A Small World by akai_0okami 2017-05-01T16:49:07Z
Good idea & concept, the content is for now a bit poor which makes the game pretty repetitive.
Foon → Ludum Dare Explorer → Users → nidup
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Fuel Metal Jacques | jam | 417 | 3.66 | 3.33 | 3.08 | 3.58 | 4.04 | 3.86 | 3.60 | 4.05 |
| 2019 | 45 | Start with nothing | 👥 | Just One More | jam | 858 | 3.12 | 2.80 | 3.10 | 3.62 | 2.67 | 2.28 | 3.77 | 2.87 |
| 2018 | 42 | Running out of space | 👥 | Sorry oh sorry (hellfest simulator) | jam | 124 | 3.89 | 4.02 | 3.94 | 4.05 | 3.94 | 3.91 | 4.23 | 3.85 |
| 2018 | 41 | Combine 2 Incompatible Genres | Cowboys vs Aliens | compo | 234 | 3.56 | 3.74 | 2.67 | 2.45 | 3.70 | 3.46 | 3.35 | 3.50 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Going Nuts | jam | 420 | 3.59 | 3.34 | 3.36 | 4.13 | 4.43 | 3.64 | 3.38 | 3.85 |
| 2017 | 39 | Running out of Power | 👥 | Lionel's Weekend | jam | 159 | 3.78 | 3.36 | 4.26 | 3.40 | 3.31 | 3.92 | 3.48 | |
| 2017 | 38 | A Small World | 👥 | Pod2000 | jam | 24 | 4.17 | 3.46 | 3.75 | 3.82 | 3.97 | 4.50 | 2.92 | 4.43 |
Good idea & concept, the content is for now a bit poor which makes the game pretty repetitive.
I don't manage to make it work on a Ubuntu 16.04, too bad, because it looks very cool! It seems you use Unity, could you publish & host a webgl build to make it available online?
@kappa-b cool! looking forward to test it \o/
@kappa-b thx a bunch! Great entry, especially in 48 hours. I like the game design and graphics, I was a bit worried by all the instructions at the beginning, however, after few minutes, it's really simple and cool to play :) Good job!
Good concept, really fun! However, from game play point of view, it's imho too hard to play, you always feel overwhelmed by enemies (cool!!) but with very few chances to survive (not cool!!) and without knowing when you will die (no life progress bar for our hero). The game maybe needs to get re-balanced a bit and would be more immersive with sounds :)
Nice concept and good mechanics, fun to play, great job!
Kinda hypnotic! Dunno if it's the ducks, the colors or the sounds but i enjoyed mass killed ducks.
I digged everywhere my friend! I didn't found anything or understood what was the goal :) Anyway, tilemap, character move, minimap and sounds ambiance work pretty well all together :)
Cool concept, would be better with sounds and a bit more feedback when hitting planets for instance :)
Interesting concept, however it's really hard to play and move the way you want. It may be due to the camera which is too close behind the player. Also, the music is repetitive and quickly become annoying.
Very nice concept!
Super lovely graphics. Solid game design, mechanics & feedback. Good sounds too add to the overall ambiance. My favorite tested game up to now (i share it to friends btw). Great job!
Good first game submission! I really like the graphics :)
Cool UI, concept and game design, too bad that events are too repetitive, would be far more fun with more content :)
Super intro, good ambiance, game design & feedback, the game is pretty well polished. The enemies may be a bit less dumb regarding movements and avoid to stay stuck behind obstacles when trying to reach our hero (maybe a-star path finding or a even more simple implementation could fix this). Anyway, great job!
where is the game? ;)
Interesting idea, I first had difficulties to understand what I should do, what was expected. Nice start anyway, could be enriched with graphics, sounds and feedback.
