Legends of Kersalmon by tummyache 2015-04-24T04:02:00
This looks and sounds very good. The platforming action is a bit strange at first, but I got used to it after a while. However, defeating enemies is a bit hard, but that's to expect when you use a fishing pole to defeat knights in armor :).
LD34 — Two Button Controls / Growing (51)
Rockets Hate the Moon by nodens 2015-12-16T04:23:00
I think that the moon hates rockets as well :).
Knight vs. Mage by Thembi 2015-12-16T04:20:00
Hey, nice idea to turn a rhythm game into a fighting game. Loved the filter used to give the game that feeling of an old console connected to the TV through an RF adapter :).
The Tree by razveck 2015-12-16T04:17:00
I liked the visuals, though it's a bit hard to figure out the game.
The End Of Radio by Cake_Catastrophe 2015-12-16T04:12:00
Good, but very easy to run out of fuel :).
Feed Me by snowshovelboy 2015-12-16T04:06:00
Very funny, I was impressed with the algorithm used to draw the plant as it grows.
Over Grown by The Pelranthean 2015-12-16T04:02:00
It was confusing in the beginning, but became fun once I got the hang of it.
The Star War by eerongal 2015-12-16T04:00:00
The intro was fun, I laughed a lot. And the music + sound effects combo makes this one remarkable.
Not Enough Space by batmanasb 2015-12-16T03:52:00
The physics is impressive, I really liked the way the ship can push other objects around.
Sharp Things by barret907k 2015-12-16T03:45:00
I liked the idea, but I think that we should be free to surround sharp things one by one, or multiple at the same time (for a bonus). Other than that, a fun game to play.
Cosmic Snowball by kernel panic 2015-12-16T03:39:00
Nice, I think I've grown my rock to the size of a small planet :).
Greatest physics-based game that doesn't use real physics by KunoNoOni 2015-12-16T03:36:00
I'll ragevote your game ;). Jokes aside, I think that the game works well, and the title is a good catch to lure people into it. Got close to 9. And, BTW, the Linux build works, as usual ;).
The Story of the First Ants by Category5Kawaiiju 2015-12-16T03:33:00
I liked the drawings, and the voice over was appropriate.
liniums by 2pae 2015-12-16T03:26:00
The game leaves very little space for improvisation, either you memorize the entire level (by failing a lot) or you're doomed to fail forever. If it wasn't going so fas it'd be a bit easier. Also, when the Linium gets to the source of energy, nothing happens. It should get back to the main menu at least.
Subcell by Chris Delta 2015-12-16T03:19:00
While the idea is good, the combat mechanics suffer from the lack of time to make a more challenging, and controls are not as responsive. Can be improved further with some more work.
ScrapFighter by aplomb 2015-12-16T03:10:00
I really liked the idea, but the controls make it a bit hard.
Major Tom by OberynMartell 2015-12-16T03:08:00
I'm glad I took my time to master the controls (they're very hard) to play this game. Itś really good once you get the hang of it. And the visuals? Man, they're amazing, i really enjoyed how this game looks. The music fits the mmod really well. really great entry.
Inhabitants by adamyounis 2015-12-16T02:58:00
Coo twist on the Game of Life concept. Though a bit hard to get going at first. The visuals are well done, and help a lot the presentation.
TrainRunner by umiker9 2015-12-16T02:55:00
This one reminds me of the classic "Stop the Express" on the MSX. Though with much better looking graphics :).
Hanami - Push-Up Farming by Beavl 2015-12-16T02:48:00
Just one adjective for this game: weird. But weird in a good way, I had a really good laugh. And the graphics, oh, the graphics, they're on a league of their own.
Velociraptor Cyborg Post Apokalypse! by LadyS 2015-12-16T01:23:00
Velociraptor. Cyborg. Post apocalypse. Grawrl!! Liked a lot the idea, m kids had so much fun watching me play this one. Well polished graphics and good mechanics.
