FoonLudum Dare ExplorerLD41 → Beat Em Shmup

Beat Em Shmup

By captaindreamcast

View on ldjam.com

CategoryRankScoreCount
Overall4233.2726
Fun4103.1626
Innovation4293.1925
Theme3903.5025
Graphics5562.6925
Audio4292.5625
Humor623.7024
Mood2633.2024

Comments

alex-ferbrache 2018-04-23 05:37

Punching bullets back into enemies is something I never knew I wanted in a shmup.

tqv5964 2018-04-24 00:32

Very hard game but very fun. I couldn't even pass the first level lol. SFX and BGM are really fit for this game. Overall, great game. Keep up the good work. Check out my game too: https://ldjam.com/events/ludum-dare/41/daxua

royerson 2018-04-24 00:52

Punching bullets is a real Chad strat and it feels really satisfying, although it's pretty hard to intentionally hit any enemies. I liked the silly dialog choices. Pretty fun.

sky 2018-04-24 04:18

When I realized that you were literally punching enemies and bullets in a shmup game I was 100% on board, the gameplay is admittedly a bit weak but I'll vouch for you on Innovation and Humor!

axe 2018-04-25 06:33

Vary hard, humor got a giggle out of me. i's day if very visually noicy and would do well from a more neutral background, otherwise the controls feel a little sterile too? anyway good work dude!

rockhoppergames 2018-04-25 14:57

I wasn't expecting the breakout/arkanoid elements, but they really help add to the incompatible genres theme! Also, I appreciated the use of ordinary objects as enemies, since the shmup genre has a long history of that already! Though it was maybe a bit too hard, I still enjoyed my time with this game!

richard-n-silva 2018-04-26 00:13

At first I was like "That's strange, this game seems like just like a Shoot 'em up game, where is the twist", but then I puched a ball and everything made sense!

Nice approach! It really changes what you expect from a shoot'em up. Instead of dodging the bullets I found myself going straight to them!

Good work!

PS1: I couldn't help to notice on your profile that you also code for Dreamcast. Is that so? I didn't know there were people still doing this kind of thing! Incredible!

PS2: Your world record on Type 'n Run was beat... The new record is 83 commands and I don't even know how this is possible!

okacat 2018-04-26 06:06

A LD game complete with a boss fight, nice! Although I did get destroyed, fast. As others have mentioned, when you figure out you can punch balls back it becomes a lot easier. Cool game!

robowarrior1982 2018-04-26 08:25

Hit the projectiles is really fun, it lacks a little animation and feed back! Nice idea !

useless 2018-04-26 12:28

the humor is fucking godlike! great job!

spthiel 2018-04-26 12:29

Humor 7 out of 5!!

t8kk 2018-04-26 12:33

Bullet hell beatemup definitely fresh idea! The extra of having an introduction story to further immerse the player in the world even it's a 48 hours game is a nice touch. The music got to me after some time i had to mute it hehe, but the game is majorly bug free and has good flavour to it. Nice job captain dreamcast!

yanni 2018-04-26 14:17

My favorite part was the gigantic fists that spawns to "shoot" / attack. The sound and constant movement of the game made my eyes go craaaazy haha. I liked that you were able to encorporate narrative in the game on top of the top-down shooter on rails.

zuhairghias 2018-04-26 16:02

I learnt the lesson of staying true to myself in the face of adversity. Well done! Throwback to the classic gaming era. The game did feel a little repetitive, but the punching mechanic was fun as hell!

aterlamia 2018-04-26 16:27

I think this has potential, but i myself could not really get into it. I did like hitting the bullets back. The music got a bit repetitive after a while. But good mixup of themes.

nannah 2018-04-27 16:41

Nice game! I've never played something like this. It's amazing you made your game also for Sega Dreamcast.

hypersnow 2018-04-28 02:59

From the moment I pressed the first key at the title screen (thought it was frozen for a while) I knew I was in for a ride. Humor is greatly appreciated, and while the gameplay could use work it had a lot of charm. Also impressive that you managed to make it for the Dreamcast!