Lucky Fight! by riktothepast 2018-04-23T01:33:11Z ♥ 0
Fun to play! I like the almost Gameboy-Pokemon-TCG aesthetic. Would be interested in seeing this expanded more in the future.
Foon → Ludum Dare Explorer → Users → Siege
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | The One You Feed | compo | 3.67 | 3.50 | 3.67 | 4.67 | 4.00 | 4.50 | ||||||
| 2018 | 41 | Combine 2 Incompatible Genres | Date Bet | unfinished | ||||||||||||
| 2017 | 40 | The more you have, the worse it is | Tenant Chaos | jam | 745 | 3.26 | 3.08 | 3.35 | 4.00 | 2.68 | 2.95 | 3.03 | 3.11 | |||
| 2016 | 35 | Shapeshift | Kitsune no Gēmu | jam | 936 | 2.81 | 2.81 | 2.31 | 3.27 | 2.38 | 3.13 | 20 | ||||
| 2015 | 34 | Two Button Controls / Growing | Strafe Showdown | compo | 709 | 2.97 | 2.89 | 3.15 | 3.69 | 3.00 | 2.73 | 2.77 | 3.22 | 66 |
Siege leaves an average of 11.2 feedback comments each event.
Fun to play! I like the almost Gameboy-Pokemon-TCG aesthetic. Would be interested in seeing this expanded more in the future.
I really liked the art! And the controls feel pretty nice. If I have one complaint, it's that the jumps in the second level are more frustrating than fun. I know you don't die from them, but because there was nothing at stake but time, it just felt pointless.
But don't get me wrong! I like the game a lot. Look forward to your next game :)
So pretty! So fun! Glad to have something a little more calm.
Love the art!
If you continue with this concept, you should make it faster all around. Could be fun with a good bit of challenge!
I like the idea! I couldn't get the hang of it because of the unpredictable piece shapes. Maybe sticking with the standard Tetris pieces would have been best.
I like the message of the game. Cool to see games with a message!
Graphics are gorgeous, and I like the challenge. My only complaint is that it's too easy to accidentally get back on the elevator.
You have a whole keyboard to work with! No reason to make the player take their fingers off the controls. Otherwise, fun work! I like the art.
Most fun I've had while judging so far! Great work!
There's something good to be said about setting the mood you intend to set, so good job on that!
Very simple game. Didn't really have a sense of progression to keep me going. I like the aesthetic though!
A neat idea! I liked chasing the germs. It would have been nice to have some way to know where the germs are so I could chase them better, and also some kind of visible border would have helped.
To answer your question about Tenant Chaos, I didn't decide to make a game about apartments until Saturday. I spent a lot of time thinking about what to do, and a friend of mine who works in building maintenance gave me the idea of more and more tenants meaning more and more complaints. So that's why I went with that.
Fun! I laughed pretty hard at the way the penguins flew off screen.
To answer your feedback on Tenant Chaos, there were penalties for ignoring your tenants too much. They would eventually move out, having trashed the place and charging you for the damages to the room immediately. I should have made that happen more frequently. I'll keep that in mind!
Would probably have been more fun with a little more leeway on when the item scanned. Having to get it exactly right meant things got out of hand too quickly. Also, I probably would have preferred no music at all, rather than the short loop. Still, it has potential! Would love to see a version 2.
This was one of the first ideas I had when I saw the theme too, but that doesn't discount what you've made here. The art style is really nice, and the concept is fun! This would be cool to see done multiplayer, maybe where the guards are first person and the robber is top down. It reminds me a lot of the Luigi's Mansion game from Nintendoland. Great work, love it!
I really couldn't tell what I was supposed to do, and a lot of the UI was hard to read, but I can appreciate the effort in it.
I love the concept. Wish I could have used the numpad to enter values, though. Would have been just as stressful but maybe a little more manageable.
Decent runner game. Would be better with more variety or difficulty scaling, though.
There's not a lot of conveyance explaining what's going on. The slide puzzle in the beginning, I didn't understand. I got the general premise of the slide, but what was the point when I could just put it right on the button? Was hard to tell where to go next.
Animations are gorgeous, love the music. It is a little too difficult though, with instant failure and no way to know how far line of site is. I also think the box takes a little too long to appear.
Collisions were a bit weird, and the loud BAAA got a bit annoying, but I appreciate this interpretation of the theme a lot.
Pretty unforgiving with the checkpoints, but overall fun.
I like the concept, but the thought of retweeting these contentless tweets a lot sounds like a bad idea.
Interesting mechanic! Liked the idea, controls were solid!
Pretty fun game! Double jumping is a little finicky.
BERN
I think I might come back to this one after judging is over.
Actually just a joy to play. I like sending people to hell. A lot.
I don't understand the general point of this game. It controlled well but I had no reason to continue.
This is how society works.
It is exactly what it said it was.
Fun little physics game. You made what you set out to make, and I can appreciate it.
Fun little rhythm. Spacebar felt tacked on, though
Eviscerated myself completely, made it to the end of the world, flew off into blue.
Fun little choose your own adventure story
Lots of fun with roommate. Could have gotten way more vicious.
Interesting. Hard to tell what's happening, but interesting nonetheless!
Liked the concept, just not a lot of fun to play.
Slow movement. But liked the graphics and liked the general idea!
I don't know what just happened to me.
Is the interpretation "if you're depressed, just kill yourself to get through"? That's what it seems to convey...
Still, mood was nice, I kind of liked the theming. But I can't give it stars for growth because of the perceived message.
Really interesting, well made, great theming. Feels like a typing learning game.
"This game is still In Development and is not currently playable." says the site
The scream was hilarious. Can't stop playing. Ever.
LD43 — Sacrifices must be made (3)
Blood Adventure by Tkap 2018-12-04T06:17:33Z ♥ 0
Neat little platform shooter! One suggestion, maybe consider giving the player a way to charge up their blood meter when they're safe to avoid some of the waiting around!
Hunger Sings by Swanijam 2018-12-03T05:22:25Z ♥ 1
I love the dialogue system in this. The way the thoughts pop up in the upper right is really inventive and easy to miss. Loved how it's laid out so you slowly understand what happened.
My Scrimbles! by Evan Polekoff 2018-12-03T03:56:03Z ♥ 0
The drawing mechanic looks really good! I don't like how it always feels like you're failing when a few little scrimbles die, but I guess... sacrifices must be made!