Szczypce by Ret44 2015-12-16T01:12:00
LEt me start by saying one thing: this is one of the most polished games I've played on this Ludum Dare. Period. Really, the art style is consistent, the audio matches the action really well, I really liked the music. The control scheme is, however, begging a twin stick gamepad (I have one sitting on my side, waiting for the post compo version ^_-), that would make it even better to play. If you add levels and goals, plus some crazy intense boss fights, you easily have an indie game that I (and other shmups fans) would bye. Would love to play it on my PS4/Vita.
Nia in Mushroom World by Alsatian Studio 2015-12-16T01:03:00
Weel, I'm not sure why you don't want such a gorgeous looking game to not be rated for its graphics. It really is that dood looking. The idea itself is good, but the execution could be further improved into a post compo version. I like the idea of throwing the growing mushrooms, but I feel like it's hard to use that properly. But for a 72 hours game, this is not a huge issue, especially when it's so well presented.
Growing Up by Mickey1356 2015-12-16T00:56:00
I liked the visuals, and the mechanics fit the theme well. However, it's a bit confusing to start with, but well, so is life :).
Shroomys quest for fuel by StMatn 2015-12-16T00:51:00
I liked the way the plot unfolds, but the controls are not so intuitive at first. Maybe adding a tutorial level could help. Also, glad to find a Java game that works well on OpenJDK.
subatomic borrower by pyokoanarogue 2015-12-16T00:42:00
By the law of Ludum Dare participant, I must rate your game :). The humour was right on spot, and the art style looks great. The jumping was a bit difficult, though, but overall a very solid entry. Congratulations.
Slime Smasher by Anachron 2015-12-16T00:27:00
OK, apart from almost destroying my keyboard, this is a fun to play entry. Extra points for the original soundtrack :).
MK-F417XX3 by GFM 2015-12-16T00:24:00
This is a good one, a different take on the two-player coop. I liked the graphics and animations, and the mecha kinematics was good as well. Not to mention the most important part: there's a Linux binary,from a cross compile Makefile. Very nice! I gotta say, I'm stealing your Makefile (was too lazy to come up with one on my own) for my next Ludum Dare. Greetings from a fellow Linux game developer :).
Wyrm:LD34 by tyr_arcana 2015-12-16T00:13:00
Fun game, with a solid art style. Had some issues with the game crashing some times. How about adding music and sounds to a post compo version?
FloppySnake by zguerrero 2015-12-15T23:40:00
I gotta start this by stating that this is one of the best looking snake/infinite runner clones out there. Commercial versions included. It really is good looking, congratulations! The game is really simple to play and pickup, but I have to +1 the first comment: the hit box for the pick ups is very small, compared to the obstacles. It's much easier to scratch an obstacle, but we only get a pickup if we go right through it, which is a bit disappointing. Please add music and sound to a postcompo version, this would really enhance your game.
GrowSeedPinball by freaknarf 2015-12-15T23:34:00
While the physics needs some work, the game is good looking, I liked the retro Gameboy palette. Sound was adequate, and controls responsive.
Attack In The Mushroom Kingdom by Monochrome Bears 2015-12-15T05:16:00
Very good looking, but a bit confusing. I wasn't sure how to respawn the mushroom warrior, or how long I was going to last on a level. Using left shift to water the mushroom had no visual feedback, which is a shame, as we even have bouncing boobs. Some more work could fix those issues and make the game more interesting.
Hyperspace by dekart 2015-12-15T05:09:00
That's a different idea. The two button control is fun, and I can easily see that working on cell phones and tablets. One criticism is that there's little penalty on raising the shields, so there's no strategy regarding its use. Other than that, good game!
Asteroid Blaster by 4burner 2015-12-15T05:02:00
While I like the overall presentation, the controls are hard, and I had a hard time shooting enemies. Also, the game exploits a bit the two button theme. Indeed, it uses only two buttons, but the mouse action adds a lot more to it ;).
Kawaiiju by TeamKawaiiju 2015-12-15T04:59:00
I gotta admit, the reason to play the game was the title. But I was surprised to see such a polished game, really well presented. Controls need some working, and with a little more variety, this can become even better.
