saymon 2015-12-14 14:22
Nice game!
Foon → Ludum Dare Explorer → LD34 → CandyShopping
By kraky
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 55 | ||
| Humor | 536 | 2.62 | ||
| Audio | 628 | 2.67 | ||
| Theme | 875 | 3.14 | ||
| Mood | 994 | 2.04 | ||
| Graphics | 998 | 2.07 | ||
| Innovation | 1045 | 1.75 | ||
| Fun | 1065 | 2.14 | ||
| Overall | 1105 | 2.29 |
Nice game!
Graphics need some attention, but simple concept. I like that the player is berated for having his money stolen.
Nice, simple concept! It was fun to play, though the unforgiving collision detection made it hard to know if you were safe from the cars or not.
The game is very hard. And smoking man made some fun to this game, good one.
Nice game, but sometimes we don't have any escape, we must die :/
Moreover it may be better (to my mind) to restart the level when you die instead of going back to the main menu.
But a least it's pleasant to play this game!
(Sorry for my bad english I'm french)
Nice little game. The graphics aren't the best, but at least the gameplay was fun.
Good job.
Really neat game! i like the concept, and like others have been saying, the art needs fixing. however, i used pixel art aswell, and i can help you with your pixel blurriness!
in unity, click on the sprite's file in your assets. some options should appear. Where it says "Filter Mode [Bilinear]" click on that, and change Bilinear to Point. that will make your pixels not look bad. another trick i use is changing the format to TrueColor, that way my pixel art has the colors i want.
and if i'm really bad at describing and explaining things, here's an imgur tutorial. http://imgur.com/a/BFmE8
Nice game. :-) The graphics is unfortunately quite bad, cars should have smaller hitbox and it's maybe too much random. Gameplay is good, I spent like 10 minutes trying to win. :-) I also like the audio - especially in the menu.
Hey I recorded this on a video click here to see it
https://www.youtube.com/watch?v=VzwlaWdr740
Hope you like it
Cool game! Just decrease the size of the bounding boxes. :D