Cool game, well polished. Interesting gameplay, graphics & feedback, I especially like the power ups! The beginning of the game is a bit slow but then it's totally ok :)
Just awesome graphics (i seen your posts on twitter, the idle animations looked very impressive). Looking forward to play the game, ping me once the game will be fixed, i will play and rate it. Good luck :thumbsup:
I :heart: the concept! It reminds me old pipeline game :smile: Too bad there is no sounds, even a simple music for the ambiance could make the overall experience better.The game is too hard at the beginning, you loose without understanding why, you could include your text tutorial in the game itself. The must may be to add few very simple levels to understand the mechanisms. The pipes sometimes have weird behavior, if i add a new one close to an existing one, they're not connected (it's maybe on purpose, it's maybe a bug :wink: ). Anyway, good entry, keep up the good work :rocket:
Very solid entry! Good puzzle game, well polished, graphics and sounds are pleasant, the ambiance is good, the difficulty is growing in a good pace. Could be improved with small feedback like screen shaking or changing opacity when wining a level for instance. Keep up the good work :rocket:
What a lovely pixel art! I don't have windows on my PC but i would really love to test your game :cry: As it seems you used Game Maker, you may create a web build and deploy it on itch.io? This way, you could have more testers and feedback, if you do so, don't hesitate to ping me, i will test and rate your game :smile:
Congratz for your first entry :muscle: ! Lovely pixel art, idle and animations! Good music & ambiance, could you please give details about commands to use or how to play the first puzzle, i tried lot of combination, "E" make appear some rope but i don't understand what i need to do :cry: Ping me if you give details, i will re-test and update rating :rocket:
Cool entry, good concept & relaxing ambiance especially due to the music which is quite strange regarding the story telling (would expect a more "dark" soundtrack but it gives an interesting feeling). The difficulty grows properly, even if the levels rely on same mechanisms, they are nicely done. It could be imho more challenging, but the game is pleasant and as a player, I continue to play to see the upcoming levels and content. Keep up the good work :thumbsup:
Good entry, cool gameplay! You could make it more nervous / dynamic by accelerating hero & enemies movements and by adding small feebdacks like screen shaking. Keep up the good work :thumbsup:
What an entry! Good gameplay, solid mechanics, superbe pixel art, nice ambiance & sounds track, last but not least, a lot of content! I don't know how you manage to ship a such complete game alone in 48h, the experience maybe :wink: Keep up the good work :muscle:
I tried the link and can't play the game, the page is empty :cry: ping me if you fix it, i will play and rate your game (which looks super cool).
I tried the link and can’t play the game, the page is empty :cry: ping me if you fix it, i will play and rate your game (which looks super cool).
Good entry! Great graphics & animations, the ambiance is good, the game is well finished. I would try to improve a bit the controls, maybe add a timer to try to improve from a game to another, and finally, allow to restart from the game over screen. Keep up the good work! :rocket:
Lovely pixel art & sounds track! I like the character idle, the fire effect and the small eyes in the dark. It gives a great atmosphere to the game. It could be imho improved by making more obvious the objects you can interact with, for instance with a small white line blinking around clickable objects. The game play is sadly too simple to make it fun for long, but it's overally a great experience :thumbsup: Great entry, keep up the good work :rocket:
Wow, what an ambiance during the introduction! Awesome graphics and music which creates a strong atmosphere. The story telling is great. Could be improved by changing the buttons and font style to make it even more immersive. Once in the game, the graphics are imho less impressive, i'd prefer something more consistent with the intro, more abstract and fuzzy. Anyway, good entry, keep up the good work :rocket:
What a pixel art, super example of how to use an almost "mono color" palette! Great experience, the animations, feedback and overall feeling are very pleasant, the delay really makes you feel you're piloting a bot, the mechanics are solid too. The sound track is a bit too repetitive but totally ok to re-inforce with the atmosphere. One of the best entry i tested so far, congratz & keep up the good work :thumbsup:
Good and complete entry, congratz! The sound effect is imho too loud compared to the music. I would polish more the menu, it does not represent the quality of the game. Regarding graphics, you could assume something with basic shapes, like very clean lines and circles, here you're a bit in between, with some tiles for the walls not very consistent with the player and enemies style. I'm also a programmer and always have issue with graphics part :wink: As a bonus, you may add some particle effects (unity FTW!), it would make the game more dynamic and the overall feeling better! Keep up the good work :rocket:
Cool entry! Nice graphics and ambiance, a small idle and walk animation for characters would improve a lot the feeling. The controls are not very accurate. The light area around the main character is imho too small, you can't anticipate at all the security guard, if we could see the guard's light area, or having some walk sound to indicates he's getting closer it would get another dimension to the game. The atmosphere is good when you're in the night, a bit stressful but ok. Keep up the good work :thumbsup:
PS: the Doom's character face on the computer screen make me laugh, i like this kind of small references, it makes the game more fun :wink:
