Goat Murderer by MAT4DOR 2012-12-17T17:59:00
oh ok im sorry i will change the page asap
Foon → Ludum Dare Explorer → Users → MAT4DOR
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Astroxite | compo | 374 | 2.84 | 2.18 | 2.81 | 3.63 | 2.89 | 2.47 | 1.63 | 2.60 | ||
| 2022 | 50 | Delay the inevitable | Save Gogo | compo | 515 | 3.02 | 2.17 | 4.25 | 4.20 | 2.88 | 3.10 | 2.64 | |||
| 2018 | 42 | Running out of space | Out Of Space - Multiplayer | compo | 2.00 | 2.00 | 2.00 | 3.00 | 2.00 | ||||||
| 2017 | 39 | Running out of Power | Stranded In Space | compo | 240 | 3.45 | 3.18 | 3.27 | 3.36 | 3.50 | 2.20 | 2.17 | 2.95 | ||
| 2016 | 37 | One room | Shadow Realm | compo | 186 | 3.53 | 3.42 | 3.67 | 4.00 | 3.56 | 3.06 | 2.73 | 3.56 | 40 | |
| 2014 | 29 | Beneath the Surface | The Alien Miner | compo | 912 | 2.81 | 2.38 | 2.19 | 3.28 | 2.59 | 2.18 | 1.47 | 2.33 | 57 | |
| 2012 | 25 | You are the Villain | Goat Murderer | compo | 713 | 2.21 | 2.17 | 1.90 | 2.62 | 2.00 | 2.18 | 2.24 | 2.13 | 56 |
oh ok im sorry i will change the page asap
yeah i wanted to implement that only when you are on line of sight they would shoot, but i ended up not doing that. :|
yeah my friends also said its hard, i find it easy, you need to be always moving around
Hey man, i already rated your game too, but didn't leave a comment :/ Nice idea that reviews, maybe i will do that next time too :P
Epic, but as enfyrneaux said it always go left when i whistle :S
Awesome! Really great game, i spent half hour playing this :P
It's really great, I love the music. :)
I really liked it, but you should add some option for repairing the things, and maybe some kind of station to drill faster. Well done!
Thats some error with the format of the sound :S Some people played it on Linux already, don't really know how to correct that bug, so I made that its plays even if it has no sound.
Thanks for trying to play :)
Simple, but yet fun game! Good job!
I different but interesting game! Well done!
Liked the game, but it's really hard because you can't really see the obstacles. Also the background sound/music is really wierd.
Really great. Loved it.
Epic! That thing going around and around! Loved it!
Doesn't really fit the theme, but I really liked the idea. Well done!
Loved the Music and Graphics! Fun! Well done! 5/5
@vinipc yeah. My initial idea was to make the dimension circles "pop out" of the player, but i guess it could be implemented that way. Thanks for the comment.
Awesome idea! Was near the end but one of the characters got stuck in one of those "infinite run" tiles, and then i managed to freeze the game somehow.
Impressive! Very easy to navigate between the different views. I think you could easily sell the game.
Nice. Feels like a clicker game, but you have to work to get the "points" in this case the coins. Very interesting.
Interesting implementation, using inputs/headings for interaction/rendering buttons instead of using events and WebGL. Good job!
Fun game. Spent a lot of time making the enemies fall in the holes. Couldn't figure out how to use the sword in the survival, it would just disappear. The music and sound effects are great!
Cool game!
Never liked text based game much, but this game was cool. The music is nice. Didn't last long, too much disorder...
Found it very hard to stay alive long (i'm a noob). It's a very good game considering the time it took to develop. The only "bug" i found was getting getting stuck inside the wall if i change the block.
Very interesting. I did not understand exactly how I was moving through the world, but it was fun, trying to go up "sides of the game" that were at the same time transforming. Fell out of the world 2 times, don't know if that was supposed to happen. Overall, great game!
Really cool game! Didn't really understand it at first, but once you get the hang of it, its amazing. The character made me think of NYKRA, the style is very similar. You get a 5/5 from me too.
Great game! Enjoyed running around doing the math to try to get the key to escape the vault. Got stuck because one of the keys led me back to one deposit box that was already open.
Very impressive. Opened the stream the other day for a second, and saw you creating the game. Very nice game for a 48h competition.
Loved the game! It's simple but fun! http://i.imgur.com/4IETn9w.jpg does this mean I won? :P
Really cool game! I was hooked up, played for a while. The hard difficulty is quite hard, very difficult to complete a full product. It would be awesome if we could hoard parts, like move them to the top of the belt again to have them for a little while longer.
