Roma Evolution [Zen Experience Type Game] by Zeriver 2016-09-06T15:29:00
Cool game. Nice visuals. Relaxing background music.
I suppose I beat it, since it went into an non-stop day-night cycle.
Seems like a good concept, kind of like Civilization for a single city. Binary choices make it sort of like a which-way or choose-your-own-adventure book. Unfortunately, there were so few choices that you didn't really lose anything that you didn't pick up almost immediately a couple days later. There also wasn't any resource management, so you basically had no drawbacks to choosing the best option each time.
Still, pretty decent game for a couple days work!
LD37 — One room (31)
One Way Out by Broxxar 2016-12-18T19:54:00
Wow, nice graphics (lots of shadows in those corners ;) ). Very nice smooth "wake up". The music is pretty cool. Neat object interaction for clues. Were you supposed to get sucked out the window? I couldn't fit one of the equations, so on one of the symbols I guessed. I guess "needs better indication of victory" would be my only real negative-ish comment.
rot by emmelineprufrock 2016-12-15T05:19:00
Good story, good mastery of the setting, well drawn characters; You should probably continue it. Not really a game, though. In my opinion, the prose is really over dramatic for the subject matter. Maybe I don't read a lot of post-apocalyptic fiction though....
Holo by Galan 2016-12-15T05:09:00
Very interesting concept. It seems that maybe the graphics of the game didn't keep pace with your vision. I think you need to adjust the position of the weapon to better indicate the strike area. Still, quite a feat for a weekend. Good job! :)
One passage room by Dyn 2016-12-15T04:46:00
Nice game concept. Graphics are nice; you can't really get a good look at them because they are so small. Controls are a bit weird. Still, it's a complete game! Liked the animations a lot as well.
Swanky Otter Soccer by hijomo 2016-12-15T04:32:00
Nice. I have a weird feeling that this was supposed to go somewhere else and time snuck up on you. The Otter with a top hat model is pretty flawless. The room is a nice model. Needs better lighting. Controls were fairly tight. No score, or any indication of actual gameplay or motivation... still pretty fun the first 6 or 7 goals. : )
Word Decor by ethankennerly 2016-12-15T04:26:00
Pretty sure this accepted words that didn't seem to make sense. Not really my style, but seems to be a complete game. Is the sign off on the "cost"? Needs some sounds as well. Other than that, good job.
Royal Rise (Online Multiplayer) by thebrickanator 2016-12-15T04:14:00
I can't believe you managed to get a client sever game running in such a short time. WOW. It needs instructions. Pretty awesome game idea. My game bugged out once and I never spawned on round 2, got some random colors at the bottom of the screen though. You should also probably prevent resizes.
Back To Your Room by jramell 2016-12-14T16:11:00
Solid little platformer. Interesting that the bad guys are glasses of beer? Definitely need to work on controller support. Music, sounds, and general atmosphere of the game is pretty on point. Pushing dead enemies around is an interesting mechanic that reminds me of kicking turtle shells with Mario.
In a Cell by NoahCagle 2016-12-14T06:04:00
The cellmates didn't fight back. Not really much here to comment on.
DOOMTANK by djfariel 2016-12-14T05:58:00
Incredible game. The first thing I notice is the quality of the music. Couldn't get the mouse to work...Didn't know why...Didn't care once I realized I could dual-stick it. Now I've read the description, I realize it doesn't start with mouse working.. :) Squarely in my top genres of games.
Great job guys!
Dungeon Custodian by ursagames 2016-12-14T05:40:00
Really good game! The 3D effect when mousing around was really well done. It's a little slow, but I guess that doesn't really matter with this kind of management game. Not exactly one room. :) The art was really well done.
Freedom by Cody Hansen 2016-12-14T04:18:00
Good game. Graphics, music and sound were well done and matched the mood of the game. There was a lag sometimes when the player would not respond to key presses, or would continue moving after released, but it was still pretty fun to play.
Kitchen Defender Ants Attack! by KunoNoOni 2016-12-14T04:10:00
The ants arrived about 4-5 times faster than the tank would respond to shooting. Power ups help, but not completely. Still, it's a complete game. Instructions and everything.
Kitchen Wizard Pinball by quill18 2016-12-14T04:04:00
Pinball is such a high level to aspire to. I completely admire your attempt. It's definitely a pinball game! The physics are close... The sounds are cool; I miss the "ball rolling on the table" sound, though. The modeling was nice. It is pretty shocking that you could get through a table design at all in 48 hours; You did a design and coded it. Congratulations.
Oner-OOM by srakowski 2016-12-14T03:31:00
It could use scoring, or something to motivate the character. Maybe upgrades or something? I miss having some kind of feedback that I hit or was being hit beyond watching the health bars move.
the beuys are back in town by tylerdoggone 2016-12-14T03:01:00
I appreciate the level of art and programming that went into this. I don't think I would call it a game; It's more of an interactive art piece to me. The music is entertaining and at just the right level of interest to keep it from grating after playing for a while. Good job!