Great concept! Super pixel art, a good example of the use of a simple palette :art: The game proposed interesting mechanisms and atmosphere. It could be better by improving controls that are a bit stiff and not accurate. By the way, you could either display usable controls at the beginning of the game or even better introduce them at the beginning of the level. A menu screen or short intro could help to polish the game too. Finally, it could be more dynamic by adding small feedback like particles when jumping for instance. Anyway, very solid and complete entry, keep up the good work :rocket:
Great entry! I was confused by the black screen when I lost, especially when you just start the game and don't understand the commands, i tried to go to the gold to mine it then i read the game description :) I would display the commands list on the menu page and add a redirect to the menu with a small message when you loose. This kind of very small improvements would make your game reach another level and give the feeling of "totally finished game". Keep up the good work :rocket:
Great entry, well executed! Lovely pixel art, solid gameplay & good ambiance :thumbsup: It's imho a bit hard to play at the beginning, the difficulty could be more progressive, maybe with a super simple tutorial level allowing the player to understand the mechanisms. It could also be a bit more dynamic by adding a bit of screen shaking when the player dies shoot and some feedback (particles?) when jumping. Anyway, very good job :bulb:
Link broken :cry: Too bad because good idea, ping me if you fix the link.
Great entry! congratz! very original and pleasant gameplay, I like the physics, movements and "water" effect. Music is cool too, the sound effects are maybe a bit too "buzzy". I think it could be improved with a bit of screen shaking + changing screen opacity when bumping to other characters, it would make the game even more immersive. Anyway, very good job :thumbsup:
link to the web build is broken :cry:
Very pleasant game & solid entry. I like the gameplay, mechanics & controls, the game is pretty well balanced, +1 for the recoil when shooting and the different feedback when killing, taking power-up or the dust when moving, all these small elements really polish the final result! Well done :)
What a blast! Great entry on every aspects, from concept to game play, mechanisms, feedback, smooth controls, ambiance with music and sounds and level design with a rich content. Special mention for the lovely pixel art :thumbsup: Definitely my favorite entry of the Ludum Dare 42. Congratz! :rocket:
Great entry and cool mood, I :heart: the graphics! Lovely design and overall ambiance, controls are efficient and easy to understand, the game could be a bit more difficult. I spent a good moment playing your game, congratz for this very well balanced entry! :rocket: (btw, happy to see a game from Normandy! I did my computer science studies in Caen :wink: )
Impressive entry, from the concept to the overall design! Great use of the theme, good increasing difficulty thank to the destroy land mechanics, good controls, feedback and rich content. Special mention for the lovely pixel art, very well polished game, one of the best I seen during the LD42 so far, congratz :clap: :clap: :clap:
Great concept, good fit with the theme and very polished entry. I like the overall ambiance, the difficulty increases properly thanks to a well-balanced level design. I spent good time playing your game, congratz :clap: :clap: :clap:
Good fit to the theme & cool ambiance! A bit hard to kill all bots during the third level, however the controls, mechanisms, and feedback are really well balanced. I :heart: the artwork! Very solid entry, congratz! :rocket:
Pretty rich content and mechanisms, enjoyed the concept and interpretation of the theme. Interesting game play, not always easy to get what are the consequences of your actions, or to decide for a strategy. Great job :clap:
Cool entry, really like the concept, the game play and the interpretation for the theme :thumbsup: Difficulty is properly balanced, controls are pretty smooth, and there is quite a lot of content, number of enemies, weapons and levels. Great job! :rocket:
Interesting concept and good overall atmosphere. You may use different style and font for buttons and menu in order to make them more "integrated" into the game. Congratz :clap: :clap:
Very interesting ambiance and atmosphere. You could improve a bit animation when walking, jumping, shooting and add more feedback (screen shaking or blinking when player shoots or get hurted). Overall solid entry, I like the game play and ambiance, great job :clap: :clap:
Cool concept! Controls could be a bit improved to be more smooth, especially because it's not easy to push enemies, maybe a key for a push action or a different collision system would help. Overall great entry, good graphics, music, game play and mechanism, congratz :clap: :clap:
Great entry, good mood, well polished game on every aspects, concept, graphics, music and overal ambiance. Congratz :clap:
Wooow, super cool entry! Great ambiance thanks to good graphics and relevant music and sounds. You could add more feedback like screen shaking or blinking when shooting or being hurted to make it even more dynamic. You could also maps controls with both WASD and arrows (WASD is not convenient for non qwerty keyboard). Talking about controls, they're a bit stiff, especially, when climbing a ladder, it's always a bit painful to climb and go to left or right. I really like the concept and game play, the entry is well polished. Congratz! :pig: :gun:
Good concept! It took me few minutes to understand how to play, a first in game tutorial could help. I also would have preferred control everything with only keyboard or only mouse. Music is a bit repetitive, accelerating the music rhythm when the tank is more fulfilled could help to make the game more stressful (also adding screen shake or blink for instance to reinforce it).Cool entry, congratz! :rocket:
I love the artwork and ambiance! The game is very challenging, the difficulty could increase over time. Controls are a bit stiff so it makes it even harder. As small UX improvement, you could map both WASD keys and arrows on keyboard (cause WASD is not suitable for non qwerty keyboard). A small music with accelerating rhythm could help to make the game more stressful and immersive. You could use a less generic font to make it more integrated in the game. Cool entry & great job, congratz!
