Foon → Ludum Dare Explorer → Users → crhallberg

crhallberg

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingBarter: the Gamejam10
201431Entire Game on One ScreenResizecompo
201223Tiny WorldOSC: Dawncompo7092.522.523.412.962.561.432.212.6242

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by crhallberg

crhallberg leaves an average of 5.5 feedback comments each event.

LD34 — Two Button Controls / Growing (1)

Thought Garden by batzerk 2015-12-14T06:13:00

Absolutely gorgeous! I made a goal to make the biggest circle. I made the biggest circle and was happy about it.

Windows did run at first, luckily I know how to handle Processing source.

LD23 — Tiny World (10)

PLANET CONQUERED by masterhyjinx 2012-05-13T22:46:00

Fun! Awesome concept. Needs a nuke or something for when all the enemies and turrets are gone. Very satisfying.

Survive, my little pixel! by Riccardo Stucchi 2012-05-13T22:41:00

Cool concept! Really fun sounds, wish the pixel and enemies still showed when I took the magnifier off!

TinyLabyrinth by MyFrosch 2012-05-13T22:32:00

Challenging! Nice work.

Tiny Agent by Alberton 2012-05-13T22:28:00

I suspect you planned to implement more minigames, the platform physics are good! That's hard stuff!

Little Sheep by Merkurius Team 2012-05-13T22:23:00

Adorable! Nice concept, good exploration and maps.

SS Tiny World by JesterBLUE 2012-05-13T22:12:00

Couldn't figure out how to advance, but I like the idea!

ZUNZANDA by SonnyBone 2012-05-13T22:03:00

Someone's a fan of Bastion. ;) Excellent work! Best story and sound I've seen so far.

The Tower of the Four Winds by andyrofl 2012-05-13T22:02:00

Someone's a fan of Bastion. ;) Excellent work! Best story and sound I've seen so far.

GraviPlay by Cheesescape Ltd. 2012-05-13T21:51:00

Interesting idea, fun and responsive physics that behaved exactly as I expected, solid controls, just had no idea where I was going!

Asylum by Orni 2012-05-09T05:03:00

Absolutely loved the interpretation, story, and the style. Congrats on getting featured on IndieGames.com!