but tsunami is more powerful.

2018-12-05 17:48

I like the pixel art. The concept is interesting.

gordy 2018-12-05 18:01

Amazing idea, I had a lot of fun and overall I really enjoyed every aspect of the game :top: :smile:

eretzoum 2018-12-05 19:33

No heal spell??? Good job, the best game I played so far. You could add some passive buff spells for sustainability (if there aren't any). Great pixel art!

daruudaruu 2018-12-05 23:58

I really, really loved this one! Listen, I find it harsh to have a TIME to write the words. While I'm finding a clever substitute for "fire" Mr. Slime McSlime is hitting me hard, haha!

alhime 2018-12-06 14:38

Really great game, made me play a few times to try and find more spells. Keep up the good work!

bbaf 2018-12-06 18:11

Nice game design, cool concept, great pixel art!

The only thing which I would like to improve - give a player the ability to type the spell again if he didn't guess a word for the 1st time. Of course, limit these attempts with a timer. It might increase the dynamic of the game. But it just my opinion. Anyway, Great entry, and good luck with voting!

wowa 2018-12-09 14:55

Cool idea and very nice pixel art! Some kind of heal spell and some hints for possible spell words would be cool. But nevertheless great entry!

bros 2018-12-11 10:59

That is a very interesting approach on this LDs theme! I really enjoyed it.

With 97 spells to unlock and enemies with different resistances (e.g. Ice-Slime will not be affected by ice) it's really polished.

As @wowa mentioned, hints would be pretty helpful.

fnissalot 2018-12-12 07:54

Really nice concepts, it is frustrating that you cannot start casting the next spell directly and a lot of words I thought would work did not so =S A bigger dictionary would be able to make this great! Nice art!

skiddings 2018-12-16 17:23

I'm dyslexic so it's like playing on hard mode! I'd love to know all the spells, I think I only found 12 or 13?