doitle 2015-04-20 05:36
There doesn't seem to be a whole lot to do as a careening asteroid, but it feels pretty polished and seems to work well.
Foon → Ludum Dare Explorer → LD32 → Drunk Asteroid
By decodersmith
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 366 | 3.37 | ||
| Theme | 433 | 3.48 | ||
| Fun | 505 | 3.11 | ||
| Mood | 562 | 2.92 | ||
| Humor | 590 | 2.64 | ||
| Audio | 601 | 2.57 | ||
| Graphics | 634 | 2.93 | ||
| Overall | 680 | 3.04 | ||
| Coolness | 1305 | 49 |
There doesn't seem to be a whole lot to do as a careening asteroid, but it feels pretty polished and seems to work well.
I think the game is not loading correct here, i can't see anything
I love this game, good job!
Crap! Sorry it didn't load correctly for you. Someone else said the same thing, I'll see if I can troubleshoot it and upload a new version...
Good game :)
The game didn't work for me on firefox (windows), but ran fine on chrome. Fun game. I couldn't destroy the second ship, but I started to get the hang of gravity steering. I gave you bonus points for classic role reversal. Graphics and sound could use the most work. It would also be nice to see a little marker for where the asteroid is when not in view.
Cool use of theme!
also really well made.
Always wished to be a drunk asteroid !
The physics are fantastic, and it is a super cool idea. I love it!
Though there seem to be some balancing issues. As the asteroid splits off into smaller pieces, it becomes easier to control and is more easily by gravity. This makes sense, however I beat the final screen by clicking on one side of the screen, letting the tiny asteroids fly off-screen then clicking on the other side. Because of their low resistance to gravitational pull, and their small stature giving them high acceleration, it was like a carpet bomb across the room, nothing could survive. If you are going to split off the asteroid, I'd introduce more enemy types that can withstand the potential of such destructive force.
Well done!
This was neat!
was pretty hard to kill that green ship, hehe
Fun game, could use a bit of balancing in regards to a broken asteroid being stronger than a full asteroid somehow. The small ship AI seems to be sort of broken - they have a high tendency to not shoot at all.
I have sound but no image (tested on Firefox).
Nice concept here! I enjoyed being a drunk asteroid :) Would have preferred a bit more responsive movement, otherwise no complaints.
Nice physics and sounds. Gameplay is a bit like: let's put the gravity center here and hope the asteroid hits something
Interesting gameplay but the asteroid felt too out-of-control, I know it's supposed to be a drunk one but it could be a drunk not out-of-control way to control it. Nice game nonetheless!
The gravity based movement was fun but frustrating!
Very polished game and interesting take on the theme. I had lots of fun! :D The momentum was a bit too much though, and made the asteroid difficult to control.