FoonLudum Dare ExplorerUsers → monkfallsinsnow

monkfallsinsnow

Games

YearLDThemeGameDivisionRankOvFuInThCo
201532An Unconventional WeaponCrystal Chordsjam6153.102.723.493.7478

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Comments by monkfallsinsnow

LD32 — An Unconventional Weapon

MV by Incredible Ape 2015-04-22T01:35:00

Very cool concept! Great job.

Alien Headbang by Ted Brown 2015-04-22T01:31:00

Fine work Ted. Loved your simulation of resistance when crushing an alien. Very cool game!

Frisbee Training by ChuiGum 2015-04-22T17:54:00

Fun! I loved the art style. Never thought I'd have the chance to toss a frisbee around a train full of chainsaw wielding maniacs. Thanks for the opportunity :)

Mystic Stickup by Beardo Games 2015-04-22T01:39:00

Wonderful art. Look into the eye!

Beautiful Chaos by xplicitone 2015-04-23T00:10:00

Hehehe, I used that same sprite set in another game I built (thanks Kenny). Good work on your first jam. Keep it up.

Venari by Lissar 2015-04-23T01:45:00

I absolutely loved the atmosphere of this game. The art style is awesome and minimalist soundscape really immerses the player into that world. The game's mystery compelled me to keep searching for items, and trying to decipher what to do next. My favorite game so far. Great job! Please, continue to develop this.

Hungry Eddie by Damian Elkins 2015-04-22T23:40:00

Same critique as everyone else, so I'll say instead that I really liked the player sprite/animation and the scrolling background, music and snow fall added a really mellow atmosphere to the game. It really felt like a snowy day. Good work!

Remote Control by Geckoo1337 2015-04-25T07:23:00

Solid platformer. Good job!

Unconventional Guns by rectangular Tim 2015-04-22T04:59:00

Very interesting, well composed and addictive puzzles. The lack of background music gave the player's movement sound far too dominant a role in the game's soundscape though. Good job.

Elimination Communication by Mykaelos 2015-04-22T06:53:00

Hilarious! What a creative tribute to your daughter. I hope she forgives you too :)
I would add a mechanic that informs the player how much "ammo" they have left. Good job!

Fish Slap by LordKawaii 2015-04-22T17:39:00

Good work! I loved the music and the 3d models are finely crafted. I had one problem though, and I may have just been doing something wrong, but when the player on the left throws one of the aquarium toys, they always went to the left, making it impossible for me to hit the player on the right unless I was behind her.

Greedy Knight by felipeberquo 2015-04-23T00:24:00

Really loved the "nooo!" sound effect, which is good because I died a lot. The background music ended after my first death. Not sure if this was intentional or not, but if it was, this approach does make the game's atmosphere feel a bit flat. Otherwise, the game play is solid. Good work!

Crossy Hell by RoryD 2015-04-22T17:48:00

Great graphics and a neat idea. Good work!

Sun Slayer by dvdfu 2015-04-23T00:02:00

One of the most solidly built games I've played so far. What a sadly hilarious ending. Good work!

Food War! by djosef 2015-04-21T03:16:00

Good job! Loving the ninjas.

Unconventional Tower by F. Wiktora 2015-04-23T00:15:00

Great first game! Keep creating.

Pillow Fight! by The Pixel Collective 2015-04-22T17:34:00

This game was great fun! I loved the pillow smack sound effect. Great job. Keep making games.

Crystal Chords by monkfallsinsnow 2015-04-22T01:04:00

You gotta use the numpad.

Crystal Chords by monkfallsinsnow 2015-04-22T04:43:00

Ya, the control scheme is certainly not ideal. I wanted to implement some sort of radial menu, but just didn't have time. Thanks for playing :)

Crystal Chords by monkfallsinsnow 2015-04-23T02:52:00

Thanks for playing! Originally, the game was going to be one player, but on the second day, I realized I wasn't going to have enough time to program decent AI, so I opted for a two player solution :)

Crystal Chords by monkfallsinsnow 2015-04-26T23:54:00

Thanks for such a thoughtful comment. I agree with pretty much everything you said. This being my first game jam, and only my second ever game creation, I found it really difficult to properly design something in such a short period of time. Actually, my original design for the game was quite different, but after running up against time constraints, I found myself having to redesign core elements of the game on the fly. Thanks again for the encouragement!

Aliens! I need your D.N.A. by DNAteamld32 2015-04-25T06:53:00

This was great! Can't believe you made it in only 40 hours.