Good mood! Great fit to the theme, really easy to start to play thanks to small trick like being always turned into the enemy's direction and efficient controls. Then quickly you understand the difficulty of the game and needs to plan your actions, very clever. Feedback and animations are good. Music is ok but does not re-enforce enough the ambiance, could be more stressful. Buttons of the menu could be more integrated into the theme, using a different font and dedicated sprites. It could be more dynamic by using effect like screen shaking when being touched. Great entry and cool overall experience, congratz :rocket: :fire:
Really solid entry, cool concept, creative fits with the theme, easy to play and addictive, you did a great job! Overall ambiance is good, game play and mechanics are efficient and I :heart: the home-made pixel art! Main issue imho is the controls that are sometimes not very accurate, the auto-selection of a tile next to the player is good but sometimes not what you would expect. Anyway, very good entry, one of the best overall I seen so far during LD42, congratz :clap: :clap: :clap:
Cool concept! Great atmosphere which fits well with the graphics and music, easy to start to play and good increasing difficulty with enemies. Well polished entry, congratz :clap: :clap:
Didn't managed to fight against aliens either, I hired as much of security guys as I can but they seem inefficient. I really like the ambiance, the asteroid crashing and aliens coming. The situation becomes pretty absurd thanks to the music and what's happening in the same time, I enjoy this weird atmosphere. I :heart: the hand made pixel art. You could use a different font and sprites for buttons to make them more integrated into the game. Cool entry, good mood, I enjoyed playing your game :clap: :clap:
Congratz for your first entry in Ludum Dare, especially in compo mode! :clap: :clap: As you use Unity, you could do a webgl export (cf this doc https://docs.unity3d.com/Manual/webgl-building.html) and upload the archive on a free service like https://itch.io/ this way, anybody can try your game using a web browser without having anything to install.
Cool entry! Seems complex at first view but, in fact, it's easy to start to play and discover mechanisms thanks to a well polished game play and good narrative (like you know when an asteroid is coming and you have time to react). Very solid entry, really enjoyed play your game, congratz! :earth_asia: :rocket: :sunny:
Super concept, at the beginning, the controls seems a bit disturbing, once you get it, it's a very pleasant and addictive experience, I enjoy the lovely pixel art, animations & user's feedback & the overall gameplay, very solid entry, one of the best I tested, keep up the good work :thumbsup:
Hi @IDidGame
Thank you for your kind message, massive shootout is a side effect I discovered during development that became a fun element of gameplay :wink:
Regarding the theme, when I seen it, I felt like whaaaaattttt to do with this theme :stuck_out_tongue: Then I read the post from Mike https://ldjam.com/events/ludum-dare/41/$73264/ld41s-theme-combine-2-incompatible-genres saying "Also, do note that the theme isn't 2 incompatible GAME genres. Why not genres of film or novels?". It reminds me a movie I watched combining 2 very different genres, Cowboys & Aliens, as I like a lot these 2 universes, I tried to combine them in this entry :cowboy: :alien:
@T8kk thank you for your message and the idea of vehicle, for instance, a locomotive passing regularly and causing mass murders could bring a very interesting mechanic, especially if the player also have to avoid it :thumbsup:
Hi @FussenKuh, thx a bunch for your kind message and for playing the game until the final stage! I really want to add this final boss to create a real end but I kinda ran out of time :clock2: as well as energy :zzz: to polish it as much as I would, 48h is so short!