Love everything about this game! OMG the sound is hilarious. Love how it turns into a endless game at the end!
Awesome, love how you have all the different bars (hunger, thirst, etc) that you need to control to get far! The audio is hilarious. My game crashed as well, at 14.5 km, but the sound continued to play.
caught TypeError: Cannot read property 'get' of null at Function.flixel_graphics_frames_FlxImageFrame.findFrame (noane.js:16525) at Function.flixel_graphics_frames_FlxImageFrame.fromGraphic (noane.js:16467) at Function.flixel_graphics_frames_FlxImageFrame.fromRectangle (noane.js:16496) at flixel_graphics_FlxGraphic.get_imageFrame (noane.js:13952) at flixel_FlxSprite.loadGraphic (noane.js:1424) at World.switch_backgrounds (noane.js:8022) at World.update (noane.js:8009) at PlayState.update (noane.js:6798) at PlayState.update (noane.js:7468) at PlayState.tryUpdate (noane.js:7281)
I was on the desert map, and it appears it was going to change to forest, but the bitmap has 0 width and height.
Anyways, really cool game!!
Thanks for the comments :P
@chao the missile launcher is kinda useless if you want to do a record yeah
@kalibrated thanks, the resources were in the info on the right
@infernal yeah, the sound is pretty awful
@hungare the current record that i know of is 2:02 from a friend of mine, mine is 2:06, but i agree with your points, thanks for you comment
@tiberiusuciu yeah, i was planning to have option to sell, and stop production of something, but did not have enough time
Thanks for the feedback!
@abductedplatypus yeah, i have been competing with a friend for the best time, its currently at 2:02 (his score), its very difficult, and the random of the asteroids doesn't help. I was planing for more, but didn't have enough time to do it. Thanks for the feedback!
@mamoniem thanks for the comprehensive review!! I don't find the controls that difficult. to play it you basically only need 1-4 plus mouse, which is not that difficult. As for the sound was really a last minute thing, and I know it is not good xD Thanks again for the feedback!
@tommy yeah, the feature to destroy and stop production of buildings was planned, but i did not do it because of time. As for construction space, I wanted to make it symmetrical, with the rocket at the center, if i added 2 more rows and columns, it would have too much space, if you plan well, you can make it in less then 2 min 30 seconds easily
Thanks for the feedback!
[deleted, wrong thread]
@kthulhu1947 thank you
I was expecting to have more than 40 rounds. It's a cool game to pass the time.
Really nice! This is similar to the concept of my game. I like that you have to construct wires to connect the buildings. I think that the lighting strikes should be more common. It felt too easy.
Really awesome! Loved the concept of the game. The ghosts when the enemies die are also a very nice touch. The music is really cool. Good job!
Liked the game! Using the police to separate the radicals, from the conforming is easy. And makes the game go for a long time.
Its a really cool implementation of that goat and sheep game. I think there was too much text showing then you selected the ships. I tried to select the Civilian first, knowing that i would need to select the military, and it would just slap me with a popup. Other than that, really nice.
Cool game, but I feel like the camera could be better placed, sometimes I can't see the enemies properly. The sound is also kinda annoying.
Amazing, a interesting twist on Tower Defense.
Loved it! However, that last corridor towards the Elevator is f**king too long!
The game was interesting, but did not find the controls to select the troops that good. Its very difficult to understand which troops you are selecting. I would prefer only like 4 groups of troops, which would be easier to command, to have more control of the archers for example.
Liked the game, but the sound of the engine was kind of annoying.
Nice. I din't need to use any of the suns to get to the destination, but it was fun! Great job!
I tried to jump on top of the enemies to kill them. It didn't work. xD The graphics are cool!
Really cool! Could not figure out how to change weapons. (maybe it isn't possible?)
Loved the game! However, I think sometimes the platform wasn't fast enough.
Really liked the graphics! Like @bentglasstube said, the guards are too OP. Cool game!
I think the ship should switch instantly according to the last pressed key, or direction of movement (when you release one key but still pression another). Other than that, its really cool!
It didn't feel like i was running out of power. :S I cranked the lights and fan to the max, and was always at max power. Other than that, it's a cool game!
Really cool. Some of the placement of the buttons could be better generated, but overall is a very great game!
Thanks @gilborn for pointing out that there was a double jump :P, I was getting stuck
Really awesome! Loved the chaos of everything when destroyed!
As soon as you open the game you are playing multiplayer. But propably there wasn't anyone else playing, so you were alone. :slight_frown:
Awesome game! As the others pointed out the sound is really fun. From the GIF I thought the spaceship would move faster, but it seems to be slower when I'm ingame.
