Foon → Ludum Dare Explorer → Users → Naihto
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Typeless | compo | 48 | 3.94 | 3.64 | 4.26 | 4.16 | 3.87 | 3.29 | 3.60 | 3.62 |
Naihto leaves an average of 12.0 feedback comments each event.
LD43 — Sacrifices must be made (12)
Labrats by Matank 2018-12-26T16:40:09Z ♥ 1
I love the mechanics for this puzzle game, well made level design and peculiar story. Interesting take on the sacrifice theme
Well made game
Sacrifices Must Be Made by danman9914 2018-12-19T10:53:41Z ♥ 1
Love me some card games. This game brought out an great mood which tied very well to the theme, the dark atmosphere and the unnerving audio definitely brought chills down my spine. Also how the surprise factor that was brought throughout the mysterious setting and narrative made it special as a whole.
I like what you did with the knife and how cool it affected gameplay (Although making it somewhat difficult).
For bugs, other than the warren cancel to draw infinite bunnies. There is another that if you rush through the tutorial by playing cards too early the game gets stuck, and you cant ring the bell to progress either.
Body Smasher by cqcumbers 2018-12-07T06:31:03Z ♥ 0
I like the game's take on puzzle platforming with using dead bodies. By moving having to move your living corpses it created a new form of puzzle which was great. It was albeit difficult to control at times since you have to time it and move precisely or you might just screw up the puzzle entirely. Great to see a game being used on TIC-80 too.
Shepherd Sacrifice by aCuriosity 2018-12-06T02:45:32Z ♥ 1
A very zen game, the music and sounds were definitely what made this game better 👍
Can't Get No Sacrifaction by Pennycook 2018-12-06T02:34:55Z ♥ 1
I played on WebGL and had quite the difficulty playing the game where the player kept sliding around the place in addition to encountering bugs such as selecting to sacrifice speed but then speed isn't sacrificed in the end.
Perhaps for the sword you could have implemented knock back so that it would be more useful.
I did like the idea on how encouraged players to fight instead of survive since only surviving would just end in your untimely demise.
escape from apocalypse by nakato53 2018-12-03T15:33:55Z ♥ 0
The game felt very finicky at times where some uphill were walls and definitely had difficulty controlling the bots through the UI above their heads. Perhaps if they had key inputs after you selected them to give them orders would have been preferred.
All in all I like the feel of managing the sacrifices of your bots.
Non-increasing 451208114412965 by vilix64 2018-12-03T04:59:53Z ♥ 0
I really liked the direction you took for the theme, mood and pacing for the story.
Keyboard Twister by Papercookies 2018-12-03T04:40:02Z ♥ 1
The game was fun, had a good laugh with a friend. Unfortunately it seemed somewhat impossible unless your fingers were very flexible, or had really good RNG (maybe, unproven so far for both cases).
Faces by baknik 2018-12-03T04:29:55Z ♥ 2
I like the fact that you paced the game's learning curve really well. Then requiring us to deduce the rules to find the solution.
Flying Farmer by relixes 2018-12-03T03:49:44Z ♥ 1
Fun simple game with compatible music that creates the feel of old arcade games. The gif of the game did help explain how the game worked but I generally feel the explanation should have been within the game itself, but since this is a browser game it should be fine.
Mission to Io by DeathBySnail 2018-12-03T03:35:39Z ♥ 1
I felt like I learnt a lot from reading through the story because of how well I felt it was written. However I felt as if the game could have more events that create suspenseful moments, the sound did create a good atmosphere around the later parts of the game.
Alain's Sacrifice by Daniel_Abeleira 2018-12-03T02:22:57Z ♥ 2
The game is very simple with the design of increasing difficulty through decreasing health and more enemies. The control scheme is somewhat questionable and so were the confusing/missing instructions. Quotes were a nice touch to the whole story of the game but so were those custom sound effects.