Hi @tomeks, the game is embedded into a itch.io page, maybe the focus is not on the game, try to click with your mouse on the "press space to start" to be sure the focus is on, then click on space. If it does not work can you tell me if the menu page is animated ("press space etc", "pistols", "cowboy" are animated) and if there is any error into the chrome JavaScript console? Thank you.
@tomeks, thx a bunch for taking the time to open and explain this :bug:! Sounds like an existing issue related to the version of PhaserJS I use + new restriction in this Chrome version + iframe used by itch.io. I'm trying to fix it, until that, I have the exact same build deployed without iframe here https://nidup.github.io/ldjam41 it should work. Thx again :thumbsup:
Hi @fa, thx a bunch for the advice & your help, I disabled this option on itch.io :thumbsup: Btw, I'm playing your game, very cool! :soccer:
Congratz for your entry, nice artwork, fun & innovative gameplay, quite challenging, overally a pleasant experience. Keep up the good work :thumbsup:
Solid experience and atmosphere, overaly, a great entry about an important subject, good job :thumbsup:
Super cool entry, I :heart: the terminal as control input, good mix of platformer & command line, the game is challenging but well balanced with a good level design, the graphics & sounds re-enforce properly the game style, everything being well integrated. You could constantly display a small reminder for the help command, it's pretty expected when you're used to use a terminal but it can be a bit disturbing at the beginning. Very good job :thumbsup:
Take me a bit of time to understand what's going up then I spent a pleasant moment on your game :thumbsup: Very innovative concept, I like the idea of dating application on rythm, :eggplant: maked me laught, overally a solid entry, good job :rocket:
Wow, very solid entry, overally the best I tested up to now, congratz :thumbsup: From lovely arts to good game-play and appropriate music, you guys built a great game, wish you the best for the final ranking :rocket: :fingers_crossed:
Great concept and solid entry, lovely pixel art & animations, good controls, congratz :thumbsup:
Super cool idea and good mix of 2 gameplays for a unique result, the mechanics are good, a bit more content (levels, towers, enemies) and a more rich/progressive level design could level up a lot your entry, anyway, very good game, congratz :thumbsup:
Cool concept & idea, good narrative work, still missing a bit of content to propose a richer experience but you've there a very solid base, good work :thumbsup:
Cool entry, good job :thumbsup: As you use Unity3d you could generate a Web GL build and deploy it on a platform like itch.io to make it playable in web browser, it would make your game playable by more users :video_game:
Hi @steel-dev, first thank you for the Web GL build :thumbsup: Good concept, cool graphics and great ambiance, controls could be a bit improved to make the game totally playable with the keyboard, the terminal could be a bit more realist using a different font, and maybe adding a sound when typing keys. Congratz & keep up the good work :rocket:
Cool idea, very innovative! I like the ambiance and overall gameplay, good mechanics, controls & feedback. Congratz :thumbsup:
Yeah, good mix, I like the factorio style, doing such a game in a jam seems super ambitious but you did it and well! Add a very rythmed music and sounds would make it more immersive. Adding a tutorial could be interesting to avoid the first "what I have to do effect". The artwork is great, could be a bit more simple, only with icons to make the game more visual/easy to play and onboard more quickly new players. Congratz for this solid entry, keep up the good work :thumbsup:
Very cool mix of 2 gameplays, well done for the tutorial allowing to quickly understand how it works, pleasant experience and overally solid entry, congratz! :thumbsup:
Cool concept and great idea, good artwork & animations overally, a small music & few sounds could make it more immersive. Congratz :thumbsup:
Cool idea, could be improved by adding a mechanic allowing to score as a player, maybe by being able to add player's tanks and making the rules the same for player & computer. Good job :thumbsup:
Cool concept, good mix of 2D & 3D which is pretty disturbing and fun in the same time, in 2D mode, the character is a bit slow imho, platformer mechanics could also be improved to make controls less stiff and add few feedback. Very good entry overally, congratz and keep up the good work :rocket:
Cool concept and very nice artwork & ambiance, the game could be imho a bit quicker and be more clear about each kind of attack/movement, overally a great entry, congratz :thumbsup:
