FoonLudum Dare ExplorerLD42 → Spar!

Spar!

By cryovr

View on ldjam.com

CategoryRankScoreCount
Overall9253.0839
Fun7843.0239
Innovation10662.6439
Theme8123.2339
Graphics9692.8339
Mood10132.5139

Comments

paulo-augusto 2018-08-13 23:50

Nice Game man

anstabo 2018-08-13 23:51

I like what you did with the concept, it's not much but it works and is playable. keep it up !

sadsmile 2018-08-13 23:51

Neat ^^

cryovr 2018-08-13 23:51

@paulo-augusto Thanks man! glad i could make it enjoyable!

cryovr 2018-08-13 23:53

@anstabo Totally! i did what i could. i'm ready for the next jam, thanks for playing!

djibess 2018-08-13 23:53

Nice Game Enjoyed playing it

dps2004 2018-08-13 23:57

fun game! i really like the graphics.

cryovr 2018-08-14 00:00

@anstabo I JUST PLAYED YOURS! i love the look so much!

cryovr 2018-08-14 00:01

@djibess @dps2004 Thanks for playing! i'm really glad you had fun, even for a good 20 seconds.

jeremy-ryan 2018-08-14 00:01

Nice game! Surprisingly good visually even though there isn't much art... minimalism with some particle effects goes a long way!

It feels like another mechanic or two would make it a little less repetitive, but not bad for a game in a weekend :)

sciman101 2018-08-14 00:01

I like the player sprite, and the sword swinging effect is nice. One recommendation, though, would be to have the screen shake only when you hit an enemy, not just when you swing. It would make it feel more responsive.

anstabo 2018-08-14 00:06

@cryovr thanks <3

biowater 2018-08-14 00:06

Simple but fun game! I really liked the graphics, I just think that it needs more feedback to the player, to make destroying the squares more satisfing.

cryovr 2018-08-14 00:11

@jeremy-ryan Thank you, i really appreciate it! You are totally right, there was actually a dash mechanic that ALMOST made it to the final game but it generated a few very time-consuming bugs.

cryovr 2018-08-14 00:12

@sciman101 @biowater You are right, that and more visual queues! i appreciate the feedback!

otmani-yacer 2018-08-14 00:42

nice and fan

adultlink 2018-08-14 00:59

I like the damage mechanic, it allows you to get out of sticky situations. It feels fun and satisfying to play! The movement however feels a bit slow in general, might be worth experimenting with making both player and enemy move faster :)

logicon211 2018-08-14 01:09

It's too bad you didn't have as much time. The full game loop is there for sure and it would feel pretty good with some polish.

Good job though!

nihilaleph 2018-08-14 01:14

Nice little game!

Pros: - Nice graphics (too bad there is no enemy sprite :confused: ) - Fun and satisfying mechanic

Cons: - Damage felt kinda confusing, don't know if it's a bug in the health bar (it didn't start full and I could take more hits than I thought before I died)

Cheers!

darrenh 2018-08-14 01:19

Neat little game, art is simple but effective

cryovr 2018-08-14 01:55

@adultlink Glad you enjoyed the mechanic! and yes, less movement dampening may have been a good idea

cryovr 2018-08-14 01:56

thanks @logicon211 !!

plepletier 2018-08-14 02:00

The idea is good. The black square enemies could be something like character, something like shadow of him. Something to look like enemy. Took a while to make me know of the character hit on the mouse cursor and not on the sword of the character.

stellaryyan2 2018-08-14 02:24

Really fun to play.

cryovr 2018-08-14 02:35

@plepletier how did I not think of that?????? Thanks a lot for playing and the feedback man!

jlv 2018-08-14 02:56

Neat game ! My favorite part was that we were able to find out the sword's abilities (stronger when used closer, ...) by ourselves, thanks to the variety of situations. It's also visualy clean, without anything fancy but with an emphasis on readable action.

I would have loved some special cubes as well as some soundtrack, but I guess space is not the only thing we were running out of during the jam...

ryusui 2018-08-14 03:53

I love this concept. I also love how you can hit multiple enemies at the same time. One slight bug I noticed though: I imagine you didn't mean to allow players to end up with a score ending in ".5"?

crazi456 2018-08-14 04:43

Cute little character! Enjoyed it!

hdmmy 2018-08-14 06:29

Nice game

bredera 2018-08-14 08:46

Fun little game, that would benefit if there were some sound effects and/or music but Good job!

deadeyejoe02 2018-08-14 11:27

Very simple and cool game :)

ravengar 2018-08-14 12:12

simple and effective

cryovr 2018-08-14 14:22

@jlv i was going for that yeah, i really need to improve how i manage time, otherwise i will work the same lines and pixels for hours

cryovr 2018-08-14 14:23

@crazi456 @hdmmy @bredera @deadeyejoe02 @ravengar I'm really glad you guys enjoyed it

cryovr 2018-08-14 14:24

@ryusui Good to hear. hmm, it is not a bug per se.. just a rare occurrence, lol

plusminus 2018-08-14 15:34

I mean this isn't a worst game, but it isn't the best either. also watch what you pack in archive and make an esc button.

cryovr 2018-08-14 15:55

@plusminus Sorry if i'm being ignorant but can you elaborate on the archives? Can i DM you somewhere??

plusminus 2018-08-14 15:58

@cryovr you added UnityCrashHandler

g4mr 2018-08-14 23:29

Never thought about doing a wave style game, nailed the theme. I did lose my cursor though with the bright background.

rodrigo-ramirez 2018-08-15 23:00

the mechanic of the player feels smooth, i like it. would be great with music.

cryovr 2018-08-16 17:53

@g4mr good to hear and also sorry about that one! i'm working on some fixes for a post-jam version

cryovr 2018-08-16 17:54

@rodrigo-ramirez thanks!

koala-squad 2018-08-17 04:16

@cryovr We've finished Part 1 of our Play and Rate video for Ludum Dare 42, and we've added it per your response. Check it out! https://youtu.be/vuUp1EYEiuA (The video may be uploading for a little while. If so, check back after a day or so)