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Ancient Motivation Technology

By themightysice

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Comments

faeld 2016-08-29 10:57

The most effective tactic seems to be not motivating your workers until they look for a reason to be motivated. I surprisingly enjoyed reminding them - probably because of the satisfying whip sound effect - good job on that

burnedkirby 2016-08-29 11:13

the sfx adds a bit of humor to the somewhat sadistic game. Neat concept. but by the end of it you're whipping hordes of people chasing you down.

onyon 2016-08-29 11:22

Cool concept, really like the idea and humour. Solid entry.

qwaklak 2016-08-29 11:32

Nice game, but i found easy way to win all stages, just stay in the corner and time to time move, if you will change it this game would be realy good.

gurkan96 2016-08-29 11:54

nice art and really good gameplay! and really love the audio when you motivate the slaves uhm... workers

mr-jaqbq 2016-08-29 12:12

Ha ha ha! I love the idea! Really nice touch with main character in menu. Sounds are nicely coming along with what happens on screen.

vitineth 2016-08-29 12:28

Wow, this is actually really cool to play. The art is nice and the sound really adds to the game. The idea is a bit of strange one but a fun one none the less. It's well executed although it disturbs me how much fun it was to play. Great game, well made and a lot of fun to play. An all round great entry.

robertramsay 2016-08-29 14:23

It's fun at first but a bit unfair, and the gameplay quickly gets dire.

ninja00283 2016-08-29 14:29

If there would be ratings humor would be your best category.
i enjoyed it.
So yeah good job.

edve98 2016-08-29 14:32

hah, cool idea! The sounds make the game so much better. Also one suggestions: have you tried making the work day counter decrease only when someone is working? That would probably motivate the player to keep motivating the workers rather than defending from them :P

superpokeunicorn 2016-08-29 14:34

Pretty cool. The visuals and sound design were well done. The whip sound in particular was very satisfying. The gameplay was a pretty original concept that works well for the most part. It's an interesting take on a time management game like Diner Dash. It was kinda annoying that you get booted to the title screen every time you die. Eventually I just gave up after attempting level three so many times. Still, it's a job well done.

rafacp 2016-08-29 14:37

Really fun game, well executed.
Loved the whip sound.

pogo575 2016-08-29 14:48

That was a treat. All it's missing are whip upgrades and maybe some different worker types. Could be a great arcade game. I only felt hindered by the controls in a couple instances of hitting a closer worker in the opposite direction of me when I was aiming at an unmotivated worker.

justashadow 2016-08-29 14:55

You are missing some basic things like a level selection screen and a pause menu. Other than that, not much to say. Solid entry!

bog13 2016-08-29 15:08

Nice game based on an original idea. The gameplay become a bit repetitive though.

xesenix 2016-08-29 20:48

Interesting look on "technology".

tomdeal 2016-08-29 21:59

This is a cool idea! Beat the last level by hiding in a corner :p Maybe add some more gameplay elements like AI-slavers, or a AOE whip and running shoes :p

hermetic 2016-09-03 01:54

Awesome idea for a game. Great fun.
Sound effects were really good and motivated me to motivate them.
Controls were good. I felt like the slaves "attack range" was probably a little too big.

Needs power ups, slaves with different attributes, and random infinite levels. Then you could play it for hours.

You can't really keep up with demand for motivation, so you just end up kiting them around.
Still. Good job!