Cool concept, I like the gameplay and overall ambiance. Btw, as you use Unity, you could generate a WebGL buid and upload it on a service like ich.io to make your game available to more testers. Great game, keep up the good work and congratz you just passed the 20 ratings :rocket:
Interesting concept and cool entry, controls could be imho improved by using only mouse (select, then menu with actions) or only keyboard, good job :thumbsup:
Great entry, I enjoy the lovely pixel art, especially the cute :rabbit: and the overall ambiance, the controls are a bit stiff, on other hand they make the game a bit more difficult, I would prefer a more "dynamic" jump control (more quick, more high) balanced with a faster rythm for rabbits. Regarding the animations, they are very good and could be imho enhanced a bit by making bounce the character when he does not move (body moving of 1 pixel, and eyes blinking when being idle for instance) and maybe some dust particles or other feedback when he jumps, it could make the game more dynamic & immersive. Anyway, very solid entry, especially in compo mode, congratz & keep up the good work :thumbsup:
Good concept, lovely artwork and great level design, I especially enjoy your pixel art, very simple & very efficient, very solid entry, good job :thumbsup:
Really like the overall gameplay & art, the game is well polished, especially enjoyed small details like reminding the controls around the :turtle: at the beginning and the clever use of check points. Very solid entry, congratz! :thumbsup:
Cool concept & innovative gameplay :mushroom: vs :carrot: Game mechanics are good, the artwork is lovely, everything is pretty well integrated, the entry is solid, good job :thumbsup:
Cool concept & great entry, I like the overall ambiance, could be nice to be able to kill enemies (even temporary) by jumping on them for instance, it's pretty expected (or maybe I'm influenced by too much Mario playing when being younger :wink: ), other option is to have more space to jump under platform, in other hand it also make the game difficulty properly balanced. Congratz for this very good entry :thumbsup:
Nice art work, you could display the commands by default when starting the game to facilitate the onboarding of new players. Congratz for your entry :thumbsup:
Good concept, lovely pixel art & animations, well integrated with music and sounds to create an immersive ambiance, great job :thumbsup:
Cool entry proposing an interesting mix of 2 genres I like :thumbsup: Game mechanics are solid, especially enjoy the bomb dropping effect :boom: Good intregration with music and sounds giving a pleasant ambiance. Great job, congratz :rocket:
Interesting mix of game genres, good entry, could be imho a bit more scarying with more sounds or effects, keep up the good work :thumbsup:
Hi @Solnak, congratz for the entry, great artworks! As you use Unity you could generate a WebGL build and deploy it on a service such itch.io, it could make your game playable by every users without having to handle several game builds :wink:
@solnak welcome, making a web build really helps :thumbsup: Very cool entry by the way, I like the ambiance & graphics, pretty fun to have to escape grannies making them fall into the water :stuck_out_tongue:
Good concept, cool idea, interesting mix of 2 genres :soccer: :gun:! Controlling the player is pretty hard, maybe a mode where the ball sticks to the player would make it easier to play, music is surprising because seems not related to soccer or survival and in other hand it makes the game even more surrealist, good job :thumbsup:
Cool concept & mix of genres, great graphics & audio providing a very cohesive and pleasant experience, controls could be a bit improved, however, very solid entry, congratz :thumbsup:
Great entry, I love the concept, simple to play and very pleasant experience in the same time, the gameplay could become a bit more deep with more cards or introducing an event system to enrich the strategic aspect. Keep up the good work :thumbsup:
Cool concept! I like the overall ambiance and music, the game is very challenging, the sounds when playing could have been recorded with instruments too to make it more immersive, maybe a battery sound when kicking the ball. Anyway, good job, great mood & fun :thumbsup:
Great entry, very simple but efficient & addictive gameplay, I usually don't like this kind of matching games however I had a very pleasant moment playing your game, keep up the good work :thumbsup:
I :heart: it! So great artwork, so much feedback, such awesome :hammer: The web player crashed once, then lagged a bit on first ten seconds, i guess my computer is epileptic. Cool entry, real experience, congratz :thumbsup:
Good concept & mix of gameplay, overall pleasant experience, regarding controls, you may have implemented something related to the time the player's press the shoot button (it's quite standard/expected with golf game), however the current controls are good enough to provide a good experience. Keep up the good work :thumbsup:
