RIP.tech by v3nevergod 2016-08-29T22:03:00
I looked at your project and noticed that the hearths are literally 2D sprites attached to the camera. I don't know why you would ever want to do that, but they're supposed to be under "Canvas", just like all your UI elements. Speaking of UI, make sure you understand anchors https://docs.unity3d.com/Manual/UIBasicLayout.html 99% of the time you want your anchors to be at the corners of their respective UI element, otherwise it won't scale with resolution.
As a side note, I listened to that "Spooky scary skeletons" song while playing and it made the game more comical than it was supposed to be lol.
LD39 — Running out of Power (5)
Exocharge Infinite by Karnage Studios 2017-08-17T12:04:38Z ♥ 1
Input gets stuck if you die. You probably forgot to reset some static variables :P Other than that, great job! You'll score pretty high in the graphics and audio categories.
COCO ROBOT by ThePoulpator 2017-08-14T14:43:57Z ♥ 1
wtf
Tiny Wiring by Domantas 2017-08-01T12:27:51Z ♥ 1
Puzzle games seem very popular this time around, and this one is by far the most original I've seen so far. The only complaint that I have is that moving is kind of annoying when there are a lot of doors around. I think WASD movement would have been better. Apart from that, great job!
Enter the dark tunnel by Mvdvelden 2017-07-31T21:56:57Z ♥ 0
My finger hurts 😂 BTW, the resolution settings are messed up(no 1080p setting)
Airship Engineer by ryte2byte 2017-07-31T21:36:47Z ♥ 1
You messed up the resolution settings. There's no 1920x1080