@daniel-foutz yeah almost like that, it will inevitable end though because people can't vote too many times.
@andy-beers It's supposed to be for the long game, and eventually you will not be able to feed him anymore if you have a static IP. I wanted to make it like a crowdsourced survival. I don't know how long it will last, but the hunger bar is to prevent too many hours being added in case it goes viral, so people need to keep coming back to it.
@baily thanks :) that is probably the best art i've done to date, it turned out really good for someone that is not artistic at all
@spthiel oh well, maybe I should have added a cat as well and saw which one would survive the longest. Oh well, missed opportunity
@danc2236 @david-york @danc2236 @jesusnoseq @baily thank you all for the love :heart:
I think it would be cool to extend this to have groups of people (family and friends) take care of their own pets. Instead of a global one. Introduce other features and remove the death by exhausting of IP addesses/steepness of feeding times.
@mrevilguy thank you :heart: it will for sure help increase his life
@meep yeah there were a couple of other ideas I wanted to implement, like opening the mouth when you have the bone moving near it, but the time constraint is always so I couldn't get to it all. Doing more things in the background is a good idea. Thanks for suggesting that.
@charred-axolotl I thought that it would actually get more people and that people would share with their friends. I got a very big boost initially from sharing with a couple of friends, which managed to make him survive thus far. I think he got like 1 or 2 days to live, max.
I'm considering making this into a thing post LD, but I have to figure out what exactly and how it is displayed in an interesting way to make people enjoy and come back to feed him.
Thanks for extending his life a little further.
@fae-pdf Thanks so much for your comment. I was smiling half through the comment. Even though other people describe it as morbid, which in a way it is a little bit, you are spot on. For me it's about death and its inescapability. The cuteness of the dog is actually accidental. I'm a terrible artist/designer, but the dog turned out great, and as you said maybe even a little emotionally manipulative. All the other choices where very deliberate, the exponential increments makes it harder to feed, and if you don't want to see Gogo die, you have to find other ways to feed him, like sharing with friends or switching to mobile data on your phone. It bring new people in and invests them into feeding more.
A few days ago, I even realized a mechanic that I accidentally built into it, and I'm truly interested to see where this goes next, even though Gogo only has 6 hours left. I'm going to try to bring some other people in to get to a week at least.
Thanks again for you kind comment.
@games-by-tom the inevitability of it all is what makes the journey worth living along the way. You will miss the barks and growls, but you can enjoy them like you can. Thanks for feeding Gogo.
Hahaha I sound really dark :sweat_smile:
@andy-beers @daniel-foutz @baily @spthiel @danc2236 @david-york @dan-smith @jesusnoseq @theslate @ramil-dev @sapantaha @mrevilguy @meep @charred-axolotl @renge @csdoescs @cornfab @3bt @payaosito @fae-pdf @games-by-tom @lachlan-james thank you all :heart:
Screenshot
Quite interesting. Didn't fully understand the mechanic of "space" to wake up, basically you can do it all the time right? So there is no punishment there. The words on the forth stage (the one that the words are not fully reveled) felt very repeated. Other than that I liked the game. :thumbsup:
Made me remeber the entry I made for LD 39, which was also building in a grid. Really enjoyed playing it.
Nice game. As people pointed out the start is slow, but the powerups help out. I couldn't understand if I let the smaller asteroids hit earth it would end quicker or not. But overall really cool.
Enjoyed the game. It's simple and to the point of the theme, and quite difficult. As someone pointed out the character is a bit floaty, I don't know if it is intentional or not, but adds some difficulty to the game as well.
Nice.
I clicked over 400 times and it barely moved, it would be nice to have a measure of how many steps are left.
It's really identical to mine as you said. I wasn't aware of that self destructing website. I knew someone had done something similar before.
Loved it! The game I played the most so far!! I didn't unlock all achievements but unlocked the explosions which are quite difficult to control. The art is amazing but the music a little repetitive.
Really love what you done here. Although I think a win condition would be nice, but given the nature of the theme I think it's good. The setup I had with the pile switch + revives and life ups, basically allowed me to almost go forever, so the inevitable was that I would either be clicking here until infinity or card randomness would not favor me.
It was fun to play though.
Enjoyed it, the most I survived was around 16 seconds I think. But it was very difficult. The sideways movement felt very fast, I couldn't do fine-grained controls.
The pixel art is very nice. Enjoyed playing it!
Really cool! It's amazing that you even have achievements in the game. I played a couple of times, didn't unlock everything. The sound/music was a bit repetitive.
