FoonLudum Dare ExplorerUsers → Alex Ferbrache

Alex Ferbrache

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201945Start with nothingPit Fightcompo3383.213.042.453.313.403.833.37
201841Combine 2 Incompatible GenresTS 3001compo4733.183.302.782.942.831.752.162.73

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Alex Ferbrache

LD45 — Start with nothing

FOREST NINJA WIZARD GHOST by johnnysix 2019-10-06T23:55:55Z

Fun game, the cats didn't have much of an effect on my strategy or the way I played, but jumping and collecting things was enjoyable, as was seeing the level get revealed.

Trading nothing for something by RilleP 2019-10-06T23:50:32Z

Nice game! The foresight into what future trades are coming is an interesting mechanic.

Gridwords by ixchow 2019-10-07T01:42:30Z

Interesting take on a puzzle game, I enjoyed it! Would love to see more puzzles with other words.

Island Survivor by TC5550 2019-10-07T19:40:22Z

I liked your sound and graphics, I wish you could press a button to advance text faster in the beginning. My first play through I completely missed the craft button because it blended with the bottom bar, I also didn't expect having to click on it since the rest of the game is controlled with the keyboard.

14 billion years by Vhalenn 2019-10-07T19:27:29Z

Great concept and execution! I had a bit of trouble with the controls, I think reflexively I wanted up and down to be inverted

Doodle Ball by Beritens 2019-10-07T20:28:10Z

This game is awesome, great job! Very fun, concise and addictive game loop, and plenty of powerups and upgrades to keep it interesting.

LD41 — Combine 2 Incompatible Genres

Apocalypse Tycoon by javicepa 2018-04-24T20:44:03Z

Great game, had a lot of fun seeing the ending! I appreciated the coin bug because otherwise I never would have finished it :smile: I just wish there was a way to tell my survivors not to attack (though this would have introduced another button which probably isn't what you wanted)

The Magical Caster Card Gun by Fanttum 2018-04-24T21:05:18Z

Fun game, I liked how the card mechanics sort of replace the ammo management mechanics in a normal FPS.

Twin Stick Town by patrickgh3 2018-04-24T18:13:40Z

Super fun! I could easily see this expanded with more weapon varieties, population-based unlocks, different maps, and added strategic buildings like towers and walls. Great job :)

Power in Numbers by amras0000 2018-04-24T20:22:33Z

Fun game! I like the genre mash up and think the mechanics work really well. Controls are intuitive and I found myself playing a few times to try to win :smile:

I had some readability problems with window colors, sometimes it felt like lit windows appeared on outward-facing sides of the building so they weren't visible from the street. Also, it seemed impossible to lower a 5-star wanted level if you needed to regroup. Finally, I thought it was a bit unintuitive that the health bar goes up, not down.

Beat Em Shmup by CaptainDreamcast 2018-04-23T05:37:27Z

Punching bullets back into enemies is something I never knew I wanted in a shmup.

Stealth Road Construction by Potato Toaster 2018-04-23T05:49:26Z

Congrats on submitting! I thought the first level was very challenging, especially with one cone. Having a key to reset the level would be nice! Also sometimes after multiple resets I got locked into always walking right and falling off the map.

Love Is A Battlefield by F1Krazy 2018-04-23T06:09:20Z

Fun game! I thought it meshed well with the theme since reading text is the last thing you want to be doing while dodging bullets. Difficulty felt right, I thought the shot noise was a little annoying after extended play.

Puzzled and Dating a Monster by John Darrington 2018-04-23T03:34:30Z

Fun game! Exploring all of the options and seeing all the endings for each date is pretty satisfying

Incompatible Worlds by diving_squid 2018-04-23T05:32:38Z

Cool game! For a Unity project, maybe [this tutorial](http://www.studica.com/blog/how-to-setup-github-with-unity-step-by-step-instructions) might be a good resource for open-sourcing your code?

In the Details by Himbro 2018-04-24T20:53:41Z

I had fun! Interesting concept and well executed. I only wish I could move the map with WASD or arrow keys, and that citizens I've already made a deal with had a symbol on their name tags in the world to make the end-game require a little less hunting :smiley: