Ball on keys by RasmusErik 2018-08-13T15:16:42Z ♥ 0
Yes, first exe link is broken. Downloaded with the source code, but I don't have winrar
Foon → Ludum Dare Explorer → Users → BitJester Media
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 100 Chef Island | jam | 3.13 | 3.13 | 3.75 | 3.13 | 3.80 | 3.80 | 3.50 | ||||
| 2018 | 43 | Sacrifices must be made | Teddy Bear Triage | compo | 4.30 | 4.10 | 3.63 | 4.20 | 3.90 | 3.67 | 4.25 | 3.75 | |||
| 2018 | 42 | Running out of space | Dearth of Mana | compo | 3.25 | 3.33 | 2.58 | 3.50 | |||||||
| 2018 | 41 | Combine 2 Incompatible Genres | Runnervania | compo | 428 | 3.25 | 3.06 | 2.98 | 3.54 | 2.38 | 1.00 | 1.25 | 2.14 |
BitJester Media leaves an average of 9.3 feedback comments each event.
Yes, first exe link is broken. Downloaded with the source code, but I don't have winrar
Pretty fun. There seems to be an issue when I hold 3 buttons at once I think (right, up, shoot). Sometimes I would get stuck moving up, for example, until I pressed and released the up button again. Enjoyed it overall though!
I mean, for a clicker game it offers more reward than most others, in that things actually HAPPEN. That's a few stars for innovation right there.
I'm not sure if I was winning or losing... A bit of feedback like shadows under where your hand is, and notes telling you when you did something wrong/right/weird would be nice. The graphics were cute, and the music fit really well
Super cute graphics, and a really fun idea. Getting the ball up the side ramps felt really hard, and when I finally did it, I couldn't tell if they actually did anything.
That's a really cool idea. The voice over was great and I was glad to be able to use my controller. Still, the collision detection felt a bit off with both the sword and the PC's body
Absolutely a-gore-able. I think that requiring 100% is a bit harsh; I'll probably never be able to beat bunny 4. Admittedly, my rhythm is bad, but it still felt like some of the beats were off for bunny 3?
Definitely the most adorable tower defense *I've* ever played. My tower's name is Tori and she is a very good girl.
The air conditioner felt a bit mean. I was never able to keep a card anwhere near the green squares, let alone try to deal 21 to anyone
The platforming part was pretty good, but I think that more could have been done with the clicker aspect. I was at least expecting the cube to WEAR the hats or something.
The graphics look great, but I couldn't get past the first hole. The controls felt backwards for me, and the game would lag every 3 seconds making play almost impossible. I also don't understand what the "passive" genre is. This just seems like a game of labyrinth to me.
ERROR: The game keeps pausing for some reason, to the point where I can't even play between the menu popping up
SOLUTION: Play in Firefox
Ending was really dark
I received an error trying to download the extra file from Microsoft.
I was never any good at keeping a rhythm, especially while trying to do something else like aiming a cursor. Still, I love the concept, and it looks great
Pretty fun. I had a couple problems with controls: Once I got stuck in my net and couldn't move to the right. Later I got stuck moving right and got all the way across the field before I could move freely. Another time I couldn't move and shoot at the same time.
Really cool. I'm curious if you considered laying out the cannons as the letters appear on a keyboard rather than in alphabetical order. Having them in order was an extra layer of coordination, and is probably more fun.
I won! Great work. The only addition I would have is for the build unit buttons to be bound to 1-3 on the keyboard since time is so important
Overall well-constructed. Feels like the vertical speed is a bit too high maybe? With some jumps as dangerous as they are, checkpoints could stand be a bit more generous without feeling too easy. Having to go into each fight multiple times feels a bit strange, but I understand wanting to force the player to redo platforming sections. Maybe if the player could jump over incoming attacks, and do it all in one go?
Seems like the strategy is to get chased by every enemy so you can knock them out one by one. A bit strange to have a stealth game that requires you to be spotted and chased.
It doesn't look like the Itch.io link is working
LD43 — Sacrifices must be made (2)
Spiritual Sacrafice by alexhonor 2018-12-04T04:14:25Z ♥ 1
I had to rename a folder from "ld43_Data" to "game_Data"
The Sacrificial Liam by jimmothysanchez 2018-12-04T04:05:49Z ♥ 1
Liam is so gross! Funny game though, I enjoyed it