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Ricochet
Ricochet
By liamzo
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 246 | 3.73 | | |
| Audio | 281 | 2.90 | | |
| Fun | 370 | 3.05 | | |
| Mood | 493 | 2.53 | | |
| Overall | 499 | 2.91 | | |
| Innovation | 501 | 2.59 | | |
| Graphics | 538 | 2.36 | | |
| Coolness | 856 | 47 | | |
Comments
leeman
2016-12-12 14:42
What I'd personally would prefere, to make the game a bit more enjoyable.. That you can hold left click for shooting and don't have to spam it. And some feedback when the "repell" is active when you rightclick. I got some serious frame drops if too many of those green tanks explode into smaller bits and the sound didn't fit in the theme in my opinion. Other than that I think its enjoyable and fun to play. good job
alfie275
2016-12-31 20:09
An ok game, though could use a lot of polish. The lives indicator confused me at first, and you should user higher rest textures as some of the sprites are a bit blurry.
This is actually one of the more entertaining games I've played. However, I found that the most successful strategy was to hide in a corner where enemies don't spawn and spam bullets at anybody incoming. My high score with this strategy was 565.
Other problems: Red enemies didn't always spawn - seems like a glitch. Also, my game would sometimes randomly lag, and I'm not quite sure why.
jelinib
2017-01-01 10:04
With all this stuff flying around, I think the music was a little bit too calming! :P
I couldn't really get a feel of when I was successfully using the bullet reflect ability unless I was closely watching for bullets changing direction. I think some kind of feedback when using this ability would be cool! Like maybe a brief white flash on affected bullets, an accompanying sound effect upon successful reflection, etc. Maybe some kind of hint of the size of the "reflection area," so I could take more care to time my clicks for when bullets are in range, rather than click-spamming and hoping for the best!
This could be a really chaotic and fun game, just gotta add that juice! Having limited time to work on it sucks... but I think you did a good job for a day's work! :)
phi
2017-01-01 10:29
Solid top-down shooter with working physics, that's a great start!
+ Sound effects make for responsive feedback.
+ Graphics are kept simple and intuitive.
+ Good difficulty level.
- The reflecting feature could be better implemented, as others have suggested.
Really good game, my best score after way too many tries was 385.
tylerraz
2017-01-01 14:09
The fact that you have to interact with your own bullets is a good challenge mechanic and leads to some good chaotic fun.
oyoh
2017-01-01 14:48
Can't run it =/
kevin_b
2017-01-01 16:54
The graphics aren't the best but the gameplay is pretty cool, so DON'T GIVE UP!