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PuddleOfWater

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201841Combine 2 Incompatible GenresRace Citycompo2.892.673.393.002.332.362.50
201534Two Button Controls / GrowingAdventure Story 34jam30

Correlations

Feedback left by PuddleOfWater

PuddleOfWater leaves an average of 8.5 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (11)

BBall by carlosvVk 2018-05-06T16:15:25Z ♥ 1

Great feel of the motion! =) The jump paddle feels a bit random and needed my focus to respond well enough to. This might be intentional. Aiming became guesswork. :p This game felt very challenging, but fair. I wanted to 'git gud' at it. ^^ I tried 'jetpacking' which was different, but not less challenging. Very interesting genre combination!

Element Crush by vfqd 2018-05-06T14:59:56Z ♥ 1

Very interesting genre combination. :) And nice lighting from the fire. The match-3 part made it harder to place fire towers evenly. But it was a nice obstacle to overcome. :)

Piece of Paradise by afendar 2018-05-06T13:51:13Z ♥ 0

Nice walking animation. The hair wiggles! ^^ It would be great if the game had sound. I wasn't able to walk between trees that had a gap that looked big enough. That made my character feel bigger.

YOU LEFT ME. by Angela He 2018-04-24T13:44:52Z ♥ 1

😲 The choice of music, visual art, flow of conversations. Genius. 🤲 Everything got me in the mood of being half asleep and fundamentally alone. 😢 In the waiting room, where the shadows cast are from masked people. When the doctor said: "It looks fine to me." "Half-functioning humans are cool too."

You seem to have an exceptional grasp of these valuable things. I am glad I got to experience that. 😔 Please accept my donation. I want your work to stay. *Major creds to avogado6.* 😉

Nubes Pila by IDidGame 2018-04-24T11:28:20Z ♥ 1

The visuals and animation were nice. :) Controlling the ball was intricate. And managing it well was key to success. :) I felt this combat system was hard to master, but had nice depth.

Code T by good.enough 2018-04-24T11:05:58Z ♥ 0

Walking around took some time, so I started to try to remember large portions of text. Not word for word of course. ;) Doing that for engineering books on surface treatments would be excruciating. But after "badger-hair brushes" I got back to the first hallway. I was confused. There was nowhere else to go. But I saw through the wall that there was another passageway. So I ended the game there. I liked the placement of doors and texts. It was overwhelming at one point, but I got through it.

ThinkFast! by ArmyAnts Studios 2018-04-23T20:55:07Z ♥ 1

Hi! At first I didn't know I had to use the arrow keys! It became much better when I knew that. :) You can explain the controls in the description. The movement of the car felt very nice. And the idea of improving the car through a quiz was interesting. I had to think of when to turn the car and when to do the quiz. I completed the race in 48 seconds. :)

Clidger by Mathiouza 2018-04-23T15:07:29Z ♥ 1

The score goes up fast when upgrading the multiplier. :) It was surprisingly difficult to move out of the way with the arrow keys. It is an exercise of doing two different thins at once. ^^

Jet Boy by Harry Light 2018-04-23T12:52:23Z ♥ 1

Excellent feel of the controls, shooting and getting shot! xP Very hard, but doable if effort is spent. No confusion as to what controls to use or what to do. :) I got to the second patrolling roller bot.

Flappy Blocks by Radical Dog 2018-04-23T12:24:16Z ♥ 1

I like the story a lot! :p The flapping not so much. ;)

Arcade Typing Shooter by Badical 2018-04-23T12:07:01Z ♥ 1

Nice sound effects. :p I liked the calm start, it game me time to understand what was going on. Then suddenly, the difficulty showed how much I should perform! :O Does it get harder forever? I felt I could stay alive (barely) by making a 'wall' of bullets. :j In the end I let myself lose, because it didn't seem like I was going to otherwise. 321 hits, 55 bonus, 460 shots I loved the overwhelming feeling of not having control over ALL THE LETTERS, but somehow staying alive. :P

LD34 — Two Button Controls / Growing (6)

Unintended Acceleration by Martin Vilcans 2015-12-16T23:31:00

Great mood and feel of the car. =)
The level had me searching around, feeling there was more unique things to discover. Jumps, difficult hills, rough terrain and skyscrapers.
I didn't feel the car was unable to continue, when the "Wrecked" text came up. If the wheels fell off, I'd see why it was wrecked.

Millenium Fist by AzureAspect 2015-12-16T22:29:00

When the button mashing started, the game sounded like thunder and an intense fight scene from an anime! xP

Score: 34751.16
Combo: 141
Hits/Second: 17.625

Grow with the Flow by jww608 2015-12-16T21:29:00

The menu system presents your game nicely. :P The volume slider and 'Test' button was blissful.

I didn't feel that the playing field complemented the music. Maybe me version of the game has errors?

Growing Up by blurryroots 2015-12-16T20:57:00

Great mood and graphics! =P
I think when the lighting was from the avatar's back, I felt the avatar was powerful. but when the light was on its head or face, I felt the avatar was being acted upon. Like as if 'Now, the future is grabbing you.' and not the other way around.
Also I really liked Sandbox - Creativity and Slide - Excitement. That made "Life lessons" comedic. :p

Platforms (Two Button Controls) by markoburzan27 2015-12-15T05:05:00

I really enjoyed that! =P
Somehow.


For me, the way new things were introduced, felt effortless. One thing entering my mind and leaving right before a new one arrives. This "curve of interest" was just good enough to put me in flow I think.

But clearly, I am in the minority.
I'm the kind of person who loves outlandishly glitchy things, and the graphics and personality of this game was just my cup of tea.


*sips tea with pinky*

SUPER PLANT FRENZY by Glint Games 2015-12-15T03:57:00

Cute artstyle :3
I quickly understood the green bar because of its words, but I needed to hypothesize to understand the two other bars.

I like how "the world ends" with you not being able to stop eating exponentially. =p