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TS 3001
TS 3001
By alex-ferbrache
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 473 | 3.18 | 27 | |
| Fun | 333 | 3.30 | 27 | |
| Innovation | 604 | 2.78 | 27 | |
| Theme | 604 | 2.94 | 27 | |
| Graphics | 509 | 2.83 | 26 | |
| Audio | | 1.75 | 4 | |
| Humor | | 2.16 | 5 | |
| Mood | 491 | 2.73 | 23 | |
Comments
When I saw the bomb mechanics I initially assumed they would get irritating. And they do rely on trial and error, which isn't a great mechanic. But somehow you managed to balance the game in a way where I could use the bombs without much trouble. Good work.
Obviously would've liked to see audio (I assume there wasn't any, and there wasn't just an issue with the playback). You might want to disable scoring for audio for a silent game.
One bug I noticed is that I could unreliably fire shots through the laser gates. I don't think that was intentional, but I got through a couple puzzles that way.
cryovr
2018-04-23 03:09
i personally liked your mechanics, they were indeed well balanced enough to be very enjoyable
fanttum
2018-04-23 03:22
Not much there but a tricky little fun. Too short! Would have like to see more.
This scratched a puzzle-solving itch that I didn't realise I had! This is a really solid foundation for a fun game. The timing mechanics of the bombs could see some really complicated level design. Add some sound and more levels and this could be called a full game!
javicepa
2018-04-23 16:10
Cool game! Played it to the end. Clean movement and nice graphics. Good job!
himbro
2018-04-23 22:55
Good level design and readable graphic, I really enjoyed it! Maybe the movement feels a bit erratic at times, but this is a nitpick :)
Made it to the end, I really liked the way you used the level design to teach mechanics. Like shooting enemies to unlock the door or using the bomb to avoid getting trapped by lasers, I thought that was neat. All in all, I think it feels pretty polished.
Cool concept! The puzzles were fun and flowed well. And I like the environment, there's something neat about playing as a drone, shooting deadly enemies and solving puzzles at the same time. Definitely potential for more content.
This was really cool! I kinda wish I could right click to activate the bomb instead of a set timer, but with the way the level design was laid out it wasn't really an issue. I think the game feel could have really benefitted if there were some sound effects
polegar
2018-04-24 22:03
Nice gameplay and game design, and it's good to be able to play it on the web !
Not a big fan of the slide movement but fun game! Sad it was so short.
Yeah, it's short, but it's well put together. The mechanic make perfect sense together, and the puzzle element is great. Great job!
wildcard
2018-04-28 09:08
The graphics were nice, controlls and the way you added the controll tutorial in-game was nice (so that the player doesn't need to read the documentation for controlls!). I agree with @niborious on the right-clicking for bomb activation, it could potentially add to the puzzle design. You did not have any sound in the game which is ok but I would've liked some sort of explotion sound for the bombs and a shooting ound. Other than that the game is well made and fun to play, good job!