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jayemjee

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyTemple Escapejam
201532An Unconventional WeaponAn Ice Timejam
201430Connected WorldsStar Crossedjam3033.333.352.883.763.063.8233
201429Beneath the SurfaceSea's Bountyjam6482.672.432.273.102.932.002.4446
201328You Only Get OneTrick Shotcompo2683.293.463.423.442.082.632.6353
201326MinimalismShadowscompo7782.962.593.223.463.042.923.4647

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by jayemjee

jayemjee leaves an average of 7.0 feedback comments each event.

LD36 — Ancient Technology (6)

Nomore by djfariel 2016-08-30T03:48:00

Hey! Really cool game, great graphics and atmosphere. The controls were fairly good, and the gameplay was smooth.

I do have a few qualms: I'm not a huge fan of extra lives (though that could be considered a personal opinion,) nor of the Sonic the Hedgehog style "touch them and you explode" spikes. The boss also seemed rather difficult, in a frustrating way -- I thought it took WAY too long to kill him. And I admit, I'm a little disappointed in the lack of an ending, or even an ending screen; unless it bugged or something went wrong, when I finally killed the boss at the end, I was just left in an empty room that I couldn't leave. After the difficult fight, I was hoping for something, if only a "congratulations."

BronzePunk by tintreas 2016-08-30T03:12:00

Cool game, love the art style and music. I got as far as getting the flint, but I couldn't find anything else to do. I assume I was supposed to decipher the language of the hermit in the cave? But after my first attempt didn't come up with anything readable, I gave up.

Guidance by Avalanche Games 2016-08-30T02:57:00

I remember playing a game a long time ago with this same mechanic! Not nearly as stylish as this one, though; I love the way you made the simple graphics work for you. It'd be great to see this fleshed out with more levels and mechanics.

The Collector by intXparts 2016-08-30T02:54:00

Cool little game, but seems way too easy to die (even the slightest touch of water or a pit kills you -- a couple times it seemed like I died for now reason.) There's also no reason to ever not be holding down the shift button. Why even have it?

Buried Maze by Thirzen 2016-08-30T02:43:00

That was fun! Great atmosphere, and excellent use of assets (everything you used came together very well.) It could have used a little feedback when attacking the enemies; there was no obvious sign that I was actually hurting them.

Museum by qkerguelen 2016-08-30T02:07:00

A fun little game that made a nice framing device for playing other fun little games! It was kind of annoying that the way to quite a game (pressing ESC) was further right than the first game, so you won't see it before starting to play Pong. I figured it out, but still.

LD30 — Connected Worlds (5)

OlymPlanets by hogtrick 2014-08-28T04:16:00

Earth rules!

Nexxuz by rustybroomhandle 2014-08-26T20:56:00

It's pretty dang good. Some sounds from the ship and enemies would have helped this, as well as some indication that the enemies are taking damage. I *love* this art style, but it had me humming "Everything is AWESOME" for some reason...

Rift Knight by SecondDimension 2014-08-26T19:00:00

I second firstbass' statement.

Connected Retro Worlds by yodamaster 2014-08-26T00:46:00

...glorious. And, addictive. I could see this as a multi-player game, too.

Arrow Rain by Maxium 2014-08-26T00:31:00

It's a little hard to tell that you're hurting a boss. I like the graphics, and the dragon and golem are pretty well-designed.

It's a little hard to get up the tree to do anything.

LD29 — Beneath the Surface (9)

Escape from the depths! The ascension of the almighty one! by randoman 2014-05-03T02:08:00

Not bad. A little difficult, but fun all the same.

THE SKIES ARE A FALLIN' by glbs 2014-05-03T01:59:00

It isn't bad, though I'm not catching the "beneath the surface" theme for this.

DeepSeaBombing by dlweatherhead 2014-04-30T16:58:00

It's pretty good, with a couple of bugs in it, primarily the fact that the subs will continue to fire even after they've died, until they're far below the bottom of the screen (even then, I got killed by a dead submarine), there's no way to earn extra lives, and...at least one sub literally flew off into space.

Manticore by boukensha 2014-04-30T16:52:00

Did you remember to upload the _Data folder with the executable?

Exiled by Nylonica 2014-04-29T12:27:00

Can't access, says I need permission.

