FoonLudum Dare ExplorerLD32 → Frisbee Training

Frisbee Training

By chuigum

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CategoryRankScoreCount
Coolness280
Theme704.05
Innovation1533.74
Graphics2173.67
Audio3383.10
Humor4502.88
Mood4693.03
Overall5703.16
Fun6642.93

Comments

bpleonvong 2015-04-21 06:18

Playing catch by yourself is hard, game is fun though.

sentendo 2015-04-21 06:25

didn't get how to play and why do I lose?

archonthewizard 2015-04-21 06:30

Awesome idea.. very hard one player. Would love to try it with another person.

roryd 2015-04-21 06:31

This is pretty tough to play by yourself. It's well presented, and I like the audio.

adamw 2015-04-21 06:39

I really like the game. It looks good and is hard! My only complaint is that there is no visual indicator when taking damage (neither audio or graphics).

ndebruyn 2015-04-21 07:10

Nice little one on one game.

jakob37 2015-04-21 18:52

Was't able to enjoy it fully as a single player, will try to find a friend to play it with.. I liked the visuals and music, and the mechanics flowed on nicely. Well done :)

endingchaos 2015-04-21 22:10

Great art and design!

fabraz 2015-04-21 22:11

Funny gameplay, I like it! I just wish there was a way to play alone without it feeling like a hindrance.

shugor 2015-04-22 00:03

I wasn't able to play this with someone else, but it still made for an entertaining single-player challenge. It's nice how you have to balance keeping the frisbee on the screen with avoiding the enemies. I imagine it would take a lot of cooperation to do with someone else. As you said, it would be nice if there were more enemy types or different obstacles that were added later in the game. You still did a good job with the time you had~

mandolin 2015-04-22 06:15

Really good! My partner and I had a great time with this. Would love to see some power ups and stuff in later versions. Great job!

randoman 2015-04-22 16:30

The art is very nice. The core idea is also cool but you should consider implementing a indicator of damage. Sometimes I would be just jumping around and didn't notice that I was touching the enemies

monkfallsinsnow 2015-04-22 17:54

Fun! I loved the art style. Never thought I'd have the chance to toss a frisbee around a train full of chainsaw wielding maniacs. Thanks for the opportunity :)

bizm 2015-04-22 18:38

Hilarious game, groovy music but very hard to play. Very impressive AI! :D

hotboxgames 2015-04-22 20:24

Cool idea, a unique concept! The graphics were nice also,

hexdie 2015-04-23 03:23

I really like the idea of this! It's definitely an original idea with lots of potential. I also enjoyed the artwork. I only got to try by myself, so I had trouble. That said, it seemed like there were a number of times where I couldn't throw the frisbee but no indication that I shouldn't have been able to. It seemed like I just couldn't throw it.

It'd be cool if you worked further on this idea. I could see there being a lot of potential with it. Nice work!

shivur 2015-04-23 18:18

Great concept if we are more than one player.

dustoutgames 2015-04-25 19:21

This game was ridiculously hard by itself, HOWEVER as a multiplayer experience, it's pretty much the best thing ever. Kind of made me think of co-op lethal league. Passing the frisbee between two players as a weapon is just great on so many levels. Excellent work!

pietro-ferrantelli 2015-04-25 19:45

Played this with my brother an retested it with a friend ! Solid entry, I had a lot of fun :)

murilo 2015-04-25 21:12

Hahaha good one! Good thing those two guys happen to be a in train infested with crazy killer so they can see who scores better! Great job, man!

taro 2015-04-26 00:44

Impossible to play. It is very innovative cooperative game, but the current frisbee mechanic is broken. It can be fixed with auto-targeting, and perhaps more frisbees or power-ups. While the graphics and audio are very well-done, the mechanic needs revisiting.

themeorch 2015-04-27 18:28

Very cool mechanic, with some fixable implementation issues that make it feel a bit off. I don't think you should be able to accidentally throw the frisbee away by facing the wrong direction, especially since the game ends if you lose your 1 frisbee. The game needs to be able to keep both players onscreen at all times (by zooming the camera and/or forcing players to stay within the camera's bounds). These issues are totally addressable, so I hope you'll keep working on it. Nice job!

ryannielson 2015-05-03 19:36

Neat idea, could use a bit of polish!

ultraval 2015-05-10 08:35

I couldn't play it because I don't have the 64-bit version of windows. Seems very interesting to me and the graphics are cool :)