FoonLudum Dare ExplorerLD34 → Celebration Of Jand

Celebration Of Jand

By dooskington

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CategoryRankScoreCount
Coolness289
Humor2162.97
Fun5623.05
Audio5882.37
Innovation6812.79
Mood6942.66
Overall7422.93
Theme8323.18
Graphics8442.23

Comments

krashja 2015-12-14 03:38

Liked this game, its kinda funny for a short time, simple graphics but cute :P

madjackmcmad 2015-12-14 03:40

Is there a goal amount of resources to gather? A time limit? Is there any disadvantage to having all peons just hit the nearest tree?

siege 2015-12-14 03:48

The scream was hilarious. Can't stop playing. Ever.

shaulor 2015-12-14 03:52

couldn't run it, MSVCP140.dll missing

saymon 2015-12-14 04:04

Funny game.

rynman56 2015-12-14 04:20

Missing DLLs

mf1214 2015-12-14 04:21

MSVCP140.dll and VCRUNTIME140.dll both missing.

ybalrid 2015-12-14 04:22

For the people that have MSVCP140.dll problems, you need to install visual C++ 2015 redist package from microsoft I think.

The game is fun. I like the pixels ;-)
Good job for fitting both theme.

I don't understand how to start the fire, tho. I have 1324 resources earned. Do I need more?

brandloose 2015-12-14 04:23

Really like the little peons. But there didn't seem to be much challenge. (Btw, would you be able to try my game again and tell me if the zip file works)

eerongal 2015-12-14 04:26

Interesting little game. If it were a little more fleshed out (and with some sort of challenge/complication added) it might be something neat!

mango-man 2015-12-14 04:26

Neat game! :) Not sure how to trigger Jand, so I just let all my peons gather stone.

dooskington 2015-12-14 04:28

For the people that have MSVCP140.dll problems, you need to install the VS2015 C++ redistribuate for x86. Just google it.

amras0000 2015-12-14 04:47

For games where you're getting resources for the sake of resources, it's important to have a cutoff point. Something simple like "get 10,000 resources and the game will display a bad drawing of a bonfire" provides a goal to work towards and makes the tasks along the way seem at least somewhat meaningful.

As it stands, though, I had an embarrasing amount of fun throwing peons to their doom and watching an endless centipede of workers carrying stone to and fro.

One minor issue is that I had a tree spawn below the resource counter so I couldn't read the second digit at all. Maybe put a bit of a margin on the left for the resource spawner?

dalbinblue 2015-12-14 05:01

You're moan for killing peons is great. I do however get the impression that you were intending on doing more. As other's have mentioned, there doesn't seem to be anything negative in the game such as a time limit or resources being depleted. It looks like you can just assign the peons to a resource and let the game run on it's own. Specifically, I currently have 2049 peons mining the same location and over 100,000 resources. I'm guessing this was just a matter not enough time.

What I am impressed about is how buttery smooth the game runs with 2000 peons; it's using almost no CPU resources, and the game doesn't shirt at selecting them all at once. So for reasons unknown I decided to take this to an absurd level. At once point I had over 100,000 peons on the screen (see https://dl.dropboxusercontent.com/u/87314864/TooMuchJand.png). The only slowdown I saw was when I mass sacrificed them. Finally, mass-sacrificing 120,000 peons in one shot took down your game.

I know this probably wasn't the intention of your game, but I did have a far too much fun trying to break it.

thepattybeast 2015-12-14 05:24

http://i.imgur.com/UKQAI55.gifv
You should mention the you game requires "Visual C++ Redistributable for Visual Studio 2015".
https://www.microsoft.com/en-us/download/details.aspx?id=48145

adamk33n3r 2015-12-14 06:14

So addicting for something so simple. Great work. Runs great and the little peons are cute :3

koalabot 2015-12-14 20:03

It's funny. I especially liked the scream when killing peons. Like others have mentioned, I'm not sure what I'm supposed to be doing aside from killing my peons to get more -- but it's strangely fun anyway.

fakefrogsonly 2015-12-14 20:03

Pretty satisfying to see my population grow, but gameplay itself was not all that interesting or engaging.

tazdij 2015-12-14 20:31

I like it, nice work on getting a semi RTS going in this amount of time. and without an engine, just straight SDL2.

wakeofluna 2015-12-14 20:49

Very smooth and the little people are funny to command. Always liked a god game. Not much purpose to it all though.. really seems like you meant it to be a bit more?

charzendat 2015-12-14 20:55

Overall I do like this game, but I wish there was an endgame. To finish it all I did was mine enough resources and sacrificed al 51 peons at once. All that happened was I got 99 more peons.

allthebees 2015-12-14 23:17

Love the animation and movement of the peons, adorable, like a flea xD

nunesbarbosa 2015-12-14 23:38

Nice idle game. Liked it but is there an objective?

jordanfitz 2015-12-15 02:34

The sound effects were hilarious!

siege 2015-12-15 04:00

Because I'm still thinking about this game today, I'm improving my score.

dooskington 2015-12-15 04:50

I'm glad you enjoy it :)

urbanhelsing 2015-12-15 19:56

I like RTS-games, but not idle clicker games. This is kind of a mix between those two. Sound is really loud. The graphics are simple but OK. Would be nice to have a goal to reach and any challenge.

jachepe 2015-12-15 19:58

Great game! I can't stop improving my score

zeezgames 2015-12-15 23:20

I liked this game, the graphicd were basic but worked with the game and the dying noise was funny :) good game!

Well Done!

muel 2015-12-16 05:43

The game runs very smoothly and is fun hear the little guys burn haha.

I let them gather enough resources to be able to burn'em all. Then the new workers resume the work.

I'm so sadistic... :v

jakob37 2015-12-19 19:37

Nice engine! It was charming. I hope you will use it for a more extensive game in the future :)

crawler-studios 2015-12-21 04:28

Addictive and nice looking game