FoonLudum Dare ExplorerUsers → Leeman

Leeman

Games

YearLDThemeGameDivisionRankOvFuThGrAuCo
201637One roomKilling Roomcompo4802.953.032.952.362.8482

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Comments by Leeman

LD37 — One room

LDJAM_37: Yan Mc Baba's Survival by Vegevan 2016-12-12T11:09:00

Same issue here winx64. Would have looked at the source to compile it myself however thats leading to an empty repository

Toy Tank Clash Royale by Feips 2016-12-12T11:15:00

Hey,
Few things.
Having at least some sort of background music and sound effects would make that game a little bit more enjoy to play.
Issue is that I had, that on a small screen (800x600) you don't see your tanks and stuff.. only really playable at roughly 1920x1080 as otherwise the complete game doesn't fit on your screen. Maybe think about next time optimising the game for ~800x600 or make it resolution independent so anyone can try it out

The Cave by kalzun 2016-12-12T11:54:00

Either I am doing something horribly wrong... Or I don't know. I get killed by the boar every time and he appears always after the first or second action thus eliminating any chance of progress (if there is any). But the basic Idea behind it is nice, just needs some more actuall things to do besides filling the bars and getting killed by the boar

Spooky House: The Revenge of Big Boomer the Third and The Big Vegan Demon Part Two by pouls 2016-12-12T12:44:00

I have to admit, that IU don't get the game. I somehow cannot progress any further... Killed all eyes.. collected all tears.. got the hand.. got the "Fill" jar.. and now?.. If it had a more clear objective I might enjoy it

Ricochet by Liamzo 2016-12-12T14:42:00

What I'd personally would prefere, to make the game a bit more enjoyable.. That you can hold left click for shooting and don't have to spam it. And some feedback when the "repell" is active when you rightclick. I got some serious frame drops if too many of those green tanks explode into smaller bits and the sound didn't fit in the theme in my opinion. Other than that I think its enjoyable and fun to play. good job

Ilya Yurchak by Ilya Yurchak 2016-12-12T15:12:00

Yea you have to download the Web version and open it in a Browser.

Sadly I feel like it fails the theme as it is more than one room

LocusLudi by AcuadoyStudios 2016-12-17T23:14:00

I really would like to play it however it seems like it doesn't recognize my controls and the character is not moving

Room Builder by peredm 2016-12-12T18:49:00

Hmm.. The turrets don't do anything unless I am doing something horrible wrong >_> Besides that interessting setting and quite fun

Guard by Pie-Tras 2016-12-12T15:45:00

If the controls would be a bit smoother I'd may enjoy it more. You either have to spam WASD or you have to live with the fact that he moves a pixel, then waits two seconds before continueing to move if you hold the button. Besides that it looks like a interesting game

Firing Range Simulator by ranner198 2016-12-12T17:50:00

Due to the fact that the impact holes stay where they are and don't follow the target when you call it to the player... it kinda takes the fun of trieing to be good as you can't see your result anyways.

The mouse isn't locked to the game screen for me which leads to an issue of having to restart the game after aiming a few times.. other than those two mentioned it seems to be solid game. Maybe add a score counter? Would make it more fun for me personally

The Room - Christopher Vaughan by christopher-vaughan 2016-12-12T15:52:00

Except for the fact that the mouse sensitivity is crazy and some minor visual bugs I think it's nicley done and I like especially the audio :D

Snow Fort Defence by PotatoMasha 2016-12-12T17:58:00

According to itch.io it's been uploaded at 9am pst on monday. For the compo that's 18 hours too late isn't it?

Couldn't play it as it claims I need a different JRE however I am not installing a new one just for this game, sorry. Maybe later down the week but not now

And Mieeh in the 64bit version the sourcecode is included. Maybe thats the difference to the 32bit version

Ballroom by wendelscardua 2017-01-01T16:34:00

Mouse speed was ridicoulus and left click didn't work to pickup balls and I wasn't able to drag furniture with right click

Trapped in one room by Kalinka 2016-12-12T18:11:00

@Kalinka yes. It says the game doesn't exist :(

One Way Out by Broxxar 2016-12-18T12:29:00

I seem to be too stupid to get the solution. However I like the mood, the setting, the audio.. everything.. so besides the fact that I fail to finish it.. I love it

OneRoom by Danman9914 2016-12-12T18:23:00

Loved it. Great game! I seriously had to laugh nearly the whole time

Box: A Short Story by kik0729 2016-12-18T12:34:00

I keep pushing the box in a location where I can't change time and can't reach it anymore to push it out there...

Room One by Yamzho 2016-12-12T18:03:00

Liked it. Good job!
Besides the missing sound I would suggest maybe a different approach on time passing. In between the days you basicly do nothing if you have no money. Maybe click a button to advance time on a daily matter? So you can upgrade and spent money.. read your messages.. done? next day... you got no money to spent and no messages? next day.. besides that good job

Royal Rise (Online Multiplayer) by thebrickanator 2016-12-21T23:39:00

Besides the bug, that you can climb the side of the screen. quite fun

Killing Room by Leeman 2016-12-12T02:01:00

Thats weird o_o I used Unitys way of building it for Linux. Can only test it on Windows myself :/ Sorry 'bout that

Killing Room by Leeman 2016-12-12T12:38:00

Thanks for the feedback :) And "@Starlight glimmer is the best poney" in the top left corner of the screen is a counter however I will keep that in mind for the future :)

Killing Room by Leeman 2016-12-12T12:41:00

*top right I mean

Killing Room by Leeman 2016-12-14T01:08:00

Thanks for all the feedback guys :) Working on some of the stuff you mentioned and will put a Post-ldjam version up so those that voted can enjoy the game with some tweaks if they want to :) Thanks for the awesome feedback :)

Killing Room by Leeman 2016-12-17T01:51:00

For those that already voted and enjoyed it. Here's a little post-compo updated version with small bugfixes. Like enemys no longer spawn ontop / too close to you. And small QOL Improvements like non-static counter till next wave

https://drive.google.com/drive/folders/0BzZD1mQmYWExN1dtdWpmTVRUY3c

Killing Room by Leeman 2016-12-22T02:08:00

"shooting instantly when you click (instead of waiting a moment)."

Hmm really have to look into that as that seems to be a bug. What version are you on? Mac? On my windows machine I shoot instantly when I click o_o

Killing Room by Leeman 2016-12-23T01:52:00

Oh I figured out the bug. D'oh. I only subtract the cooldown for the shooting while you press the left mouse button. Will upload another round of bugfixes and improvements in the post-mortem Version after the holidays.

And thanks for the suggestion about freezing the time. Honeslty didn't thought about that

Storage by Steven Miller 2016-12-14T00:21:00

Too hard for me at this time of day. Give it a try tomorrow again but the first 3 leves... I loved them. Good job

Room Escape by Tifu 2016-12-14T00:03:00

I had to check the sourcecode for the code.. .. To not spoil.. Let's say I am a mess and thus wasn't able to get the code right from that D: :P Besides that it was a solid game