The Cranks by DemiPixel 2016-12-14T02:47:00
Nice concept. Instead of hit points, failure to protect the base results in less time/space to protect the base. The graphics were pretty well done. Movement felt correct for a helicopter-tomato-thing. Sounds were good. Music good.
Good job.
Dungeon 2.0 by TheMonsterFromTheDeep 2016-12-13T08:14:00
This is a complete game. Great fun. I LOVE these kinds of games. The skills work very well and cycle back to default while recharging (seems to work intuitively). I spent a lot of time mashing my space bar though, so I wonder if it shouldn't have just "auto fired" when I held it down. If I had to guess at what it's missing is some kind of defenses... or maybe invulnerability frames? A better indication of the boss monster? Classes? HEALTH DROPS!.... Good job!
Witchy Potions by Verrazano 2016-12-13T07:55:00
Nice matching game. Good implementation. Works in every way as expected except it doesn't keep doing matches after the tiles fall. Kind of a stretch for the theme though ;)
Sound is appropriate. Could have used a warning or 'hurry-up' notice for the timer getting low.
Hanging Out by VanderHum 2016-12-13T07:46:00
Very strange, but pretty. Music is nice. Not a game, more of an interactive art project. I don't think I have the qualifications to critique it on it's art quality or emotional content, but if I call it a story-game thing... like Telltale makes, then I have to tell you to put all of the description you have above into the game; Just a box with the text telling the backstory. Otherwise, you have a "game" that is "a dude wakes up, goes to make tea, another person plays piano, first dude wants to die."
Agoraphobic by tylerraz 2016-12-13T07:31:00
You are the first game maker, so far, to make me laugh right out of the gate. The graphics are cool. I like how the enemies change based on your choice. The helicopter noise is interesting.. :) Needs more feedback when you get hit. The counter goes down, but I am not looking at the counter, I'm avoidin' missiles. Good game. Don't let the outside win!
flwr truss plus by wscones 2016-12-13T07:11:00
This game wouldn't be as tedious if it had regular mouse look controls. Everything else is fine. Go collect flowers, be an alien, take orders from a box, see weird colors, listen to trippy music. It also might have helped to have a story. The teleportation effect was awesome.
Escape The Room by egordorichev 2016-12-13T06:56:00
Nice little ascii-style puzzle game! I couldn't get past the 3rd floor as well. Music is soothing. It felt weirdly laggy at times? Not sure what the deal was there.
Bat Cave by schizoid2k 2016-12-13T06:40:00
Pretty basic game, but conceptually complete. Needs a high score indicator to finish out the arcade feel.
Another Time or Place by 7heSAMA 2016-12-13T04:11:00
Interesting idea. Seems like it could use some in-game story-telling. Maybe the actions could be narrated by the character. kind of like "I always hated this picture"..or "Maybe I should get some clothes on before the neighbors think I some kind of crazy person."... etc...
Space Attack by laylow 2016-12-13T03:48:00
This game had a good story. The game play was a little too fast. I beat it on the first try by just moving the repair modules around. If the enemies came a bit slower and the damage took a bit longer, it might become more of a strategy game. The dialog is pretty good, but I spent more time reading dialogue than playing. Was it supposed to have no sound?
The Employee by pLaw 2016-12-13T03:06:00
I love the theme interpretation/spinning floor section mechanic. The lighting is really good. I am in agreement with you, not a game as much as just an interactive art piece.
Carnival Host by JohnGalt 2016-12-13T02:53:00
Kind of a nice little game. Don't get much of a story, so it's just memory and semi-rapid key presses. Not sure what the point of the "Dream" race thing is. It would make a good game to keep small children busy. :) Technically, you probably want to extend a shielding graphic out the sides. At a 16:9 resolution, you could see the actors moving on- and off-stage. Nice, clean, simple art!
Super Battle Cycle by PowerSpark 2016-12-13T02:36:00
A mostly complete game. Congratulations! Graphics style is nice. I have to echo everyone else on the Motorcycle-with-a-grappling-hook thing. Maybe would have worked better with some top-down-style WASD instead of steering-style WASD. I don't know how else to say it. The music seemed just about right for this game.
Really good execution.
Block Bullies by Lucas Knutson 2016-12-13T02:22:00
The buzz when I hit the wall the first time was deafening. It's a good solid game concept. I don't know if it's my pc, or the way the game is meant to run, but everything moved REALLY fast, including the player. I couldn't actually WASD or I just ran off the side instantly.
Needs more parkour.
ISS - Infuriating Space Simulator by Scruffy 2016-12-13T02:09:00
Needs more of "something" to make it less frustrating. Maybe a little more forgiving-ness?... Maybe I just don't like games that require such precision in maneuvering. The voiceover and other audio was fantastic. The graphics were good. I think the theme was pretty much nailed since I just spent 15 minutes floating in space with a single room.