Aqua by littleball 2014-04-29T12:19:00

It's a little confusing, what with the key opening doors automatically vs one having to take the key to the door. Also, towards the end, there were spots where I fell through some of the level (in spots I didn't think I was supposed to be able to). The graphics are good, however, and it plays really well.

Diggin' Dodge by wheelsx (StickyKittyGames) 2014-04-29T01:55:00

It's got a nice look, and the controls are pretty good, too. It's a little difficult, lacking the ability to defend yourself. Very colorful, very well-made, and really nice music and sounds.

Volcano Dave by acehk 2014-04-29T01:33:00

...oy. This one's rough. The overall look is very well done, however, it's really, really hard. *Too* hard. Controls are a little stiff, and there's no indicator as to how long you can stay aloft.

Kill or Kill by GreatBigJerk 2014-04-29T01:19:00

...interesting concept. The art style is good considering the timeframe, though the sudden shift from the mundane to the genuinely horrifying might come off as...jarring. The radar helps, though having a bit more of a field of vision would help, as well. Not bad.

LD28 — You Only Get One (5)

Place. by koe415 2013-12-19T04:44:00

That was really cool! I got here by following the link from when you commented on my game, and I'm glad I did. I'm really impressed with the art style of it: simple, but very effective. The design of the levels was also interesting without being frustrating. I'm not entirely sure I understand how this ties into the theme, but I could see a few possibilities, so that's okay.

Also, I beat the high score you left on my game. :P

Top Heavy by 302_Dave 2013-12-18T02:40:00

I liked the music. Not sure about the voices.

Soup Tyrant by braindx 2013-12-16T03:53:00

Very clever idea! So hard to keep track when your customers all look the same.

Jump If You Can by PolishedPixels 2013-12-16T03:43:00

Great game! You took a very simple idea and made the level designs interesting. I liked the way the levels flowed into each other. I did have a few problems; jumping mechanics were sometimes strange near the corners of blocks, and occasionally, I didn't get my jump restored at the start of a new level, making it impossible for me to continue until I let my self die.

You Only Get One, Make it count. by cdgugler 2013-12-16T03:29:00

The game was fun, and I like the concept; very original. The controls were a bit slippery, and I was unable to finish (The exit was in a corner, so I couldn't pull the bear to it without placing the spiky on top of it, so I would always die before I could reach the exit.) Also, while I'm not sure, it sounds like the goal is to not pick up the bonuses, which seems a bit counter-intuitive.

A way to reset the game after dying without refreshing the page would have been nice.

LD26 — Minimalism (10)

RoboCroc Attacks by bmak757 2013-05-12T23:47:00

Was fun! Simple, but the controls were solid and the game ran smooth.

Secret Power by CollabGames 2013-05-05T20:32:00

I was able to walk out of the house, but then the game would crash when my friend came to talk to me.

Minimum Friction by pvwradtke 2013-05-01T23:39:00

The graphics leave trails behind, obscuring everything. Not playable on my computer.

One Bullet by Potentialing 2013-05-01T02:31:00

The game is fun, and I love the music!

Unfalling Star by diegolh 2013-05-01T02:16:00

The concept is interesting, and the game is fun, but I feel the pacing is a little off. The levels are a little too long and checkpoints too few for a game with such touchy controls where the tiniest little mistake makes you start all over. I like challenge, but I prefer that kind of challenge in smaller doses.

Radius minigolf by NicoSaraintaris 2013-05-01T02:10:00

Very unique take on a golf game! Never played one that worked quite like this, and I think this setup actually makes more sense than most minigolf games. Unfortunately, I did run into some bugs: sometimes, I would drag the mouse, and the paddle wouldn't appear. Then, when I let go, the ball would go flying in some odd direction.

Otherwise, I liked it!

Minimalism by StabAlarash 2013-05-01T02:06:00

I think this is one of my favorite games so far in this LD! Simple, but still a ton-o-fun, and the gameplay was very smooth.

The controls on the title menu seemed messed up: I could go down, but not up.

Tana by oldtopman 2013-05-01T02:00:00

That was... interesting? Very innovative, but I had no idea what was supposed to be happening at any point. I'm not even sure if I saw it all or if I did something wrong.

Obstacle Course by CappaGames 2013-04-29T23:34:00

Interesting idea, but could be frustrating. Checkpoints would have been nice.

Single-button Survivor by meszka 2013-04-29T23:30:00

I love the one-button-control concept! Aiming is hard when I can't use arrows to do it!

Great work sticking to the minimalism idea.