Foon → Ludum Dare Explorer → Users → spthiel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | This Button Will Self-destruct (dot) xyz | compo | 3.30 | 2.40 | 3.80 | 4.09 | 2.80 | 2.70 | ||||
| 2020 | 46 | Keep it alive | Flowdating | compo | 623 | 3.34 | 3.27 | 3.56 | 3.75 | 3.18 | 2.70 | 3.90 | 3.42 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Blitzingo | compo | 358 | 3.36 | 3.36 | 3.56 | 3.98 | 2.83 |
Works great for me! Great game, qutie challening, had to restart most maps a few times to get the perfect combination of towers. I did notice a few bugs on the last stage tho - you can place towers on the road - web sprites will be spawned below the road sprite - waves end before all enemies are killed
I believe bullets colliding is an intended behavior, if it isn't: I absolutely love it
Yay I won :smile: Scouted the place on my first attempt, leaving the child behind somewhere, then on my second attempt quickly brought both to the exit. Maybe add a restriction that you aren't allowed to lose sight of the child ^^
I really hope you'll continue this as it looks really promising and I can agree to your own statement in that it is very fun to just run around in the empty map
Can agree mostly to @delph, the best strategy I came up with was holding down leftclick and d and then waiting for my score to increase (I gave up after 3500). Aside from that I think that the destruction sound of the meteorites is too loud relative to the music so you cannot apprechiate the music as much :(
Very impressive, reminds me a bit about undertale 🤠And can only agree to what the other have said. I progressed through miggs path first with no softlock aside from the invisible replenish button in the fights. Then tried the other route and well that wasn't as successfull, but fun game anyway
Love this! Music fits so well, super relaxing gameplay
@scifi6546 Thanks! :D
@captainabi The answers do have an impact on how the plant is doing and if you actually want to finish on an affection run, you have to use them to your advantage. I do agree tho that there isn't a hole lot of questions but I couldn't come up with more of them so I looped them. Also I intentionally wanted the water and sun to be simple because I wanted to have the game more on the zen side than a difficult game
@wzqxrys Thanks! The color is actually random from a set of 4. Also could you please also rate my mood and innovation? :grin:
@onnofal There is a pretty dark ending which probably wouldn't last you in a very positive mood :grimacing: but thanks!
@delunado there's 6 endings just I feel like they aren't easy to achieve if one doesn't know the working in the background (spoilers below) > 1. Get to max affection and accept > 2. Get to max affection and deny > 3. Get to max height > 4. Get to min height > 5. Get to min sun > 6. Get to max sun
(spoilers end)
@lesinvisible thanks! :smile:
@lexyvil omg I don't know why I didn't think of that ending :joy: Yes, that should totally exist
Also @ruthiepee happy you two got to the affection ending ^^
As for the algebra question: Aside from me not fixing the ² in the question I also just noticed that I never updated the equasion when I updated the answers it should have actually been x² + 2x = 35 :sweat:
Very nice concept! Would also love to see a continued version of this! Also love the graphics c:
Really fun but I think the time for you to pick a part up when it falls is too small, I often tried to carry multiple at a time and then missclicked by a pixel to then lose the one I already had selected and not catch any at all :cry:
I think the speed is too slow now :stuck_out_tongue_closed_eyes: but might be cuz I'm used to your debug speed hehe
@lambdanaut amount and power aren't buttons ^^' amount shows the amount of workers you got and power the total power of your buttons
Now for the actual review: I don't think this game is possible to beat ^^' It's fun in the begining but loses it's goal pretty quickly and get's plain after that. Furthermore maximal upgraded workers are still pretty bad and resetting with keeping upgrades doesn't properly work (at least it doesn't keep the upgrade). And resetting to zero doesn't remove the upgrade cost :cry:
Really difficult especially since the range on the enemies appears to be further than the players reach and the controls feel a bit wonky ^^
Great game, you need to work on canvas scaling tho, wasn't able to end turn in normal browser view.
Also as a heads up, you have to rate other games in order to gain publicity for your entry. Otherwise you will not gain a lot of ratings and most likely not make it into the leaderboards
Really like the graphics, even tho it's just a few squares, but I'm a sucker for simple look. Don't quite get the rest of the game tho ^^'
http://wiki.compilgames.net/doku.php/gdevelop5/publishing here's a guide on how to publish your game (building an executeable) :)
Can only agree to swen, the acceleration controls feel really weird at first but add a lot to the gameplay, really liked it!
Super chill! First game was quite challenging cuz I didn't know what to do and second game I stopped playing at Turn 117 with 541 points :grimacing:
Are you supposed to be able to place outside the boundry? :sweat_smile:
Didn't read the gameplay and collected 102 spikes in my first gameplay (oops, got quite hecktic lol). Second time around tried to avoid them, still got 110 boosts :sweat: I'm terrible at this, but the music is just the bests
Had my fun for a few maps figuring out how the game works but eventually it got quite monotone :sweat_smile:
Imo this game is way too hard :sweat_smile: But still fun! Atmosphere is also really nice
Some wise man once said "All good games have animation canceling, or something like that"
Can agree to Uzpykes, died at 389 mostly to just lag
Could really need some different controls other than that, this is great. I only played to level 4 but the levels are challenging and feel quite rewarding when you finally understand how to beat them
I won :tada: quite fun game and a different approach to the theme. I like it! (52800 score)
I really like textbased games. And the concept of making an fps textbase is quite interesting. Also, I love the music <3
22800 Score btw
It's a nice game with a great concept but I have some complaints: 1st the explosion sound is relatively noisy compared to the footsteps (which get louder the closer you are to the enemy if I noticed that correctly) 2nd upon restart of the game there's no timer anymore 3rd If you stand inside the AI gorilla it can't hit you nor will it move
I can only agree with previous comments. The controls are really unintuitive.
