FoonLudum Dare ExplorerLD34 → An Exponential Problem

An Exponential Problem

By danex317

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CategoryRankScoreCount
Coolness284
Theme514.30
Overall3373.51
Innovation4153.28
Audio5133.00
Fun5473.12
Graphics5663.35
Humor5852.54
Mood6273.08

Comments

zatch 2015-12-15 03:07

Very cool to see where this landed at the end of the weekend. Thanks for including me in testing through its development! Solid overall entry. Graphics are pretty solid throughout, though definitely easiest to digest on level 1. They could stand for enemies and hosts to pop a bit more on 2 and 3 -- maybe more contrast between NPCs in level 2 and hosts could stand out against the background a bit more in level 3. Great job nailing both themes! See you at the next meet-up!

maunovaha 2015-12-15 16:23

Solid entry, I was skeptical at first whether it's a good game or not, but then I ended up playing it through. :D.. nicely done, one of the best "growing" theme games I have played today.

dustystylus 2015-12-15 16:24

Very well put together! Almost impossible with my trackpad (macbook), will have to plug in a mouse later and try again. (curious to see the bigger scale bits) :)

justinooncx 2015-12-15 16:30

A surprisingly relaxing and tense game at the same time. The graphics are too small to make out details, though, and clicking on such tiny targets that move so fast is annoying.

weloxux 2015-12-15 16:38

Really liking the variety between the levels. The virus becomes bigger, and you go from destroying cells to destroying tanks, which is a really nice touch. The music was good too, although after a while it became a bit too repetitive to my taste. The controls were fun, but slightly hurtful for my hands, but other than that, good stuff.

blake_lead 2015-12-15 18:03

Nice game ! well done. It's a bit hard at first but quite enjoyable.

redmassacre 2015-12-15 18:08

My poor mouse - previously there was diablo - may be)
Nice game, accuracy is needed)
Perhaps there is some way to mix Infectonator and TowerDefence and this mechanic)

kaotiklabs 2015-12-15 18:18

Great idea. I enjoyed playing . Graphics could be better but mechanics counterrested it.

dracomagna 2015-12-15 19:44

Nice game, it pretty simple, but it works pretty well.
The only problem is that it becomes a bit repetitive after a moment.

crucknuk 2015-12-15 19:56

Hey, not bad at all !
It's a little strange that the difficulty went down as you go through the levels (the first stage in blood was somewhat hard, but the two afterwards were easy, with far less ennemies spawning).

Solid entry :)

specialchef 2015-12-15 19:56

The concept of growth had more than one angle and I liked that. Very interesting and fun implementation. Maybe a splash radius for killing enemies would have been nice. Very difficult on a 4k screen. Still mildly difficult when adjusting the resolution down to 1080p

joekinglake 2015-12-15 19:56

Really interesting game, it definitely gave my hand a workout! I like the concept, although it was quite hard to play from the get-go. Well done!

jakob37 2015-12-15 20:02

Very cool and nicely implemented concept! I really liked that the virus increased in scale with every level.

Maybe you could increase the radius of the attacks though, it was very hard to click in exactly the right spot.

codexus 2015-12-15 20:07

Nice concept, I liked the change of scale. Things are bit small to click but I have a large monitor so that's probably it. Good music!

zzapp 2015-12-16 13:32

Nice use of both themes, overall a really fun game, although it really tired the fingers out after a bit!

strehfox 2015-12-16 18:25

This was really fun once you get the ball rolling! Has a nice snowballing effect to it.

nsadie 2015-12-16 18:36

That was fun, but the characters are a bit to small to really distinguish between them. My mouse fingers are not what it used to be, so I am a bit slow ;)

It does fit the theme well!

beardybard 2015-12-16 18:38

Damn hard to play on touchpad, but very fun tho.
Like your approach to "Growing" theme :)

gamecook 2015-12-19 23:00

Interesting concept. Feel like the click area and feedback could be a little better. Get hard when you have some different areas growing. Could mix in some tower defense elements so that growing areas could defend themselves and free you up to helping spread the virus.

azureaspect 2015-12-21 18:52

Very nice, liked how you could keep growing in scale (was hoping nukes in the end!)
Excellent game :>

gallerdude 2016-01-04 16:30

Wow, that was awesome. Loved how the scale of the virus grew. Only complaint is that sometimes it felt like I definitely won, and was just waiting for that stage to end.