Foon → Ludum Dare Explorer → Users → Ranner198
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | GitGud | compo | 3.41 | 2.83 | 3.50 | 2.83 | 3.33 | 3.30 | 3.66 | ||||
| 2018 | 43 | Sacrifices must be made | Whale-mas | compo | 320 | 3.23 | 3.02 | 2.80 | 1.61 | 3.70 | 3.42 | 3.42 | 3.38 | ||
| 2017 | 40 | The more you have, the worse it is | Stacking Simulator | compo | 3.00 | 3.50 | 2.50 | 4.00 | 3.00 | 4.00 | 3.50 | 2.50 | |||
| 2017 | 39 | Running out of Power | Full Metal Combat | compo | 457 | 3.09 | 3.00 | 2.09 | 3.33 | 3.28 | 2.76 | 2.00 | 2.80 | ||
| 2017 | 38 | A Small World | Tiny zombie house | jam | 2.75 | 2.50 | 1.50 | 2.00 | 2.25 | 2.00 | 2.00 | 2.33 | |||
| 2016 | 37 | One room | Firing Range Simulator | compo | 578 | 2.63 | 2.31 | 1.94 | 3.38 | 2.63 | 2.80 | 22 |
You will have to extract to desktop, plus it takes a while to download
Yeah sry If anyone could tell me a way to have made the bullet holes move with the target feel free to i used raylines to produce the bullet holes and I needed a way to parent the overlay planes to the target you hit, and I just realized that on diff PCs the clock speed will mess with the reloading and make it mess up unless its a quad core I beleive, and if someone could tell me how to have locked the mouse to the screen that would be helpful too^
Yeah it has a 1 sec delay so it can reset correctly
Really Simple Fun Game
THIS GAME IS SO HARD, but Great Job! a very fun game!
This game is so infuriating!!!! Good Job!
Really Fun Game! only thing I didn't particularly like was the pick ups felt like you had to walk all the way over it and after you go through the hole your mouse goes away.
The Shoot didn't work most of the time on the first click, normally on the second or third click. All in all great game I really enjoyed it! wave three they move really fast XD
I really like it, its very simple and intuitive. What language did you use for using github and stuff?
Can't believe you programmed all of that. That was extremely fun! If you decide to make it bigger let me know I'd love to play more of it!
Nice game loved all of it, just wish there was more in it. maybe a full build game ;)
I loved the game, but I felt like the controls were set up right in a sense. This game was way to hard for me tho to you the jet pack with the delay on the push up and the fall physics
I absolutely loved this game, only thing I could possibility recommend would be better quality sounds and maybe some realistic graphics would really set it off personally. Maybe even add like different backgrounds like a jungle or something
Would've been nice to have some sounds and a instruction section under the play button in case someone didn't see it on here. I like the idea of it all and very innovative!
Would've been nice to have some sounds and a instruction section under the play button in case someone didn't see it on here. I like the idea of it all and very innovative!
I really liked it but I noticed a few "Bugs": (1. If you go to the left of the start there's no collider to keep you from going off, 2. if you touch a enemy it just restarts instead of triggering the game over screen. 3. You don't have a limit on how much energy you can collect if you get more than the bar it simply overlaps it and keeps going) Weather that was intentional or not that's just my 2 Cents. Overall great game for you're first game and cant wait to play the next one! PS: I believe you could export it under the web setting I'm not sure how big it is but next time export it as a HTML5 game and upload it under Itch.io :)
Really nice game, loved the graphics and sounds
Is is suppose to crash when you go left at the end LOL XD Great game had alot of fun, enemies would've been nice to see other than that it was pretty nice
That game was really fun! I didn't get to Jump to work with W tho, and I feel like the game mightv'e crashed when I got to the end. But great job on your first game jam! we should work together sometime.
Oh just saw @ the top where it says not to use W sry XD
Game was really good, a little too hard personally. I think there is still a lot of polishing needed, glad you got the game done and all. I think the game could use maybe some texturing on the ground and maybe a background to really pull the game together. I liked the animations and models you did plus the sound, just maybe it needs to be a little bit slower where you can actually dodge the boxes.
Nice game, felt a little slow personally. But great mechanics, art work, and sound congrats
Congrats on finishing you're first 3D Game, things to improve on: graphics served its purpose, but I would love to see something like animated grass maybe some more tree types and maybe a couple of textures or two. I believe a start screen would be very beneficial, and most importantly having a press Esc to quit the game option throughout the entire game. Some more advanced animations would be helpful as well, but they served their purpose as well. Some upgraded UI would be very nice to see as well. I don't know the size of the game but if its less than 900mb you should really consider publishing as a HTML5 game and posting on Itch's HTML section. Again Congrats on the LD can't wait to see what you come up with next year!
Absolutely loved it! just didn't like the controls kept mashing space-bar instead of X
Great job on finishing your first LD jam, can't wait to see what you do next time! things I would address: graphics would be the biggest factor for you right now, the sound and physics seem to be there. and probably adding a death/restart trigger below the level so you dont just fall through and have to wait to die if you get hit by a block
Seems like fun but I couldn't find anyone to play with
Hey @johnny-turbo Great job, I hate I didn't get to stop by the stream this time. I had a lot of fun with this game, would've been cool to have a upgrade feature with faster shooting turrets/ more bullets. All in all good game!
Neat game! really took me back to my childhood playing Oregon Trail, I enjoyed all of the game. There isn't much to suggest except I wish there was ship animations during the frozen state. I like how the game is designed and laid out, fits really good with the theme too. Good job, can't wait to see what's in store for LD 44!
This is probably the hardest game I've ever played. Never was able to beat it, I wish there was a checkpoint mechanic
Really sweet! I loved the graphics, I used to be a huge processing user so the simple shapes and cool visual effects made it very nostalgia for me. I was blown away with the sound too 10/10, I loved we had the last trail to go around to the back I was getting sweaty trying to navigate it without touching XD. Great job, can't wait to see what you do next jam!
This was a super cool game, I've noticed the choice based games have really came on strongly this year^. I enjoyed the art style as well as the music and of course the dank programming. The fact you made it a HTM5 game was really cool and quick + easy to play. Y'all really knocked it out of the park congrats!
I had a lot of trouble figuring it out, I'm pretty sure it was hidden in the venting machine and the towel things was some sort of color code for it. I like the idea and the way it played, I would really like to see this finished and get to speed run and stream it eventually. Fun Game!
Unfortunately my pc is really bad with memory so it kept crashing but It was fun to play! Something to add that is really cool is under the player settings at the top you can create a custom cursor and to use. I really enjoyed the audio as well, this was a really great game and congrats can't wait to see the next one. I love how you did the shooting mechanic that's exactly how all of my games operate with the shoot to the mouse position, you should give them a try and let me know if you ever want to do a collaboration.
Pretty simple but really fun to play, This should be installed at big companies for workers to relieve stress on. Nothing like giving some people the ol' slap XD
This is the best game I have ever played, I wish the timer wasn't as tight as it was so I could try and take my time. I really enjoyed the procedural generation/ Level Design/ how ever it was implemented so it wasn't the same every time.
This was really cute and fun to play, it reminded me of GTA mixed with Christmas, I like the controls they are very easy to use and very fluid. The commands were very funny as well. Good job y'all can't wait to see the next jam!
This was really cute and fun to play, I would've loved to see the characters animated that would've really set it off. I loved the bats they were vicious lol. I got a highscore of 46 and had to kill one of them in one game sop it was a big mood. Congrats way to go!
Really fun game, Y'all did a really cool job! I see that y'all had some fun with the unity terrain system I'm sure XD. The only main things that stood out to me that I could complain about would be: The trees should use a movement system to show wind (that's really extra and not required just a nice touch), The trees need a bit more design as far as more branches and a bark texture/ color. A pause menu would be cool but also not required, who ever the programmer is though pls make sure next time to make either the pause menu with a quit button or use the * if (Input.GetKey(KeyCode.Escape)) {Application.quit();} * feature to quit the game on escape instead of having to Alt-F4. Thats all I could harp on honestly. I really enjoyed the art style and found it cute. I enjoy the jump button more than you could possibly imagine XD. I think the input mechanics and gameplay are great and I can't wait to see what y'all do next LD Jam, keep it up!
A lot of fun, I wish there would've been a quick tutorial however it was quick and easy to pick up what was happening. I've seen and heard of choice based rpgs but never played any before, but after this I would really like to try them out. I had a lot of fun with this game. The only negative things I have are: Tutorial or some sort of description at the start of the game such as "Gather food with gathers and keep everyone safe with the medics but don't let their moral drop or they will desert you.", A second is I would love a fast forward on the intro and or talk screens. Besides those two things Congrats on finishing! and hope to see what you have next jam 10/10 will play again!
Really neat game, I really enjoyed the audio of the game, plus I'm a huge fan of the mouse cursor shooter. I love the difficulties too I was playing beginner and was like, "is this it?" and jumped into Red World and got destroyed!
Neat game, I enjoyed the art style and found it very suitable. The AR was a little too efficient I believe it should deal -10 points per shot while the shotgun really wasn't useable since you would die in just a matter of shots. The movement controls were nice, plus I enjoyed the enemy AI. If you want to increase the difficulty try to add either A* pathfinding or build the game in 3D space and make it use the AI NavMesh agent for Unity. Besides that great going and congrats!
This game has a cool idea but needs some further development, The use of models and or animations would drive this game to completion a ton. I believe the end room for the press '1 or 2' only uses the right num-pad or something because it never worked for me on my mac. If y'all ever need any help with modeling or animations Blender is a free an cool software that is quick to learn and I would be more than happy to help y'all if you ever have any question with Unity or Blender just DM me. Congrats on finishing the jam!
I might be hitting on current topics above, but the most prominent things I saw was, The need of a settings menu. I really didn't enjoy the motion blur effect, I am on a burner PC for the time being and could hardly run the game graphically and the blurring made it really weird honestly. I really would love to have a sensitivity button I felt like my mouse input was way too fast for my liking's and had to manually turn down my mouse sensitivity. Besides that I really enjoyed the audio and graphics sweet going!
Screen Shot 2018-12-14 at 2.26.26 PM.png Ran in to an issue right before I beat it but I really enjoyed the game. Really retro and I LOVE RETRO games XD. The game played really well and smoothly. I jumped in without reading the controls and knew exactly what to do from the beginning so great job! 10/10 re-playability
Hey I enjoyed this game 100% there is literally nothing I could find to complain about except that it had the "press the escape button for pause menu" but that won't work in html5. I do wish that the audio sliders y'all used would've been in the middle by default instead of all the way maxed out I was going to turn it up a bit more. I love the blender art style with the unity choice decisions. Another thing that really blows my mind is the fact y'all managed to fit it all nice and neatly to the HTML5 Web-GL with very good frame-rate. Y'all did a fantastic job and should be super proud of yourselves. The gameplay and art style fits into my own very nicely. Let me know if y'all would like to do a collab or something someday!
Super fun, didn't have an issue on my 2080. Best game played so far!
@linear I'm sorry to hear that. Likewise as another software engineer I made the game in a simple way so that non-computer people would be able to understand what was happening and yet I did base some of the shell commands off of linux but I also had to build an entire shell backend to run the computer for the first time ever so I never did get around to adding in thing like extra files to directories.
Best game I've played so far very challenging and fun
Neat game fun and challenging
The game was solid, I dont know what is wrong with the Boss fight but I'm running an i-9 and a 2080rtx and it was actually struggling for the first time ever