FoonLudum Dare ExplorerLD40 → Chaos Cell

Chaos Cell

By hoogmin

View on ldjam.com

CategoryRankScoreCount
Overall6122.7323
Fun5792.7323
Innovation6322.3323
Theme3853.3522
Graphics6512.0023
Audio4882.0021

Comments

crazygamingfab 2017-12-04 12:37

Its really nice game

crazygamingfab 2017-12-04 22:31

i hade to do my job on the voting so i did not make everything 5 stars

hoogmin 2017-12-05 00:37

@crazygamingfab Thanks for rating and I hope you enjoyed the stream man! By the way, thanks for making that video on my game. :smiley:

keilazu 2017-12-05 01:52

cool.....but sadly i always ran to the border, maybe add a border....oh no that would be terrible, anyway good game mate :D

oh yes, maybe i don't see it but is there a time indicator for each time we picked up the "power up thingy" there?

botreats 2017-12-05 01:54

A border would go a long way for playability

ex3d0 2017-12-05 01:56

Pretty fun game. The sound when you kill a green cell was kind of annoying in my opinion but that's just a really minor thing.

The controls were nice and responsive and it was pretty simple to understand.

2017-12-05 01:57

A simple but cute little game, tho i'm a bit confused by what triggers the game-over state? Is it because too many of the red ones died?

2017-12-05 02:08

It's not bad. But why not always zoom out. Why should I zoom in? ;)

siege 2017-12-05 02:49

A neat idea! I liked chasing the germs. It would have been nice to have some way to know where the germs are so I could chase them better, and also some kind of visible border would have helped.

To answer your question about Tenant Chaos, I didn't decide to make a game about apartments until Saturday. I spent a lot of time thinking about what to do, and a friend of mine who works in building maintenance gave me the idea of more and more tenants meaning more and more complaints. So that's why I went with that.

lancejz 2017-12-05 05:07

Cute idea and game.

ursagames 2017-12-05 06:08

That was a fun game! I think it might have been more intuitive to make the player character a shade of red as well so you it's more reinforced that you are on the "red team" taking out the green invaders.

basti 2017-12-05 09:00

I like the overall concept and the little animation for your white cell is really cute.

I gotta agree, I wasn't really sure what triggered the game ending, when I played it. Was it a timer or the number of red cells I wasn't able to rescue?

Of course some background music would be neat, but since this is a Compo entry I completely understand why you didn't have the time to create any.

Well done! :)

arly 2017-12-08 04:05

Nice concept! I dig the defensively oriented gameplay, I can see it being really compelling with some more polish around the gameplay. I definitely think limiting the map would make a big difference, and give you more control over the difficulty of the game through enemy generation and level size.

crazygamingfab 2017-12-24 16:41

I gave this game 5 stars on fun because its just a great game compared to mine