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devinwilson

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201841Combine 2 Incompatible GenresDeal Them 21compo2.922.963.293.582.633.462.86

Correlations

Feedback left by devinwilson

devinwilson leaves an average of 6.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (6)

Deck Shooter by Jimbly 2018-04-25T21:59:14Z ♥ 1

I love the concept so much, and I look forward to playing more of it!

I do feel like there must be some way to have the hand and the "play field" easier to deal with simultaneously, though. Like, maybe even something as simple as having hotkeys for each kind of card? And then the keys just don't do anything if you don't have the card in your hand to use? I just found it slightly unpleasant how I had to dart my eyes between the two parts of the screen.

Sorry if that sounds overly critical or if that's unwelcome feedback; I really do love what's here already!

Litur Teningur by Vinterskog 2018-04-24T13:32:57Z ♥ 1

I enjoyed playing this a ton as-is, but I feel like you should take the concept a bit further. I too gave myself the goal to get to the top of the structure, but once that felt impossible I didn't care about getting my score (1610) any higher.

This is a really cool concept and I love the minimalist look, but as-is there's just not much motivating the player to continue.

This is one or two ideas away from being fantastic, but regardless of that: I enjoyed my time with this a lot!

Overcharged by Cryovr 2018-04-24T01:01:08Z ♥ 0

Really dig the coherent, cohesive style.

Click Soccer by Kurama_Youko 2018-04-24T00:51:36Z ♥ 1

I was really drawn in by the challenge of it!

Painting the Black by Abraxas Interactive 2018-04-24T00:34:24Z ♥ 1

I like the idea of an abstracted Slugfest machine! With more time, I think you'd have something really cool on your hands.

Think Hockey by RilleP 2018-04-24T00:13:26Z ♥ 0

Turn-based hockey is a game design challenge I've been interested in for a while, and this seems like a really good start but I'm honestly confused about how to shoot! It also seems like there's no passing in this, right? (No passing might be a good balance decision, though.)