Foon → Ludum Dare Explorer → Users → Cryovr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Spar! | jam | 925 | 3.08 | 3.02 | 2.64 | 3.23 | 2.83 | 2.51 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Overcharged | compo | 312 | 3.44 | 3.54 | 3.03 | 2.91 | 3.74 | 3.43 |
Found the page!
i really like the look! so nice!
the mechanics flow along super nicely! Well done!
i love the aesthetic! looks sharp! i'm personally fond of the mood, just played it for 10 minutes and i do really like it.
Definitely Delivered! i like your theme connection
@ me too plz!
me gusto tu idea bastante, el concepto esta muy bien elaborado!
Incredible Polish!! It’s plays very nicely, you clearly play tested this one a lot!
Nicely implemented, felt very smooth and i found myself limited by only having 2 bounces :D whats you theme connection though?
seamless!
I like the concept a lot, I think I played one other game that had a similar mechanic but it pretty sure this one is more engaging
i personally liked your mechanics, they were indeed well balanced enough to be very enjoyable
i love your aesthetics!
you managed to make the different mechanics feel quite smooth, its genuinely quite fun!
my bad. i'll send you a link with the correct build
thank you, totally agreed, the rocket-jumping is where i spent the most time, glad you enjoyed
i know, i'll manage my time better next time for sure!
@james-leib i updated the MacOS build with a correct link (hopefully)
@apple-dash i'm completely aware, that's exactly the aspect that i tried to optimize up until an hour before. i appreciate the feedback a lot!
@harry-light nope..technically
@james-leib good to hear its working now
Thank You @padenpierry !!
@habeeb-mohammed @vilix64 @seaham @RobinbyZhou @potondo @horbee @jeffchen @krystof-klestil @persijn @olivier-millichau @vyolfers @guvitron @listonos @bsanchez Thanks a ton for the quality feedback, it does help a lot. i'm glad a lot of you seem to like the aesthetics. i'll definitely experiment further with the Shader work i did during the weekend, it all indeed boils down to filters and faces. Additionally, i'm specially glad that you also seem to like the core mechanics. I'll do a blog post addressing the inconsistencies and discrepancies with the controls that annoyed so many of you (and definitely rightfully so) plus the several aspects where the game lacked substantially. o/
thanks a lot @thy-duck i definitely lacked on that aspect but i'm glad you enjoyed the mechanics!
Thanks a ton @noahro ! very likely this has to do with the way i parsed through continuous collisions, I'll try and diagnose the bug right now!
most definitely! @danny88881 there's a ton of aspects that i had to cut out of the game just because of poor time management
@technonugget @darby-costello I appreciate it man, and you know? these comments in particular have somewhat convinced me to improve upon this game and make it into a complete experience. i like to think of it as a "minimum viable product" (emphasis on the minimum). as soon as i finish my exams i will start working on it fixing all of the issues and materializing all of the suggestions and feedback, perhaps i may add a "Post-Jam" link to the page if any of you like the idea
I like it!, in my opinion the controls felt very smooth, i got used to the mechanic really fast!
Very good theme connection,i can't help shifting from the dialog to the cars and back over and over! very solid experience