FoonLudum Dare ExplorerUsers → Icelus

Icelus

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomNewsroomjam
201534Two Button Controls / GrowingBernie Sanders: Moon Gnomejam
201532An Unconventional WeaponTransmogrify!compo6473.073.193.373.372.712.252.292.5026
201326MinimalismRobotjam10

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Icelus

LD26 — Minimalism

Robot by Icelus 2013-04-30T03:42:00

Lol thanks. I had some problems with the level editor which slowed me down, but it was fun.

Robot by Icelus 2013-05-01T15:11:00

UPDATE: There was a bug where you wouldn't go to level 2, but I fixed it.

@dertom you are right, I should have added a border to the bullets so they would be much easier to see.

@Tyro lol thanks, glad you enjoyed it.

Robot by Icelus 2013-05-01T18:55:00

@captainkraft EXACTLY, lol. I was thinking of Chip's Challenge with the buttons and stuff. Want to probably expand that concept out to a full game.

LD32 — An Unconventional Weapon

Transmogrify! by Icelus 2015-04-20T17:32:00

@ajopart

Thanks for playing! I really enjoyed making it, might turn it into a full-fledged game.

Transmogrify! by Icelus 2015-04-22T11:48:00

@Ale2Tobias

Thank you, I'm really glad you enjoyed it! You are correct, there are numerous defects. Unfortunately I wasn't able to fix them all in time, and I figure I shouldn't upload a new version with them fixed. If I end up working on the game past LD, I will definitely fix them.

Transmogrify! by Icelus 2015-04-22T11:52:00

@esayitch

Thank you for the detailed feedback, I appreciate it!

I honestly had a lot of fun with this concept. Some gamejams, it's fun for a bit, but then kind of a grind. Making this game was really fun for some reason. I don't know, just the idea of turning enemies into silly objects a la Scarlet Witch or Dr. Strange seemed hilarious to me.

I agree with you, the movement could definitely use work, I admittedly didn't spend much time adjusting the player's numbers. I will work on that going forward, added it to my to-do list.

Transmogrify! by Icelus 2015-04-22T13:20:00

@Scopeless

Thanks for checking the game out!

100% with you on that one. I initially wanted a clear visual indicator to say "hey, something is about to change here", but flashing from visible to invisible indicates they will disappear or die, so it was a poor choice. I just didn't have time to improve it.

I will test other options, such as flashing to white and back again, and see if I can come up with something that more clearly communicates what will happen to the enemy.

I just added this to my to-do list, great feedback!

Transmogrify! by Icelus 2015-04-22T19:56:00

@01101101

Thank you! That means a lot because I made all the art on my own, and I generally am pretty bad at art, haha.

I've been toying with an art style, maybe making everything completely silly and have the monsters look like plushies or something could be fun.

Transmogrify! by Icelus 2015-04-22T19:58:00

@suppi Agreed. @esayitch also echoed your sentiments, I will work on making the controls tighter.

Thank you for playing!

Transmogrify! by Icelus 2015-04-22T19:58:00

@StrayByte

Oh thank you, I'm really happy you enjoyed it! It was a ton of fun to make, I want to keep working on it.

Transmogrify! by Icelus 2015-04-23T14:06:00

@peterkirk

Glad you had fun! I liked the idea too, and enjoyed working on it. The contrast of a monster and them turning into a friendly object to help the player really stuck in my head throughout the weekend.

Transmogrify! by Icelus 2015-04-24T12:59:00

@zatyka

Thanks so much! I'm still pretty burned out from last weekend, but I want to try and work on it more in the next couple days.

The feedback, constructive criticism, and words of encouragement from everyone is really motivating to develop the game more.

Transmogrify! by Icelus 2015-04-24T17:17:00

@JohnGalt

Oh thank you! I would be lying if I said I spent much time on the art, but I had fun making the art that I did. I want to add some more detail, and animations to the player and enemies.

Transmogrify! by Icelus 2015-04-24T17:19:00

@jthistle

Thank you! Yeah I didn't spend much time on the audio unfortunately. The laser sound effect is a bit too long as well. I wanted to have music, I think that would have helped by making the sound effects appear a bit too repetitive, but alas, no time. I will work on the sound for sure, though.

Transmogrify! by Icelus 2015-04-24T17:21:00

@Druid

Thanks for taking the time to play the game!

Transmogrify! by Icelus 2015-04-24T17:22:00

@spin-down

Aw, thank you very much! I did work hard over the weekend on it, I thought I had a fun concept and just ran with it.

Transmogrify! by Icelus 2015-04-24T20:14:00

@reiknight

Appreciate the love!

Transmogrify! by Icelus 2015-04-25T02:55:00

@danidre14

Yeah, I definitely need to work on smoothing out the difficulty curve. I'll be adding more levels, enemies, and puzzle mechanics so hopefully I'll be able to even it out.

Thanks for the feedback!

Spitballin' by chaotikZA 2015-04-20T23:19:00

Spacebar wouldn't jump for me. so I couldn't get past the first crate. Like the art though!

100 Dollars Unicorns by td2tl 2015-04-22T20:56:00

Great graphics and sound effects. Fun game.

Arduino Cat by unprompted 2015-04-22T21:04:00

Simple, and fun!

Blackbird by aeveis 2015-04-22T21:11:00

Charming and fun!