Abyssal Zone by Leddev 2015-12-15T04:54:00
Can we have at least a Windows binary? Try using mingw32 to cross compile a binary so more people can play your game. I do mine on Linux, but I know it's not practical to give out a restrictive binary file :).
The Supernova is Expanding, Scram! by cdwaddell 2015-12-15T04:52:00
Nice idea, with good graphics. However, I found a weird bug, as I moved along, my ship started to slowly go up, so I couldn't save many people.
Tanya Titor and the Time Twister by NoGrapes 2015-12-15T04:48:00
I had a good laugh with this one. Really well presented, with nice music fo follow along. The game is simple yet challenging. Liked also that Tanya has a different power for each age. Last remark: for some reason, the Linux 64 bits binary crashs on Mint Linux 17.2. However, the 32 bits version works well, which is odd.
Space Defender by ImYellowFish 2015-12-15T04:41:00
That's a twisted shoot'em'up, loved the idea of colliding against the objects to destroy the asteroids. I think the ship moves a bit too slow, but thatś a minor complaint. The music made me wish I could crash some kaijus in outer space ;).
Get Off, Cat! by josefnpat 2015-12-15T04:34:00
LOL, this was hilarious, really cool entry. I'm glad my cat just sits on my lap and don't try to kill me :).
Duoregi by Miko 2015-12-15T04:28:00
Wow, I wasn't expecting a visual novel with this quality. Really, the visuals are really neat. Have you done all this in the 72 hours for the jam? Pretty much impressive.
Destination: Gravity by ThreeLivesGames 2015-12-15T04:22:00
That was a good one, liked the idea for the two button controls. Though I'm surprised someone that can repels a large object with ease has trouble being smashed by them :). Ayway, anyone coding a game on C++ deserve respect, so congratulations!
ps:where's the source code? I wanted to recompile it on Linux. I was lucky this worked on Wine :).
An Uneasy Feeling by zybit 2015-12-14T04:59:00
Certainly the mood nailed it for this game, the music and graphics are a good match.
Snowman's Land by fishtrek 2015-12-14T04:50:00
Very good entry on the infinite runner genre. The idea of a snowball that grows/shrinks according to the terrain was really nice.
Choices by thirteenthspiral 2015-12-14T04:46:00
Good idea to play on the visual novel genre. Could make use of branching to open up some possibilities (right now I can only guess the right path), and we couls move left/right when making choices. Liked the humour, which is really good in this type of game.
Food Defense by mf1214 2015-12-14T04:32:00
This can be a very fun game after a bit more polish (which is really the point for the compo). I ran it on Linux, though I couldn't get sound to work (my console was filled with Java exceptions for the sounds).
Ludum Party! by FuzzyWuzzie 2015-12-14T04:26:00
Wow, this one should qualify as multipĺe entries :D. Nice mini-games, though some of them the computer is too stupid to win ;).
Need For Seed: Undergrowth by RhythmLynx 2015-12-14T04:20:00
Now that's a nice twist on the classic snake game. Loved the retro arcade game feeling, sound effects included. Took me a while to figure out the controls, but once I did it, I was having a lot of fun! :)
Run & Gun by C# 2015-12-14T04:18:00
I liked the idea of the non stop runner, but I find the graphics are a bit confusing. Once we get the hang of it, it's pretty much fun to play.
Lights by gironC 2015-12-14T04:14:00
I was blown away with the art style, very nice indeed. Also, the music really added to the mood. I liked the idea of the two button controls, but the fast pace plays a bit against it. All in all, a solid entry that's very good to play. Congratulations!
Just Me and Only Me Against The World by adamgryu 2015-12-14T04:11:00
OK, I had a blast with this one. Really, loved the crappy old arcade machine feeling, that was a very nice touch. Growing myself to numbers was really fun.
Rebuild / Resist by saint11 2015-12-14T04:06:00
Really good, great use of graphics and a simple control scheme. Loved the twist to the tower defese/RTS genre. Music is OK, but I guess that with all the other qualities, this is not even an issue.
Question: which Love version are you using, latest and greatest? I couldn't get the version shipped with my Linux Mint to work with it. Though the Windoes binary worked without a hitch on Wine.