This was a really nice experience. What an astonishing game.
Nice game :thumbsup:
I really liked the game (beaten it on all difficulties :tada: ) the music is great and the gameplay quite easy to understand but hard to master :P
Very nice game, easy to break tho. Just level up one canon as far as you can and once you have it at ~lvl 20 you essentially won // plenty of time later: score 476k // enemy speed: inf :joy:
So what is that number? DOTR_2018-04-23_16-47-23.png
@cg-fred an online highscore list would be difficult since you can't die at some point and then your score won't be registred :sweat_smile: (1.6e6 score here)
This is what you call a brilliant concept put into a great game. I really like it.
Really nice game. Enjoyed working my way to the top. Unique concept! :thumbsup:
Amazing. I love that humor!
Very nice game. The announcer is really nice :P. Didn't buy the 25k upgrade either... when you already used a lot of time getting to 10k it's just awful to get with the same amount of income to 25k in my opinion.
Golf really doesn't fit bullet hell :joy: best way I found was to first kill all enemys :sweat_smile: Great game never the less
So I know that's against the concept but a minimap would be very appreciated :joy: (was walking around for 10 minutes trying to find the end)
I can only agree to everything that's said above and the controls are messed up for me :/ I can't queue different directions after one another which makes it alot more difficult to successfully walk around an enemy
Great concept. But quite difficult
I really liked it, managed to get through all levels without a stroke (needed some luck tho). But I think the difficulty curve is a little too steep to the 5th level. I think the first 4 levels together are as difficult as the 5th alone so yea
Link leads to 404 :/
oh okay. well then HYPE!
Humor 7 out of 5!!
Nice game though I think it's more of a puzzle-stealth game than farming
Neat! Really like the game :D
Good game. Haven't played it much but from what I can tell it was pretty difficult.. also you can't really see the green healthbar on the green selection
Great game. I like the different approach to the theme even though it's not that present in the game. Well done anyway!
I don't really understand the game ^^' it seems like throwing cards is the worse option you have since you run up on cards faster that way
I really like the game. I don't think I've ever seen a game where you can build your own dungeon :thumbsup:
Very great game concept and very challenging. I like it ^^
When you first enter the game it's pretty fun and you get stressed easily but once you figured out how it works it get's really repetitive to a point where sound & gameplay is just annoying :/ Some more dialouges, towers and maybe some upgrades would've been nice
Really enjoyed playing the game ^^
It's a good game. But not fitted for compo since the music was not created in 48 hours and it was not made by 1 person :/
Very well now there's nothing to complain about anymore :P
@Apace You can't have bad luck in the game actually ^^' there's an untold mechanic in it. everytime you hit a gray square it'll remove one of the numbers that are not on your field. so e.g. if you clicked 30 gray squares in easy you only have 40 numbers left in the pool and 25 of them are yours so it's over 50% chance that you have a hit
@Vasco-Freitas An scoreboard would be nice, yes but I haven't found a decent way on how to mesure score and if I were going based on the time you'd just need luck. And it's not really a cheat when everybody can do it :P
@MaxKlimenok I know that sound would make it better but I didn't want to use assets for this so there was no way to add music (also thx for that last bit ^^)
@masterkrepta yep, I hid the random button too well :/ thanks for the feedback :)
@dob Easy is indeed very easy (in fact you can't die) but medium is still possible :P just requires some training and a good management of your eyesight but I agree it's quite difficult :joy:
@Lex thanks a bunch ^-^
Site has been disabled :/
Great game. A help on what actions you can use would be appreciated
I really like the graphics. And it requried me way too long to figure out how it works (but I think that was my fault ^^' ). Doging the mosters is not really difficult tho since they are so few of them. I think you should tweak that a bit.
Well done! :)
I like the idea. Things you could improve: 1st Sound loop a bit longer - it get's really annoying really fast 2nd Make it so you can hit the notes based on the beat (if there's a beat you can shoot 'em up)
Great game. I somewhat dislike the controls (but that's probably just me ^^) and the sound get's somewhat annoying quite quick but other than that pretty nice concept
Really great. I really like the attitude of the game. Reminds of Undertale, LIS and Cave Story (all great games) btw is there an end?
The movement is a bit weird and you don't have to kill anyone as said above.. but thx for uploading ^^
Very fun game (had to restart 3 times to get the rocket ^^)
Very fast paced, I like it. (bonus level is bugged for me btw, I glitch in the ground on some of the blocks)
Good concept, the clicker part is not present enough in my opinion though Also I feel like the recource gathering is way to slow. And at last the zombies often get stuck since they are taller than one block and they should attack you if you attack them + call for backup since the way it's done atm you just have to stand a bit away from them and you can't die
@Steffo not necessarily since it's a board game and he wouldn't be able to provide download links nor would screenshots be very interesting to watch. Se should add rules tho since it's an entry and an entry that you can't test is not an entry in my opinion
As somebody said before reminds me of undertale pretty fun nevertheless.. and challenging
I think it would've been better if you were able to use the cards by clicking on them since it's difficult to go from a movement card to a jump card if they are 2 apart. Great game either way tho
This is so difficult ^^' I could barely get to the 2nd level. Awesome graphics and idea though, I really like it