Oh man. The voice is awesome. Why did you make me blow up the biscuits? :cry: Everything went south from there. The 911 operator needs some subtitles haha
Nice one! I would enjoy it more with more ammo even if it doesn't kill, it allows knockback, so it would extend a bit longer at least and make it more action. Also random spawns :slight_smile: Other than those 2 suggestions it was nice to play.
Liked the game. I could go on forever. I just rotated around in the same direction and managed to get 220 before stopping. Could be improved by increasing difficulty over time. But liked the graphics and the concept.
Really nice. Hard to master the shooting controls, I was trying to aim with the mouse at first. The graphics are nice.
The audio was nice, but I found it very slow paced for my taste. There was also the issue of clicking the powers even when it wasn't my turn, which I accidentally did at the end of the game and killed myself. Managed to survive 21 at least.
Immortality achieved :smirk:
Immortality achieved
If you are pressing the key it will stop at the wall but then you can press the arrow again and it will step outside.
Other than that, really cool, and really challenging.
nice for a first ld entry, i also encountered some bugs, one of which no one mentioned where you can basically be floating mid air if you go against the side of the second floor near the stairs when you are making the jump across, but overall is cool
Unlike the other commenters I immediately understood what to do. It's quite an interesting mechanic to use a console to issue commands to the character. The commands are quite big to write though, so you have to be really fast at typing to write those.
I was trying to use the UI to pick the abilities from the get go, and was very confused when I couldn't click them, since everything else was mouse based. But once I got it figured out I enjoyed the game. I feel like the turrets deal very low damage. The music was awesome.
Liked the concept and the 3d mazeness. CTRL-W is not a good combination to run on a web browser, at least on mine it will close down the tabs, so basically I just had to run sideways... The text in the menu how to play is really hard to read as well, but other than that it was cool :
Nice. Got one 49 and then over 50 but didn't submit. It's very cool, I didn't read the instructions so at first I was just spamming objects, but then it became easier once I did. Very cool and simple graphics.
Really enjoyed it.
The pace is a bit slow for me. It is like a slow drain of your insanity, and this made me realize the work in real life that is like this :grimacing:
I liked the audio and the graphics!
Nice for a first game. Couldn't figure out if there was a lose/win screen or not, but I played quite a bit.
Enjoyed the game, the only thing is that it's possible to run around in circles in the doors and basically just not get caught right? I couldn't see if the speed of Death incresed or not. The movement felt a bit strange because it's not up-down it's in diagonal, so I basically rotated the keyboard to help the brain.
Really cool game. The game I played the most so far. Difficulty gets steep very fast, and I feel like movement could be a bit faster, it's not possible to run from the second type of mob that appears (bats?) but overall really good.
If we keep clicking the same tile it just continues on forever. Love the design though. Think it could be improved with a way that rewards you to explore further.
Think I made one too big :sweat_smile: look at the size of the feet. I have a macro to press the mouse button.
scrr
Cool game! Really enjoyed the atmosphere.
Thank you all for the feedback and for playing. @theguy @mikoziq @kierogi @dysleixc @potatocouch
I agree that there is a lack of usability, it was kinda hard to make it all work and this was my first time using Pixi.js, so it was bit of a challenge to make all the UI, specially rendering from scratch. That is no excuse for some errors in usability of course.
Got a bit carried out in adding some stuff and neglected things like tutorial, tooltips and other small things that make a difference. The balance is also pretty bad, it's impossible to know what is next in the game.
The game generates new planets/stars/moons at random times when it is going to generate a mission, but it's unclear that it can generate stars with different elements that you can use to do more stuff like having water.
The upgradability also is also not there. It's just 2 factories which it not ideal. It's too many ideas for such a short amount of time.
> When trying to send stuff to other places, it says “No route to x from y”. So I checked the Router, which had routes. After some testing the problem seems to be that there are no ships on x.
Fixed just now, thank you.
Nice. What a brownie?
Would have loved if I could keep the buttons pressed to move. Felt very tiring to do many key presses to move.
I use a split keyboard without dedicated arrows so this was a nightmare for me with casting the spells, still managed to sneak in one win. Really cool idea.
Nice! I also worked on space "deliveries", a bit different, but nice!
What the ... this is another level :eyes:
Wish there was other OS downloads / Web.
Very much following the trend here and complimenting the art. It's really cool.
Very fun. Enjoyed the mood. When I came in I had expected it was something to do with real smtp servers :joy:
too much mail
Really cool! Couldn't find the objective at first, because I didn't go to the mailbox, but then I came back here and saw something, and went and got it.
Amazing concept :trophy: