Nomads by Solifuge 2015-12-31T15:54:00
I liked this entry a lot. Really solid idea, and I look forward to trying out your post-mortem version at a later point. The atmosphere was great, and it worked out very well as a two-button strategy game.
Two thoughts about possible improvement:
- As many have mentioned, the controls and purposes were sometimes somewhat hard to understand. The introduction screen was good - I would have liked to be able to show that later during the game (for example: to see the crafting components). I got the hang of resting and eating, but didn't fully understand the crafting until after restart.
- My inventory got filled up with bones and another un-edible component which blocked me from gathering wood and food. This led to that I lost two members before reaching the end, which was a bit unsatisfying.
To some it up: Slightly confusing to grasp, but easily one of my favorites this Ludum Dare. Looking forward to future versions!
LD35 — Shapeshift (1)
Soothsayer Simulator 2016 by iceburg7 2016-05-12T19:38:00
This was really, really nice. It really captured a particular kind of ambiance. Impressive, and something I hope to see in more games. (And yes, it would be very interesting to see this concept in a larger context, perhaps with more visual support :)