krashja 2015-12-14 03:38
Liked this game, its kinda funny for a short time, simple graphics but cute :P
Foon → Ludum Dare Explorer → LD34 → Celebration Of Jand
By dooskington
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 89 | ||
| Humor | 216 | 2.97 | ||
| Fun | 562 | 3.05 | ||
| Audio | 588 | 2.37 | ||
| Innovation | 681 | 2.79 | ||
| Mood | 694 | 2.66 | ||
| Overall | 742 | 2.93 | ||
| Theme | 832 | 3.18 | ||
| Graphics | 844 | 2.23 |
Liked this game, its kinda funny for a short time, simple graphics but cute :P
Is there a goal amount of resources to gather? A time limit? Is there any disadvantage to having all peons just hit the nearest tree?
The scream was hilarious. Can't stop playing. Ever.
couldn't run it, MSVCP140.dll missing
Funny game.
Missing DLLs
MSVCP140.dll and VCRUNTIME140.dll both missing.
For the people that have MSVCP140.dll problems, you need to install visual C++ 2015 redist package from microsoft I think.
The game is fun. I like the pixels ;-)
Good job for fitting both theme.
I don't understand how to start the fire, tho. I have 1324 resources earned. Do I need more?
Really like the little peons. But there didn't seem to be much challenge. (Btw, would you be able to try my game again and tell me if the zip file works)
Interesting little game. If it were a little more fleshed out (and with some sort of challenge/complication added) it might be something neat!
Neat game! :) Not sure how to trigger Jand, so I just let all my peons gather stone.
For the people that have MSVCP140.dll problems, you need to install the VS2015 C++ redistribuate for x86. Just google it.
For games where you're getting resources for the sake of resources, it's important to have a cutoff point. Something simple like "get 10,000 resources and the game will display a bad drawing of a bonfire" provides a goal to work towards and makes the tasks along the way seem at least somewhat meaningful.
As it stands, though, I had an embarrasing amount of fun throwing peons to their doom and watching an endless centipede of workers carrying stone to and fro.
One minor issue is that I had a tree spawn below the resource counter so I couldn't read the second digit at all. Maybe put a bit of a margin on the left for the resource spawner?
You're moan for killing peons is great. I do however get the impression that you were intending on doing more. As other's have mentioned, there doesn't seem to be anything negative in the game such as a time limit or resources being depleted. It looks like you can just assign the peons to a resource and let the game run on it's own. Specifically, I currently have 2049 peons mining the same location and over 100,000 resources. I'm guessing this was just a matter not enough time.
What I am impressed about is how buttery smooth the game runs with 2000 peons; it's using almost no CPU resources, and the game doesn't shirt at selecting them all at once. So for reasons unknown I decided to take this to an absurd level. At once point I had over 100,000 peons on the screen (see https://dl.dropboxusercontent.com/u/87314864/TooMuchJand.png). The only slowdown I saw was when I mass sacrificed them. Finally, mass-sacrificing 120,000 peons in one shot took down your game.
I know this probably wasn't the intention of your game, but I did have a far too much fun trying to break it.
http://i.imgur.com/UKQAI55.gifv
You should mention the you game requires "Visual C++ Redistributable for Visual Studio 2015".
https://www.microsoft.com/en-us/download/details.aspx?id=48145
So addicting for something so simple. Great work. Runs great and the little peons are cute :3
It's funny. I especially liked the scream when killing peons. Like others have mentioned, I'm not sure what I'm supposed to be doing aside from killing my peons to get more -- but it's strangely fun anyway.
Pretty satisfying to see my population grow, but gameplay itself was not all that interesting or engaging.
I like it, nice work on getting a semi RTS going in this amount of time. and without an engine, just straight SDL2.
Very smooth and the little people are funny to command. Always liked a god game. Not much purpose to it all though.. really seems like you meant it to be a bit more?
Overall I do like this game, but I wish there was an endgame. To finish it all I did was mine enough resources and sacrificed al 51 peons at once. All that happened was I got 99 more peons.
Love the animation and movement of the peons, adorable, like a flea xD
Nice idle game. Liked it but is there an objective?
The sound effects were hilarious!
Because I'm still thinking about this game today, I'm improving my score.
I'm glad you enjoy it :)
I like RTS-games, but not idle clicker games. This is kind of a mix between those two. Sound is really loud. The graphics are simple but OK. Would be nice to have a goal to reach and any challenge.
Great game! I can't stop improving my score
I liked this game, the graphicd were basic but worked with the game and the dying noise was funny :) good game!
Well Done!
The game runs very smoothly and is fun hear the little guys burn haha.
I let them gather enough resources to be able to burn'em all. Then the new workers resume the work.
I'm so sadistic... :v
Nice engine! It was charming. I hope you will use it for a more extensive game in the future :)
Addictive and nice looking game