Cool concept, interesting to see how much it's hard to do 2 things in the same time, overally solid entry, congratz :thumbsup:
Goood concept, I like the idea of music battle :smile: The game is pretty challenging, great entry, very innovative and fun, congratz :clap:
Cool concept & match up of gameplays, several levels could improve the experience, congratz for this overally good entry :thumbsup:
Cool concept and what a great entry, from graphics to controls & sounds & arcade style effects on the screen, almost perfect from my point of view, especially in compo mode. Congratz :rocket:
Cool idea & concept, I love the controls of the sworm based on clicking, I like the overall ambiance, from graphics to music, the game is pretty addictive thanks to a growing difficulty and well balanced level design. Congratz for this solid entry :thumbsup:
Cool concept with very good game controls and physics and a lovely artwork, everything being well integrated to provide a pleasant overall experience, good job :thumbsup: :red_car:
What an entry! Really fun, love the home made song & graphics, the platformer in itself is well balanced and very challenging with pretty good controls, good mood, really fun, congratz :thumbsup:
Super concept and very solid realization, I like the totally revisited gameplay & the overall ambiance, could be a bit more rythmed imho. Keep up the good work :thumbsup:
Cool concept, quickly addictive & fun thanks to an overall good realization, solid entry, congratz :thumbsup:
Great concept, I like the hand-made art giving a very particular style to your game, the two screens bring an interesting feeling, the game would deserve a bit more polish to make a more solid entry, especially on the entry menu and controls, however, the time constraint is (very) strong, especially in compo mode, great job, keep up the good work :thumbsup:
Really cool concept, pretty efficient way to motivate kids to learn math! I like the overall ambiance, artwork & gameplay, the font used could be a bit more readable. Solid entry overally, very fun & good mood, keep up the good work :thumbsup:
Super cool entry, lovely graphics & animations with a very unique style, playing 2 characters in the same time makes it even more enjoyable. Controls could be improved a bit, i got stuck a couple of time in the fence, and a wolf bounced out of the game once :stuck_out_tongue: but yeah, it's game jam mode, bugs included, keep up the (very) good work :rocket:
Very cool entry, great ambiance & music, lovely pixel art & animation, especially the drinking anim :beers:, you could had small feedback like dust when characters jumps to make the platformer even more dynamic, keep up the good work :thumbsup:
Cool concept, nice artwork & ambiance, a small tutorial can help to better understand cards and the controls could be a bit simpler, maybe by making the game totally playable with either keyboard or mouse. Keep up the good work :thumbsup:
Cool concept, I like the artwork and overall ambiance, keep up the good work :thumbsup:
Funny concept, lovely artwork and good realization :thumbsup: Inspiring idea of allowing to do small pauses during the game to give orders to your cats, it makes the control better (i think I may re-use this short pause mode in my upcoming games). Overally a good experience, congratz :cat: :cat: :cat:
Great entry with a solid & well balanced match up of different gameplays, I like the concept, overall ambiance and mechanisms. Congratz :thumbsup:
Cool entry, controls are a bit stiff and could be more fluid, to improve the controls, the game could imho be playable only with the keyboard. At first view, music sounds weird compared to the overall ambiance but it makes the game even more unrealistic which is a pretty good move considering we're fighting pink bears in an utopic world :stuck_out_tongue: keep up the good work :thumbsup:
What a great concept & mix of gameplay, i love the artwork and the circus theme, tickets effects are sometimes a bit unpredictible or you don't have the good one to move on, however, very solid entry, congratz :thumbsup:
Hi @t8kk, looks super cool, as you use Unity, could you generate a WebGL build and deploy it on a service such ich.io, it would allow more participants to test your game. Don't hesitate if you need help for build configuration :smile:
Cool concept and super entry, I like the narration, the overall artwork, mechanics & ambiance, controls could be a bit more smooth. Congratz for this very nice game :thumbsup:
Great concept, good match up of gameplays & cool entry, I like the overall ambiance and experience, well done for the graphics & glitch effect that really give a pleasant arcade feeling. When I see such an entry, It pushes me to give another try to pico8 for game jams :wink: Keep up the great work :thumbsup:
No links to play your game :wink: