LDJAM_37: Yan Mc Baba's Survival by Vegevan 2016-12-12T11:09:00
Same issue here winx64. Would have looked at the source to compile it myself however thats leading to an empty repository
Foon → Ludum Dare Explorer → Users → Leeman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | Th | Gr | Au | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Killing Room | compo | 480 | 2.95 | 3.03 | 2.95 | 2.36 | 2.84 | 82 |
Same issue here winx64. Would have looked at the source to compile it myself however thats leading to an empty repository
Hey,
Few things.
Having at least some sort of background music and sound effects would make that game a little bit more enjoy to play.
Issue is that I had, that on a small screen (800x600) you don't see your tanks and stuff.. only really playable at roughly 1920x1080 as otherwise the complete game doesn't fit on your screen. Maybe think about next time optimising the game for ~800x600 or make it resolution independent so anyone can try it out
Either I am doing something horribly wrong... Or I don't know. I get killed by the boar every time and he appears always after the first or second action thus eliminating any chance of progress (if there is any). But the basic Idea behind it is nice, just needs some more actuall things to do besides filling the bars and getting killed by the boar
I have to admit, that IU don't get the game. I somehow cannot progress any further... Killed all eyes.. collected all tears.. got the hand.. got the "Fill" jar.. and now?.. If it had a more clear objective I might enjoy it
What I'd personally would prefere, to make the game a bit more enjoyable.. That you can hold left click for shooting and don't have to spam it. And some feedback when the "repell" is active when you rightclick. I got some serious frame drops if too many of those green tanks explode into smaller bits and the sound didn't fit in the theme in my opinion. Other than that I think its enjoyable and fun to play. good job
Yea you have to download the Web version and open it in a Browser.
Sadly I feel like it fails the theme as it is more than one room
I really would like to play it however it seems like it doesn't recognize my controls and the character is not moving
Hmm.. The turrets don't do anything unless I am doing something horrible wrong >_> Besides that interessting setting and quite fun
If the controls would be a bit smoother I'd may enjoy it more. You either have to spam WASD or you have to live with the fact that he moves a pixel, then waits two seconds before continueing to move if you hold the button. Besides that it looks like a interesting game
Due to the fact that the impact holes stay where they are and don't follow the target when you call it to the player... it kinda takes the fun of trieing to be good as you can't see your result anyways.
The mouse isn't locked to the game screen for me which leads to an issue of having to restart the game after aiming a few times.. other than those two mentioned it seems to be solid game. Maybe add a score counter? Would make it more fun for me personally
Except for the fact that the mouse sensitivity is crazy and some minor visual bugs I think it's nicley done and I like especially the audio :D
According to itch.io it's been uploaded at 9am pst on monday. For the compo that's 18 hours too late isn't it?
Couldn't play it as it claims I need a different JRE however I am not installing a new one just for this game, sorry. Maybe later down the week but not now
And Mieeh in the 64bit version the sourcecode is included. Maybe thats the difference to the 32bit version
Mouse speed was ridicoulus and left click didn't work to pickup balls and I wasn't able to drag furniture with right click
@Kalinka yes. It says the game doesn't exist :(
I seem to be too stupid to get the solution. However I like the mood, the setting, the audio.. everything.. so besides the fact that I fail to finish it.. I love it
Loved it. Great game! I seriously had to laugh nearly the whole time
I keep pushing the box in a location where I can't change time and can't reach it anymore to push it out there...
Liked it. Good job!
Besides the missing sound I would suggest maybe a different approach on time passing. In between the days you basicly do nothing if you have no money. Maybe click a button to advance time on a daily matter? So you can upgrade and spent money.. read your messages.. done? next day... you got no money to spent and no messages? next day.. besides that good job
Besides the bug, that you can climb the side of the screen. quite fun
Thats weird o_o I used Unitys way of building it for Linux. Can only test it on Windows myself :/ Sorry 'bout that
Thanks for the feedback :) And "@Starlight glimmer is the best poney" in the top left corner of the screen is a counter however I will keep that in mind for the future :)
*top right I mean
Thanks for all the feedback guys :) Working on some of the stuff you mentioned and will put a Post-ldjam version up so those that voted can enjoy the game with some tweaks if they want to :) Thanks for the awesome feedback :)
For those that already voted and enjoyed it. Here's a little post-compo updated version with small bugfixes. Like enemys no longer spawn ontop / too close to you. And small QOL Improvements like non-static counter till next wave
https://drive.google.com/drive/folders/0BzZD1mQmYWExN1dtdWpmTVRUY3c
"shooting instantly when you click (instead of waiting a moment)."
Hmm really have to look into that as that seems to be a bug. What version are you on? Mac? On my windows machine I shoot instantly when I click o_o
Oh I figured out the bug. D'oh. I only subtract the cooldown for the shooting while you press the left mouse button. Will upload another round of bugfixes and improvements in the post-mortem Version after the holidays.
And thanks for the suggestion about freezing the time. Honeslty didn't thought about that
Too hard for me at this time of day. Give it a try tomorrow again but the first 3 leves... I loved them. Good job
I had to check the sourcecode for the code.. .. To not spoil.. Let's say I am a mess and thus wasn't able to get the code right from that D: :P Besides that it was a solid game